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Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This is my take on a Subira deck, with just the faintest hint of Goblins and Pirates. It aims to dish out a lot of damage and hopefully draw a lot of cards each combat; I added in extra combat spells to guarantee extra damage and extra triggers of Subira. This deck doesn't win with infinite combos (although I'm sure there's a way to get one with Aggravated Assault) and instead aims to roll over everyone else with superior card draw and low-down creatures. There are lots of ways to profit from the Goblin sub theme as well as some useful theft mechanics like Grenzo, Havoc Raiser, Claim the Firstborn, and Ragavan, Nimble Pilferer. I'm working on ways to add in the new MH2 cards like Ragavan as well as some haste enablers beyond what is already present. Also, this deck didn't cost this much when I built it I swear. For a lower-budget experience you can easily make the mana base cheaper, and there are a ton of good swaps for the more expensive creatures; I recommend pushing more Goblins.
Latest Update: Cut Hammer Mage and added Reinforced Ronin
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Score | Card Name | Type | Mana | Rarity | Salt |
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