Draw three cards, then put two cards from your hand on top of your library in any order.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{G}{W}{U}
Derevi, Empyrial Tactician
Legendary Creature - Bird Wizard
Flying
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
2 /
3
{G}{W}{U}
Derevi, Empyrial Tactician
Legendary Creature - Bird Wizard
Flying
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
2 /
3
{G}{W}{U}
Derevi, Empyrial Tactician
Legendary Creature - Bird Wizard
Flying
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
2 /
3
{1}{W}{U}
Empyrean Eagle
Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
2 /
3
{1}{W}{U}
Empyrean Eagle
Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
2 /
3
{1}{W}{U}
Empyrean Eagle
Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
2 /
3
{1}{W}{U}
Empyrean Eagle
Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
2 /
3
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{G}{W}{U}
Flurry of Wings
Instant
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
{G}{W}{U}
Flurry of Wings
Instant
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
{G}{W}{U}
Flurry of Wings
Instant
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
{W/U}
Judge's Familiar
Creature - Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
1 /
1
{W/U}
Judge's Familiar
Creature - Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
1 /
1
{W/U}
Judge's Familiar
Creature - Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
1 /
1
{W/U}
Judge's Familiar
Creature - Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
1 /
1
{2}{G/U}{W}
Messenger Falcons
Creature - Bird
Flying
When Messenger Falcons enters the battlefield, draw a card.
2 /
2
{2}{G/U}{W}
Messenger Falcons
Creature - Bird
Flying
When Messenger Falcons enters the battlefield, draw a card.
2 /
2
{2}{G/U}{W}
Messenger Falcons
Creature - Bird
Flying
When Messenger Falcons enters the battlefield, draw a card.
2 /
2
{2}{G/U}{W}
Messenger Falcons
Creature - Bird
Flying
When Messenger Falcons enters the battlefield, draw a card.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
--
Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
{1}{W}
Squadron Hawk
Creature - Bird
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
1 /
1
{1}{W}
Squadron Hawk
Creature - Bird
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
1 /
1
{1}{W}
Squadron Hawk
Creature - Bird
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
1 /
1
{1}{W}
Squadron Hawk
Creature - Bird
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
1 /
1
{1}{U}
Stormscape Familiar
Creature - Bird
Flying
White spells and black spells you cast cost {1} less to cast.
1 /
1
{1}{U}
Stormscape Familiar
Creature - Bird
Flying
White spells and black spells you cast cost {1} less to cast.
1 /
1
{1}{U}
Stormscape Familiar
Creature - Bird
Flying
White spells and black spells you cast cost {1} less to cast.
1 /
1
{1}{U}
Stormscape Familiar
Creature - Bird
Flying
White spells and black spells you cast cost {1} less to cast.
1 /
1
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{W}{U}
Watcher of the Spheres
Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2 /
2
{W}{U}
Watcher of the Spheres
Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2 /
2
{W}{U}
Watcher of the Spheres
Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2 /
2
{W}{U}
Watcher of the Spheres
Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2 /
2
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{3}{W}{W}
Wingmate Roc
Creature - Bird
Flying
Raid -- When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
3 /
4
{3}{W}{W}
Wingmate Roc
Creature - Bird
Flying
Raid -- When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
3 /
4
{2}
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
{2}
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.