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Select Main Deck Cards

{4}{W}{W}
Akroma's Vengeance
Sorcery
Destroy all artifacts, creatures, and enchantments.

Cycling {3} ({3}, Discard this card: Draw a card.)
{2}{R}
Alesha, Who Smiles at Death
Legendary Creature - Human Warrior
First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
3 / 2
{1}{B}
Altar's Reap
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{1}{R}{R}
Anax, Hardened in the Forge
Legendary Enchantment Creature - Demigod
Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
* / 3
{2}{R}{W}{B}
Ankle Shanker
Creature - Goblin Berserker
Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
2 / 2
{4}{B}{B}
Archetype of Finality
Enchantment Creature - Gorgon
Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
2 / 3
{3}{R}
Avalanche Riders
Creature - Human Nomad
Haste

Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.
2 / 2
{2}{R}{R}
Beetleback Chief
Creature - Goblin Warrior
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
2 / 2
{2}{B}
Behind the Scenes
Enchantment
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

{4}{W}: Creatures you control get +1/+1 until end of turn.
{1}{B}{R}
Blightning
Sorcery
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.
{2}
Boros Signet
Artifact
{1}, {T}: Add {R}{W}.
{1}{R}{W}{B}
Butcher of the Horde
Creature - Demon
Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
5 / 4
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 / 1
{1}{R}
Cathartic Reunion
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.
{B}
Cauldron Familiar
Creature - Cat
When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
1 / 1
{W}{B}
Corpse Knight
Creature - Zombie Knight
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
2 / 2
{R}{W}{B}
Crackling Doom
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
{W}{B}
Dire Tactics
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
{3}{B}
Disciple of Bolas
Creature - Human Wizard
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
2 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{B}
Extinction Event
Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
{B}
Eye Collector
Creature - Faerie
Flying

Whenever Eye Collector deals combat damage to a player, each player mills a card.
1 / 1
{2}{B}{R}
Falkenrath Aristocrat
Creature - Vampire Noble
Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
4 / 1
{3}{B}
Falkenrath Noble
Creature - Vampire Noble
Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
2 / 2
{W}{B}
General's Enforcer
Creature - Human Soldier
Legendary Humans you control have indestructible.

{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
2 / 3
{4}{B}
Gift of Doom
Enchantment - Aura
Enchant creature

Enchanted creature has deathtouch and indestructible.

Morph--Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

As Gift of Doom is turned face up, you may attach it to a creature.
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{1}{B}{R}
Judith, the Scourge Diva
Legendary Creature - Human Shaman
Other creatures you control get +1/+0.

Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.
2 / 2
{R}{W}{B}
Mardu Ascendancy
Enchantment
Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
{3}
Mardu Banner
Artifact
{T}: Add {R}, {W}, or {B}.

{R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card.
{R}{W}{B}
Mardu Charm
Instant
Choose one --

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Mardu Shadowspear
Creature - Human Warrior
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1 / 1
{4}{W}{W}
Martyr's Bond
Enchantment
Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.
{1}{B}{R}
Mayhem Devil
Creature - Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
3 / 3
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 / 2
{4}{R}
Mindclaw Shaman
Creature - Viashino Shaman
When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
2 / 2
{B}
Mortician Beetle
Creature - Insect
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
1 / 1
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{4}{B}
Murderous Cut
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Destroy target creature.
{2}{B/R}{B/R}
Murderous Redcap
Creature - Goblin Assassin
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 / 2
{2}{W}{W}
Mythos of Snapdax
Sorcery
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
{1}{W}
Nahiri's Machinations
Enchantment
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
{2}{B}
Nantuko Husk
Creature - Zombie Insect
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
2 / 2
{B}{B}
Nantuko Shade
Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
2 / 1
{2}{B}{B}
Nekrataal
Creature - Human Assassin
First strike

When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
2 / 1
--
Nomad Outpost
Land
Nomad Outpost enters tapped.

{T}: Add {R}, {W}, or {B}.
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{4}{W}{W}
Phyrexian Rebirth
Sorcery
Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}{R}{W}{B}
Ponyback Brigade
Creature - Goblin Warrior
When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens.

Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2 / 2
{2}
Rakdos Signet
Artifact
{1}, {T}: Add {B}{R}.
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 / 2
{R}
Red Elemental Blast
Instant
Choose one --

• Counter target blue spell.

• Destroy target blue permanent.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{3}
Savai Crystal
Artifact
{T}: Add {R}, {W}, or {B}.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{T}: Add {W} or {B}.
{W}
Selfless Savior
Creature - Dog
Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 / 1
{4}{R}
Shard Phoenix
Creature - Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying.

{R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep.
2 / 2
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
1 / 1
{2}{R}
Subira, Tulzidi Caravanner
Legendary Creature - Human Shaman
Haste

{1}: Another target creature with power 2 or less can't be blocked this turn.

{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
2 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Thriving Bluff
Land
Thriving Bluff enters tapped. As it enters, choose a color other than red.

{T}: Add {R} or one mana of the chosen color.
--
Thriving Heath
Land
Thriving Heath enters tapped. As it enters, choose a color other than white.

{T}: Add {W} or one mana of the chosen color.
--
Thriving Moor
Land
Thriving Moor enters the battlefield tapped.

As Thriving Moor enters the battlefield, choose a color other than black.

{T}: Add {B} or one mana of the chosen color.
{1}{R}
Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards.
{B}
Vampiric Rites
Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
{B}
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
1 / 1