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{1}{W}
Adanto Vanguard
Creature - Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 / 1
{4}{B}
Anointed Deacon
Creature - Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
3 / 3
{3}{B}{B}
Anowon, the Ruin Sage
Legendary Creature - Vampire Shaman
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
4 / 3
{1}{B}
Asylum Visitor
Creature - Vampire Wizard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3 / 1
{2}{B}
Barony Vampire
Creature - Vampire
3 / 2
{3}{W}{W}
Bishop of Rebirth
Creature - Vampire Cleric
Vigilance

Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
3 / 4
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{W}
Bishop's Soldier
Creature - Vampire Soldier
Lifelink
2 / 2
{1}{B}
Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0 / 1
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{B}
Blood Burglar
Creature - Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{1}{W}{B}
Blood-Cursed Knight
Creature - Vampire Knight
As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
3 / 2
{2}{B}{B}
Bloodbond Vampire
Creature - Vampire Shaman Ally
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
3 / 3
{2}{B}
Bloodflow Connoisseur
Creature - Vampire
Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
1 / 1
{2}{B}{B}
Bloodline Keeper
Creature - Vampire
Flying

{T}: Create a 2/2 black Vampire creature token with flying.

{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
3 / 3
--
Lord of Lineage
Creature - Vampire

Flying

Other Vampire creatures you control get +2/+2.

{T}: Create a 2/2 black Vampire creature token with flying.
3 / 3
{2}{B}
Chosen of Markov
Creature - Human
{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
2 / 2
--
Markov's Servant
Creature - Vampire

2 / 2
{2}{B}
Chosen of Markov
Creature - Human
{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
2 / 2
--
Markov's Servant
Creature - Vampire

2 / 2
{2}{W}{B}
Cliffhaven Vampire
Creature - Vampire Warrior Ally
Flying

Whenever you gain life, each opponent loses 1 life.
2 / 4
{3}{B}
Drana's Chosen
Creature - Vampire Shaman Ally
Cohort -- {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
2 / 2
{1}{W}{B}
Drana's Emissary
Creature - Vampire Cleric Ally
Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
2 / 2
{3}{B}{B}
Drana, Kalastria Bloodchief
Legendary Creature - Vampire Shaman
Flying

{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
4 / 4
{1}{B}{B}
Drana, Liberator of Malakir
Legendary Creature - Vampire Ally
Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
2 / 3
{B}{B}
Kalastria Highborn
Creature - Vampire Shaman
Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
2 / 2
{2}{B}
Screeching Bat
Creature - Bat
Flying

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.
2 / 2
--
Stalking Vampire
Creature - Vampire

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.
2 / 2
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
--
Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)

{2}{B}{B}
Bloodline Keeper
Creature - Vampire
Flying

{T}: Create a 2/2 black Vampire creature token with flying.

{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
3 / 3
--
Lord of Lineage
Creature - Vampire

Flying

Other Vampire creatures you control get +2/+2.

{T}: Create a 2/2 black Vampire creature token with flying.
3 / 3
{2}{B}
Chosen of Markov
Creature - Human
{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
2 / 2
--
Markov's Servant
Creature - Vampire

2 / 2
{2}{B}
Screeching Bat
Creature - Bat
Flying

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.
2 / 2
--
Stalking Vampire
Creature - Vampire

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.
2 / 2