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Pascack Valley Line #1614 9/29/16 (EDH / Commander)

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I don't have as much of a description prepared for this deck as much as I do my other decks. This is probably one of my favorite decks I've ever built. Depending on the draw, it can switch from an insanely fast voltron deck (swinging for 7+ on turn 2 or 3) to a grindy value artifact deck with Eldrazi beaters. Shout out to the time an 0/1 Goat carried a bunch of swords into the red zone to deal like 30 damage in one turn.

Like the other decks on my profile, a lot of these slots have been played and tested for a while now but this one has kept the most meme cards, however it still has some hidden gems imo.

Mirage Mirror is like 3 dollars right now but that card is absolutely insane and it's a crime that I dont see it more often. It's a 2nd copy of Sword of War and Peace. It's your own Mind's Dilation. It's another Helm of Awakening. It's a random creature that can carry equipment. It's your opponen'ts Maze of Ith. IT'S INSANE.

Empyrial Plate is pound-for-pound the best straight stat-giving equipment in the deck. It often rivals Blackblade in this deck because of the land count. There's enough card draw in this deck to have it be a 4 (or less) mana +8/+8 reliably. Even +5/+5 is a better rate than most other equipment. Since +4 is the target rate for Traxos, this often does the trick.

Stitcher's Graft is an early drop with no down-side for our commander. You're going to get blown out by every kind of removal in the game, so you might as well get 2-for-1'd at a decent rate. I play this over Grafted Wargear because 3 is such a weird cmc for this deck and it doesn't beat out other equipment at the same up front cost.

The reason why I say 3 is such a weird cmc for this deck is because you often are ramping to Traxos in the early turns. I prioritize 1 and 2 mana rocks over 3 unless conditional (Basalt Monolith is great to untap with, Darksteel Ingot is a little insurance on wipes, Unstable Obelisk is unfortunately one of our only removal options so we have to play it). This means we play Fellwar Stone over Worn Powerstone, Hedron Crawler over Pristine Talisman, and we literally gain nothing for playing Commander's Sphere (unless you want to pay 3 for a can-trip or exile it to Semblance Anvil).

All that being said, my friends have told me multiple times how surprised they are at how resilient the deck is. Despite appearing to get lights-out knocked out of some games by any of the litany of spells that do that in commander (Bane of Progress, Cleansing Nova, Merciless Eviction, Wave of Vitriol), the deck is able to continue making land drops and ramp back into some haymakers and pull back into the game.
Trading Post and Scrap Trawler is like or own version of KCI in commander.

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This deck appears to be legal in EDH / Commander.

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