For most Magic software, including Magic Workstation and Cockatrice:
For MTG Arena:
For Magic Online (MTGO):
For others:
To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
TARKIR!
LORWYN!!
ZENDIKAR!!!
Elementals of all planes! Unite!
This is a work in progress, but I think there's a lot of potential in land creatures and [[Flamekin Harbinger]] as a tutor, especially in a list with so much redundancy (everything in the mainboard is either a 2-of or a 4-of) that can reliably get out its combos pretty much every time. [[Embodiment of Spring]] is a pretty great blocker for a 1-drop, and once you've established more of a board presence, it's a great way to ramp. [[Risen Reef]] is a terrific ramp/card draw source (if vulnerable to removal), and because of the way the stack works [[Flamekin Harbinger]] + [[Risen Reef]] actually tutors an Elemental of your choice directly into your hand for 1 mana, which is insane. [[Incandescent Soulstoke]] is a decent lord, but where it really shines is in its ability to cheat [[Liege of the Tangle]] out with haste on turn 3 to 5. With (or even without) [[Temur Battle Rage]], it's basically a given that Liege will get at least some direct damage through, and once you have an army of 8/8 elementals (which have flying with [[Wind Zendikon]], and which [[Incandescent Soulstoke]] buffs), it's going to be a pretty hard time for your opponent. [[Omnath, Locus of the Roil]] is a surprisingly versatile 4-drop that's a nice alternative win-con and synergizes really nicely with [[Risen Reef]] and [[Embodiment of Spring]].
[[Atarka's Command]] and [[Stubborn Denial]] are cheap, really clutch instants that protect [[Incandescent Soulstoke]] and [[Liege of the Tangle]] until they've done their job, and [[Atarka's Command]] has some other uses, too. [[Cindervines]] punishes control and is the deck's only mainboarded source of artifact/enchantment removal. I'm thinking of bumping it up to a 4-of, but I'm not sure what I can get rid of to make room for the two extra copies.
The land base is pretty important for a deck like this. I've found that (along with givens like [[Primal Beyond]] and [[Frontier Bivouac]]) the two-color filter lands work really well to fix the deck's mana, and the basic lands help get out the 1-drops on tempo as well as providing sources for [[Embodiment of Spring]] to tutor out, and (later in the game) the best targets for [[Wind Zendikon]].
The sideboard needs some work! [[Broken Bond]] seems like a pretty cool way to ramp some more, and [[Izzet Charm]] and [[Temur Charm]] are useful all-purpose instants that the deck's diverse mana base should have little trouble finding the colors for. [[Mage Slayer]] is a guaranteed way for [[Liege of the Tangle]] to awaken your lands, and [[Tornado Elemental]] is an alternate target for [[Incandescent Soulstoke]] that demolishes fliers (with which the mainboard has some issues). [[Veil of Summer]] is a pretty obvious pick against blue and black that helps combat removal and bounce spells and lets the deck secure its combos safely and on time.
KEY COMBOS:
[[Flamekin Harbinger]] + [[Incandescent Soulstoke]]
[[Risen Reef]] + [[Flamekin Harbinger]]
[[Incandescent Soulstoke]] + [[Liege of the Tangle]]
2-sided (coin flip) | |
---|---|
6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Additional Probabilities |