Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it.

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Select Main Deck Cards

Advantageous ProclamationCrown - Add any color to your commanders' color identityCrown - Add black to your commanders' color identityCrown - Add black to your commanders' color identityCrown - Add blue to your commanders' color identityCrown - Add blue to your commanders' color identityCrown - Add green to your commanders' color identityCrown - Add green to your commanders' color identityCrown - Add red to your commanders' color identityCrown - Add red to your commanders' color identityCrown - Add white to your commanders' color identityCrown - Add white to your commanders' color identityCrown - If  your commander has 2 or less colors in his or her color identity your decksize is reduced by 10Crown - If  your commander has 2 or less colors in his or her color identity your decksize is reduced by 10Crown - If  your commander has 2 or less colors in his or her color identity your decksize is reduced by 10Crown - If your commander is monocolored or colorless, add any 2 colors to his or her color identityCrown - If your commander is monocolored or colorless, add any 2 colors to his or her color identityFever CharmMantle - Creature spells you cast cost 1 less to cast. You may not cast non-creature spellsMantle - Foils cost 1 less to castMantle - Foils cost 1 less to castMantle - If 2 or less colors, lands have cycling: 2Mantle - If 2 or less colors, lands have cycling: 2Mantle - If 2 or less colors, lands have cycling: 2Mantle - Old bordered cost 1 less to castMantle - Old bordered cost 1 less to castMantle - Pick 2 commanders, they have partner and each cost 1 more generic mana to castMantle - Pick 2 commanders, they have partner and each cost 1 more generic mana to castMantle - Silver bordered and playtest cards cost 1 less to castMantle - Your commander has all 5 colors in its color identity. Your non-basic lands have: T: Add 1 mana of any color.Mantle - Your commander has all 5 colors in its color identity. Your non-basic lands have: T: Add 1 mana of any color.Mantle - you may draft 1 card outside your color identity, spend mana of any color on itMantle - you may draft 1 card outside your color identity, spend mana of any color on itMantle - you may draft 1 card outside your color identity, spend mana of any color on itMisery CharmPiety CharmPower PlayScepter - Deck may only contain foils, old- and silver- bordered cards and playtest cards. Search undrafted for any number of cardsScepter - Draft this card face up. You are the archenemy. Your opponents cannot use scepters.Scepter - During deckbuilding you may note the name of a card you drafted and include it in your deck regardless of its color identity.Scepter - If your commander's color identity has 2 colors or less, search undrafted cards for any 3 cardsScepter - If your commander's color identity has 2 colors or less, search undrafted cards for any 3 cardsScepter - Search the undrafted cards for 2 creatures with an ETB. You may add them to your deck.Scepter - Search the undrafted cards for 2 creatures with the Zombie creature type. You may add them to your deck.Scepter - Search undrafted for 2 EquipmentScepter - Search undrafted for 2 Legendary cards, they cannot be your commanderScepter - Search undrafted for 2 instantsScepter - Search undrafted for 2 non-legendary creaturesScepter - Search undrafted for any cardScepter - Search undrafted for any cardTrickery CharmVitality Charm