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Select Main Deck Cards

{1}{G}{W}
Atzocan Seer
Creature - Human Druid
{T}: Add one mana of any color.

Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
2 / 3
{5}{W}
Bellowing Aegisaur
Creature - Dinosaur
Enrage -- Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
3 / 5
{3}{R}{R}
Berserkers' Onslaught
Enchantment
Attacking creatures you control have double strike.
{3}{R}
Blood Mist
Enchantment
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
--
Blossoming Sands
Land
Blossoming Sands enters tapped.

When Blossoming Sands enters, you gain 1 life.

{T}: Add {G} or {W}.
--
Boros Garrison
Land
Boros Garrison enters the battlefield tapped.

When Boros Garrison enters the battlefield, return a land you control to its owner's hand.

{T}: Add {R}{W}.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}
Boros Signet
Artifact
{1}, {T}: Add {R}{W}.
{1}{G}
Broken Bond
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
{3}{R}{R}{R}
Burning Sun's Avatar
Creature - Dinosaur Avatar
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
6 / 6
{3}{G}
Cacophodon
Creature - Dinosaur
Enrage -- Whenever Cacophodon is dealt damage, untap target permanent.
2 / 5
{4}{R}
Charging Monstrosaur
Creature - Dinosaur
Trample, haste
5 / 5
{3}{R}{R}
Charging Tuskodon
Creature - Dinosaur
Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
4 / 4
{3}{G}
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
{4}{G}{G}
Colossal Dreadmaw
Creature - Dinosaur
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 / 6
{2}{G}
Colossal Majesty
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Deathgorge Scavenger
Creature - Dinosaur
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
3 / 2
{2}{R}
Dinosaur Stampede
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
{1}{G}
Drover of the Mighty
Creature - Human Druid
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

{T}: Add one mana of any color.
1 / 1
{2}{W}
Eerie Interlude
Instant
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{4}{R}{R}
Etali, Primal Storm
Legendary Creature - Elder Dinosaur
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
6 / 6
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{2}{G}
Fertilid
Creature - Elemental
Fertilid enters the battlefield with two +1/+1 counters on it.

{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
0 / 0
{3}{R}
Forerunner of the Empire
Creature - Human Soldier
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
1 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{R}
Frilled Deathspitter
Creature - Dinosaur
Enrage -- Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
3 / 2
{3}{G}
Fungusaur
Creature - Fungus Dinosaur
Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
2 / 2
{5}{R}{G}{W}
Gishath, Sun's Avatar
Legendary Creature - Dinosaur Avatar
Vigilance, trample, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
7 / 6
{3}{G}{G}
Glorious Sunrise
Enchantment
At the beginning of combat on your turn, choose one --

• Creatures you control get +1/+1 and gain trample until end of turn.

• Target land gains "{T}: Add {G}{G}{G}" until end of turn.

• Draw a card if you control a creature with power 3 or greater.

• You gain 3 life.
{5}{W}{W}
Goring Ceratops
Creature - Dinosaur
Double strike

Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
3 / 3
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.

{T}: Add {R} or {G}.
{2}
Gruul Signet
Artifact
{1}, {T}: Add {R}{G}.
--
Gruul Turf
Land
Gruul Turf enters tapped.

When Gruul Turf enters, return a land you control to its owner's hand.

{T}: Add {R}{G}.
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{3}{W}
Imperial Aerosaur
Creature - Dinosaur
Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
3 / 3
{4}{W}
Imperial Ceratops
Creature - Dinosaur
Enrage -- Whenever Imperial Ceratops is dealt damage, you gain 2 life.
3 / 5
{W}
Kinjalli's Caller
Creature - Human Cleric
Dinosaur spells you cast cost {1} less to cast.
0 / 3
{3}{G}
Knight of the Stampede
Creature - Human Knight
Dinosaur spells you cast cost {2} less to cast.
2 / 4
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{3}{W}
Majestic Heliopterus
Creature - Dinosaur
Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
2 / 2
{2}{W}
Make a Stand
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{1}{R}
Marauding Raptor
Creature - Dinosaur
Creature spells you cast cost {1} less to cast.

Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
2 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{3}{R}
Needletooth Raptor
Creature - Dinosaur
Enrage -- Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
2 / 2
{1}{R}
Otepec Huntmaster
Creature - Human Shaman
Dinosaur spells you cast cost {1} less to cast.

{T}: Target Dinosaur gains haste until end of turn.
1 / 2
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}
Priest of the Wakening Sun
Creature - Human Cleric
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.

{3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
1 / 1
{2}{R}{G}
Raging Regisaur
Creature - Dinosaur
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
4 / 4
{3}{R}{G}
Raging Swordtooth
Creature - Dinosaur
Trample

When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
5 / 5
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 / 3
{1}{R}
Raptor Hatchling
Creature - Dinosaur
Enrage -- Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
1 / 1
{2}{G}
Ravenous Daggertooth
Creature - Dinosaur
Enrage -- Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
3 / 2
{3}{R}{G}
Regisaur Alpha
Creature - Dinosaur
Other Dinosaurs you control have haste.

When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
4 / 4
{2}{W}
Rootborn Defenses
Instant
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
--
Selesnya Sanctuary
Land
Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{W}.
{2}
Selesnya Signet
Artifact
{1}, {T}: Add {G}{W}.
{G}{W}
Siegehorn Ceratops
Creature - Dinosaur
Enrage -- Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
2 / 2
{1}{W}{W}
Silverblade Paladin
Creature - Human Knight
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
2 / 2
{5}{R}{R}
Silverclad Ferocidons
Creature - Dinosaur
Enrage -- Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
8 / 5
{4}{G}
Snapping Sailback
Creature - Dinosaur
Flash

Enrage -- Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
4 / 4
{3}{W}
Steadfast Armasaur
Creature - Dinosaur
Vigilance

{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
2 / 3
{4}{W}
Sun-Crested Pterodon
Creature - Dinosaur
Flying

Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.
2 / 5
{4}{R}{R}
Sun-Crowned Hunters
Creature - Dinosaur
Enrage -- Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.
5 / 4
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{R}
Thrash of Raptors
Creature - Dinosaur
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
3 / 3
{1}{G}{G}
Thrashing Brontodon
Creature - Dinosaur
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
3 / 4
{1}{G}
Thunderherd Migration
Sorcery
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{5}{G}{G}
Thundering Spineback
Creature - Dinosaur
Other Dinosaurs you control get +1/+1.

{5}{G}: Create a 3/3 green Dinosaur creature token with trample.
5 / 5
{5}{G}{G}
Verdant Sun's Avatar
Creature - Dinosaur Avatar
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
5 / 5