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{2}{G}
Appetite for the Unnatural
Instant
Destroy target artifact or enchantment. You gain 2 life.
{2}{G}
Architect of the Untamed
Creature - Elf Artificer Druid
Landfall -- Whenever a land enters the battlefield under your control, you get {E} (an energy counter).

Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
2 / 3
{1}{W}
Aviary Mechanic
Creature - Dwarf Artificer
When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
2 / 2
{5}
Bastion Mastodon
Artifact Creature - Elephant
{W}: Bastion Mastodon gains vigilance until end of turn.
4 / 5
{3}{G}{G}
Cultivator of Blades
Creature - Elf Artificer
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.
1 / 1
{3}{G}{W}
Engineered Might
Sorcery
Choose one --

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.
{4}
Fleetwheel Cruiser
Artifact - Vehicle
Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}
Ghirapur Guide
Creature - Elf Scout
{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
3 / 2
{1}{G}
Larger Than Life
Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).

Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 / 2
{1}{G}
Nature's Way
Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
{2}{G}{G}
Peema Outrider
Creature - Elf Artificer
Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
3 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}{W}
Propeller Pioneer
Creature - Human Artificer
Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
2 / 1
--
Revoke Privilege
--
Revoke Privilege
{1}{G}
Sage of Shaila's Claim
Creature - Elf Druid
When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).
2 / 1
{2}{W}
Skywhaler's Shot
Instant
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}
Snare Thopter
Artifact Creature - Thopter
Flying, haste
3 / 2
{3}{W}
Thriving Ibex
Creature - Goat
When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 / 4
{3}{W}
Thriving Ibex
Creature - Goat
When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 / 4
{2}{G}
Thriving Rhino
Creature - Rhino
When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 / 3
{2}{W}{W}
Visionary Augmenter
Creature - Dwarf Artificer
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
2 / 1
{G}
Wily Bandar
Creature - Cat Monkey
{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 / 1

{W}
Built to Last
Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{W}
Fragmentize
Sorcery
Destroy target artifact or enchantment with mana value 4 or less.
{3}{G}
Hunt the Weak
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
{2}{W}{W}
Inspired Charge
Instant
Creatures you control get +2/+1 until end of turn.
{G}
Take Down
Sorcery
Choose one --

• Take Down deals 4 damage to target creature with flying.

• Take Down deals 1 damage to each creature with flying.
{W}
Toolcraft Exemplar
Creature - Dwarf Artificer
At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
1 / 1