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Temur Elemental Landmaster (Modern)

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TARKIR!

LORWYN!!

ZENDIKAR!!!

Elementals of all planes! Unite!

This is a work in progress, but I think there's a lot of potential in land creatures and [[Flamekin Harbinger]] as a tutor, especially in a list with so much redundancy (everything in the mainboard is either a 2-of or a 4-of) that can reliably get out its combos pretty much every time. [[Embodiment of Spring]] is a pretty great blocker for a 1-drop, and once you've established more of a board presence, it's a great way to ramp. [[Risen Reef]] is a terrific ramp/card draw source (if vulnerable to removal), and because of the way the stack works [[Flamekin Harbinger]] + [[Risen Reef]] actually tutors an Elemental of your choice directly into your hand for 1 mana, which is insane. [[Incandescent Soulstoke]] is a decent lord, but where it really shines is in its ability to cheat [[Liege of the Tangle]] out with haste on turn 3 to 5. With (or even without) [[Temur Battle Rage]], it's basically a given that Liege will get at least some direct damage through, and once you have an army of 8/8 elementals (which have flying with [[Wind Zendikon]], and which [[Incandescent Soulstoke]] buffs), it's going to be a pretty hard time for your opponent. [[Omnath, Locus of the Roil]] is a surprisingly versatile 4-drop that's a nice alternative win-con and synergizes really nicely with [[Risen Reef]] and [[Embodiment of Spring]].

[[Atarka's Command]] and [[Stubborn Denial]] are cheap, really clutch instants that protect [[Incandescent Soulstoke]] and [[Liege of the Tangle]] until they've done their job, and [[Atarka's Command]] has some other uses, too. [[Cindervines]] punishes control and is the deck's only mainboarded source of artifact/enchantment removal. I'm thinking of bumping it up to a 4-of, but I'm not sure what I can get rid of to make room for the two extra copies.

The land base is pretty important for a deck like this. I've found that (along with givens like [[Primal Beyond]] and [[Frontier Bivouac]]) the two-color filter lands work really well to fix the deck's mana, and the basic lands help get out the 1-drops on tempo as well as providing sources for [[Embodiment of Spring]] to tutor out, and (later in the game) the best targets for [[Wind Zendikon]].

The sideboard needs some work! [[Broken Bond]] seems like a pretty cool way to ramp some more, and [[Izzet Charm]] and [[Temur Charm]] are useful all-purpose instants that the deck's diverse mana base should have little trouble finding the colors for. [[Mage Slayer]] is a guaranteed way for [[Liege of the Tangle]] to awaken your lands, and [[Tornado Elemental]] is an alternate target for [[Incandescent Soulstoke]] that demolishes fliers (with which the mainboard has some issues). [[Veil of Summer]] is a pretty obvious pick against blue and black that helps combat removal and bounce spells and lets the deck secure its combos safely and on time.

KEY COMBOS:

[[Flamekin Harbinger]] + [[Incandescent Soulstoke]]

[[Risen Reef]] + [[Flamekin Harbinger]]

[[Incandescent Soulstoke]] + [[Liege of the Tangle]]

[[Liege of the Tangle]] + [[Temur Battle Rage]]

[[Risen Reef]] + [[Omnath, Locus of the Roil]]

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This deck appears to be legal in Modern.

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