Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
{3}{G}{G}
Dictate of Karametra
Enchantment
Flash
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
{3}{G}{G}
Dictate of Karametra
Enchantment
Flash
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
{3}{G}{G}
Dictate of Karametra
Enchantment
Flash
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
{G}{U}
Kiora's Follower
Creature - Merfolk
{T}: Untap another target permanent.
2 /
2
{G}{U}
Kiora's Follower
Creature - Merfolk
{T}: Untap another target permanent.
2 /
2
{G}{U}
Kiora's Follower
Creature - Merfolk
{T}: Untap another target permanent.
2 /
2
{G}{U}
Kiora's Follower
Creature - Merfolk
{T}: Untap another target permanent.
2 /
2
{2}{G}{U}
Kiora, the Crashing Wave
Legendary Planeswalker - Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
-1: Draw a card. You may play an additional land this turn.
-5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
L:
2
{2}{G}{U}
Kiora, the Crashing Wave
Legendary Planeswalker - Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
-1: Draw a card. You may play an additional land this turn.
-5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
L:
2
{3}{G}
Market Festival
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{3}{G}
Market Festival
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{3}{G}
Market Festival
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{3}{G}
Market Festival
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}.
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}.
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}.
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{B}{G}
Rakshasa Deathdealer
Creature - Demon
{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer.
2 /
2
{B}{G}
Rakshasa Deathdealer
Creature - Demon
{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer.
2 /
2
{4}{G}{U}
Sagu Mauler
Creature - Beast
Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
6 /
6
{4}{G}{U}
Sagu Mauler
Creature - Beast
Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
6 /
6
{4}{U}{U}
Soul of Ravnica
Creature - Avatar
Flying
{5}{U}{U}: Draw a card for each color among permanents you control.
{5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.
6 /
6
{4}{U}{U}
Soul of Ravnica
Creature - Avatar
Flying
{5}{U}{U}: Draw a card for each color among permanents you control.
{5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.
6 /
6
{B}{G}{U}
Sultai Charm
Instant
Choose one --
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
{B}{G}{U}
Sultai Charm
Instant
Choose one --
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
{X}{B}{G}{U}
Villainous Wealth
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
{X}{B}{G}{U}
Villainous Wealth
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
{X}{B}{G}{U}
Villainous Wealth
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
{X}{B}{G}{U}
Villainous Wealth
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
--
Yavimaya Coast
Land
{T}: Add {C}.
{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
--
Yavimaya Coast
Land
{T}: Add {C}.
{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.