As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
{1}{U}
Convincing Mirage
Enchantment - Aura
Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
{U}{U}
Flood of Recollection
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
{U}{U}
Flood of Recollection
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
{U}{U}
Flood of Recollection
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
{U}
Grixis Illusionist
Creature - Human Wizard
{T}: Target land you control becomes the basic land type of your choice until end of turn.
1 /
1
{U}
Grixis Illusionist
Creature - Human Wizard
{T}: Target land you control becomes the basic land type of your choice until end of turn.
1 /
1
{U}
Grixis Illusionist
Creature - Human Wizard
{T}: Target land you control becomes the basic land type of your choice until end of turn.
1 /
1
{U}
Grixis Illusionist
Creature - Human Wizard
{T}: Target land you control becomes the basic land type of your choice until end of turn.
1 /
1
{2}{R}
Harness the Storm
Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
{2}{R}
Harness the Storm
Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
{2}{R}
Harness the Storm
Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
{2}{R}
Harness the Storm
Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
{1}{R}
Immolation Shaman
Creature - Viashino Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
1 /
3
{1}{R}
Immolation Shaman
Creature - Viashino Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
1 /
3
{1}{R}
Immolation Shaman
Creature - Viashino Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
1 /
3
{1}{R}
Immolation Shaman
Creature - Viashino Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
1 /
3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{2}{R}
Magus of the Moon
Creature - Human Wizard
Nonbasic lands are Mountains.
2 /
2
{2}{R}
Magus of the Moon
Creature - Human Wizard
Nonbasic lands are Mountains.
2 /
2
{2}{R}
Magus of the Moon
Creature - Human Wizard
Nonbasic lands are Mountains.
2 /
2
{2}{U}
Moonbow Illusionist
Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
2 /
1
{2}{U}
Moonbow Illusionist
Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
2 /
1
{2}{U}
Moonbow Illusionist
Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
2 /
1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Peak Eruption
Sorcery
Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
{2}{R}
Peak Eruption
Sorcery
Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
{2}{R}
Peak Eruption
Sorcery
Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
{2}{R}
Peak Eruption
Sorcery
Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
{1}{R}
Siege of Towers
Sorcery
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
{1}{R}
Siege of Towers
Sorcery
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
{1}{R}
Siege of Towers
Sorcery
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
{1}{R}
Siege of Towers
Sorcery
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
{U}
Tideshaper Mystic
Creature - Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
1 /
1
{U}
Tideshaper Mystic
Creature - Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
1 /
1
{U}
Tideshaper Mystic
Creature - Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.