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Select Main Deck Cards

Select Tokens

--
Academy Ruins
Legendary Land
{T}: Add {C}.

{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
{2}
Alpha Myr
Artifact Creature - Myr
2 / 1
{1}{U}
Artificer Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

The first artifact spell you cast each turn costs {1} less to cast.

{1}{U}: Level 2

When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

{5}{U}: Level 3

At the beginning of your end step, create a token that's a copy of target artifact you control.
{2}{U}{U}
Asinine Antics
Sorcery
You may cast Asinine Antics as though it had flash if you pay {2} more to cast it.

For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
{3}
Brass Squire
Artifact Creature - Myr
{T}: Attach target Equipment you control to target creature you control.
1 / 3
{4}{U}{R}
Brudiclad, Telchor Engineer
Legendary Artifact Creature - Phyrexian Artificer
Creature tokens you control have haste.

At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4 / 4
--
Buried Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.
1 / 1
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{3}
Darksteel Myr
Artifact Creature - Myr
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
0 / 1
{3}{C}{C}{C}
Echoes of Eternity
Kindred Enchantment - Eldrazi
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.

Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
{4}{U}{U}
Extravagant Replication
Enchantment
At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
{7}
Frogmyr Enforcer
Artifact Creature - Frog Myr
Prototype {3}{R} -- 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
4 / 4
{2}
Genesis Chamber
Artifact
Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
--
Great Furnace
Artifact Land
{T}: Add {R}.
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 / 2
{2}
Ichorclaw Myr
Artifact Creature - Phyrexian Myr
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
1 / 1
--
Inventors' Fair
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

{T}: Add {C}.

{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 / 1
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}
Lithoform Engine
Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.

{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
{4}
Lodestone Myr
Artifact Creature - Myr
Trample

Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
2 / 2
{2}{R}{R}
Mana Echoes
Enchantment
Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
{2}{U}{U}
Mechanized Production
Enchantment - Aura
Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
{2}{U}
Mirrodin Besieged
Enchantment
As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.

• Mirran -- Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.

• Phyrexian -- At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
{2}
Mirror of the Forebears
Artifact
As Mirror of the Forebears enters the battlefield, choose a creature type.

{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
--
Mirrorpool
Land
Mirrorpool enters the battlefield tapped.

{T}: Add {C}.

{2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
{5}
Mirrorworks
Artifact
Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that artifact.
{3}
Mizzium Transreliquat
Artifact
{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.

{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.
{2}{R}{R}
Molten Echoes
Enchantment
As Molten Echoes enters the battlefield, choose a creature type.

Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
{2}
Moonsilver Key
Artifact
{1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}
Myr Adapter
Artifact Creature - Myr
Myr Adapter gets +1/+1 for each Equipment attached to it.
1 / 1
{7}
Myr Battlesphere
Artifact Creature - Myr Construct
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
4 / 7
{2}
Myr Convert
Artifact Creature - Phyrexian Myr
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

{T}, Pay 2 life: Add one mana of any color.
2 / 1
{3}
Myr Custodian
Artifact Creature - Myr
When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.)
2 / 3
{7}
Myr Enforcer
Artifact Creature - Myr
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
4 / 4
{3}
Myr Galvanizer
Artifact Creature - Myr
Other Myr creatures you control get +1/+1.

{1}, {T}: Untap each other Myr you control.
2 / 2
{6}
Myr Incubator
Artifact
{6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.
{4}
Myr Kinsmith
Artifact Creature - Myr
When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
3 / 1
{3}
Myr Landshaper
Artifact Creature - Myr
{T}: Target land becomes an artifact in addition to its other types until end of turn.
1 / 1
{5}
Myr Matrix
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

Myr creatures get +1/+1.

{5}: Create a 1/1 colorless Myr artifact creature token.
{1}
Myr Moonvessel
Artifact Creature - Myr
When Myr Moonvessel dies, add {C}.
1 / 1
{3}
Myr Propagator
Artifact Creature - Myr
{3}, {T}: Create a token that's a copy of Myr Propagator.
1 / 1
{3}
Myr Reservoir
Artifact
{T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr.

{3}, {T}: Return target Myr card from your graveyard to your hand.
{2}
Myr Retriever
Artifact Creature - Myr
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
1 / 1
{1}
Myr Scrapling
Artifact Creature - Myr
Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.
1 / 1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 / 1
{2}
Myr Sire
Artifact Creature - Phyrexian Myr
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
1 / 1
{2}
Myr Superion
Artifact Creature - Myr
Spend only mana produced by creatures to cast this spell.
5 / 6
{5}
Myr Turbine
Artifact
{T}: Create a 1/1 colorless Myr artifact creature token.

{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
{3}
Myr Welder
Artifact Creature - Myr
Imprint -- {T}: Exile target artifact card from a graveyard.

Myr Welder has all activated abilities of all cards exiled with it.
1 / 4
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 / 2
{1}{U}
Parcel Myr
Artifact Creature - Clue Myr
{2}, Sacrifice Parcel Myr: Draw a card.
2 / 1
{3}
Patchwork Banner
Artifact
As Patchwork Banner enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{T}: Add one mana of any color.
{3}{U}
Peer Pressure
Sorcery
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
{2}
Perilous Myr
Artifact Creature - Phyrexian Myr
When Perilous Myr dies, it deals 2 damage to any target.
1 / 1
{2}
Plague Myr
Artifact Creature - Phyrexian Myr
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

{T}: Add {C}.
1 / 1
{4}
Prototype Portal
Artifact
Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.

