{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
{1}{G}{W}
Atzocan Seer
Creature - Human Druid
{T}: Add one mana of any color.
Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
2 /
3
{5}{R}
Bloodshot Cyclops
Creature - Cyclops Giant
{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.
4 /
4
{R/W}{R/W}{R/W}
Boros Reckoner
Creature - Minotaur Wizard
Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
{R/W}: Boros Reckoner gains first strike until end of turn.
3 /
3
{2}{R}{W}
Brion Stoutarm
Legendary Creature - Giant Warrior
Lifelink
{R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
4 /
4
{R/G}{R/G}
Burning-Tree Emissary
Creature - Human Shaman
When Burning-Tree Emissary enters, add {R}{G}.
2 /
2
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
{G}{G}{W}{W}
Conclave Cavalier
Creature - Centaur Knight
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
4 /
4
{3}
Darksteel Ingot
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)
{T}: Add one mana of any color.
{1}{G}{W}
Dauntless Escort
Creature - Rhino Soldier
Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
3 /
3
{5}{G}
Death's Presence
Enchantment
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
{1}{R}{G}
Draconic Disciple
Creature - Human Shaman
{T}: Add one mana of any color.
{7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying.
2 /
2
{5}
Dragon Arch
Artifact
{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
{3}{R}
Flameshadow Conjuring
Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}
Fountain of Ichor
Artifact
{T}: Add one mana of any color.
{3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.
{3}{G}
Frontier Siege
Enchantment
As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans -- At the beginning of each of your main phases, add {G}{G}.
• Dragons -- Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
{2}{R}{G}{W}
Gahiji, Honored One
Legendary Creature - Beast
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
4 /
4
{1}{R}{G}{W}
Gloryscale Viashino
Creature - Viashino Soldier
Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.
3 /
3
{R}{W}
Goblin Legionnaire
Creature - Goblin Soldier
{R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
{W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.
2 /
2
{3}{G}
Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
{3}{R}{G}
Harbinger of the Hunt
Creature - Dragon
Flying
{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.
{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.
5 /
3
{R}{W}
Honored Crop-Captain
Creature - Human Warrior
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
3 /
2
{G}{W}
Hunting Grounds
Enchantment
Threshold -- As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
--
Jungle Shrine
Land
Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.
{4}{R}{G}
Killer Instinct
Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
{2}{G}{W}
Knight of New Alara
Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
2 /
2
{R}{G}{W}
Knotvine Mystic
Creature - Elf Druid
{1}, {T}: Add {R}{G}{W}.
2 /
2
{2}{G}{W}
Loxodon Hierarch
Creature - Elephant Cleric
When Loxodon Hierarch enters the battlefield, you gain 4 life.
{G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
4 /
4
{3}{R}{G}{W}
Meglonoth
Creature - Beast
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
6 /
6
{2}
Mind Stone
Artifact
{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{4}{G}{W}
Pale Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.)
4 /
5
--
Pillar of the Paruns
Land
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}{G}{G}
Primordial Sage
Creature - Spirit
Whenever you cast a creature spell, you may draw a card.
4 /
5
{G}{W}
Qasali Pridemage
Creature - Cat Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
2 /
2
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
{2}{R}{R}
Relentless Assault
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
{R}{W}
Relentless Raptor
Creature - Dinosaur
Vigilance
Relentless Raptor attacks or blocks each combat if able.
3 /
3
{2}{R}{G}{W}
Rienne, Angel of Rebirth
Legendary Creature - Angel
Flying
Other multicolored creatures you control get +1/+0.
Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
5 /
4
{G}{W}
Saffi Eriksdotter
Legendary Creature - Human Scout
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
2 /
2
{4}{R}{R}{G}
Skarrgan Skybreaker
Creature - Giant Shaman
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
{1}, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.
3 /
3
{1}{R}{R}{W}
Spark Trooper
Creature - Elemental Soldier
Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.
6 /
1
{3}
Spectral Searchlight
Artifact
{T}: Choose a player. That player adds one mana of any color they choose.
--
Temple of Abandon
Land
Temple of Abandon enters tapped.
When Temple of Abandon enters, scry 1.
{T}: Add {R} or {G}.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{G}
Tinder Wall
Creature - Plant Wall
Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add {R}{R}.
{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
0 /
3
{5}
Tome of the Guildpact
Artifact
Whenever you cast a multicolored spell, draw a card.
{T}: Add one mana of any color.
{1}{G}
Transluminant
Creature - Dryad Shaman
{W}, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
2 /
2
{G}{G}{W}{W}
Trostani, Selesnya's Voice
Legendary Creature - Dryad
Whenever another creature you control enters, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
2 /
5
{R}{W}
Truefire Paladin
Creature - Human Knight
Vigilance
{R}{W}: Truefire Paladin gets +2/+0 until end of turn.
{R}{W}: Truefire Paladin gains first strike until end of turn.
2 /
2
{3}{G}{G}
Vivien Reid
Legendary Planeswalker - Vivien
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
-3: Destroy target artifact, enchantment, or creature with flying.
-8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
L:
5
{5}{R}
Warstorm Surge
Enchantment
Whenever a creature you control enters, it deals damage equal to its power to any target.