{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
{4}{U}
Reflections of Littjara
Enchantment
As Reflections of Littjara enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
{3}{R}
Roar of the Crowd
Sorcery
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
{2}{U}{R}
Saheeli, the Gifted
Legendary Planeswalker - Saheeli
+1: Create a 1/1 colorless Servo artifact creature token.

+1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it.

-7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.

Saheeli, the Gifted can be your commander.
L: 4
{2}{U}
Sarcomite Myr
Artifact Creature - Phyrexian Myr
{2}: Sarcomite Myr gains flying until end of turn.

{2}, Sacrifice Sarcomite Myr: Draw a card.
2 / 1
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{3}
Shimmer Myr
Artifact Creature - Myr
Flash

You may cast artifact spells as though they had flash.
2 / 2
{2}
Shrine of Loyal Legions
Artifact
At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.

{3}, {T}, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
--
Silverbluff Bridge
Artifact Land
Silverbluff Bridge enters the battlefield tapped.

Indestructible

{T}: Add {U} or {R}.
{4}
Soul Foundry
Artifact
Imprint -- When Soul Foundry enters the battlefield, you may exile a creature card from your hand.

{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
{2}{U}{R}
Storm the Vault
Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
--
Vault of Catlacan
Legendary Land

(Transforms from Storm the Vault.)

{T}: Add one mana of any color.

{T}: Add {U} for each artifact you control.
{3}
Suntouched Myr
Artifact Creature - Myr
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
0 / 0
{5}
Tamiyo's Journal
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
--
The Mycosynth Gardens
Land - Sphere
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.
--
Three Tree City
Legendary Land
As Three Tree City enters, choose a creature type.

{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
--
Treasure Vault
Artifact Land
{T}: Add {C}.

{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.
{5}
Vanquisher's Banner
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.
{2}{U}
Worldwalker Helm
Artifact
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

{1}{U}, {T}: Create a token that's a copy of target artifact token you control.

--
Clue
Token Artifact - Clue
Colorless

{2}, Sacrifice this artifact: Draw a card.
--
Clue
Token Artifact - Clue
Colorless

{2}, Sacrifice this artifact: Draw a card.
--
Clue
Token Artifact - Clue
Colorless

{2}, Sacrifice this artifact: Draw a card.
--
Clue
Token Artifact - Clue
Colorless

{2}, Sacrifice this artifact: Draw a card.
--
Copy
Token
Colorless

(This token can be used to represent a token that's a copy of a permanent.)
--
Copy
Token
Colorless

(This token can be used to represent a token that's a copy of a permanent.)
--
Copy
Token
Colorless

(This token can be used to represent a token that's a copy of a permanent.)
--
Copy
Token
Colorless

(This token can be used to represent a token that's a copy of a permanent.)
--
Map
Token Artifact - Map
Colorless

{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
--
Map
Token Artifact - Map
Colorless

{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
--
Map
Token Artifact - Map
Colorless

{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
--
Map
Token Artifact - Map
Colorless

{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
--
Myr
Token Artifact Creature - Myr
Colorless
1 / 1
--
Myr
Token Artifact Creature - Myr
Colorless
1 / 1
--
Myr
Token Artifact Creature - Myr
Colorless
1 / 1
--
Myr
Token Artifact Creature - Myr
Colorless
1 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Colorless
1 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Colorless
1 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Colorless
1 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Colorless
1 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Blue
2 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Blue
2 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Blue
2 / 1
--
Phyrexian Myr
Token Artifact Creature - Phyrexian Myr
Blue
2 / 1
--
Servo
Token Artifact Creature - Servo
Colorless
1 / 1
--
Servo
Token Artifact Creature - Servo
Colorless
1 / 1
--
Servo
Token Artifact Creature - Servo
Colorless
1 / 1
--
Servo
Token Artifact Creature - Servo
Colorless
1 / 1
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.
--
Wicked
Token Enchantment - Aura Role
Colorless

Enchant creature

Enchanted creature gets +1/+1.

When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life.
--
Cursed
Token Enchantment - Aura Role
Colorless


Enchant creature

Enchanted creature has base power and toughness 1/1.
--
Wicked
Token Enchantment - Aura Role
Colorless

Enchant creature

Enchanted creature gets +1/+1.

When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life.
--
Cursed
Token Enchantment - Aura Role
Colorless


Enchant creature

Enchanted creature has base power and toughness 1/1.
--
Wicked
Token Enchantment - Aura Role
Colorless

Enchant creature

Enchanted creature gets +1/+1.

When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life.
--
Cursed
Token Enchantment - Aura Role
Colorless


Enchant creature

Enchanted creature has base power and toughness 1/1.
--
Wicked
Token Enchantment - Aura Role
Colorless

Enchant creature

Enchanted creature gets +1/+1.

When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life.
--
Cursed
Token Enchantment - Aura Role
Colorless


Enchant creature

Enchanted creature has base power and toughness 1/1.