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Select Main Deck Cards

{W}
Ajani's Presence
Instant
Strive -- This spell costs {2}{W} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{R}
Akroan Crusader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.
1 / 1
{1}{R}{W}
Angelfire Ignition
Sorcery
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{W/P}
Apostle's Blessing
Instant
({W/P} can be paid with either {W} or 2 life.)

Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{3}{R}{W}
Assemble the Legion
Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
{X}{R}
Balduvian Rage
Instant
Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.
{W}
Boon of Safety
Instant
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Scry 1.
{R}{W}
Boros Charm
Instant
Choose one --

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}
Boros Signet
Artifact
{1}, {T}: Add {R}{W}.
{R}
Borrowed Hostility
Instant
Escalate {3} (Pay this cost for each mode chosen beyond the first.)

Choose one or both --

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.
{1}{R}
Braid of Fire
Enchantment
Cumulative upkeep--Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{3}
Brass Squire
Artifact Creature - Myr
{T}: Attach target Equipment you control to target creature you control.
1 / 3
{R}
Built to Smash
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
{3}{R}{R}
Chandra's Ignition
Sorcery
Target creature you control deals damage equal to its power to each other creature and each opponent.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{W}
Defiant Strike
Instant
Target creature gets +1/+0 until end of turn.

Draw a card.
{2}{W}{W}
Divine Reckoning
Sorcery
Each player chooses a creature they control. Destroy the rest.

Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{R/W}
Double Cleave
Instant
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{R}
Expedite
Instant
Target creature gains haste until end of turn.

Draw a card.
{1}{R}
Explosive Entry
Sorcery
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
{R}{W}{W}
Feather, the Redeemed
Legendary Creature - Angel
Flying

Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
3 / 4
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
{W}
Fight as One
Instant
Choose one or both --

• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.

• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
{2}
Fire Diamond
Artifact
Fire Diamond enters the battlefield tapped.

{T}: Add {R}.
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
{W}
Gods Willing
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Scry 1.
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{W}
Heal
Instant
Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.
{1}{R}
Kediss, Emberclaw Familiar
Legendary Creature - Elemental Lizard
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.

Partner (You can have two commanders if both have partner.)
1 / 1
{1}{R}
Kessig Flamebreather
Creature - Human Shaman
Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
1 / 3
{1}{W}
Leonin Lightscribe
Creature - Cat Cleric
Magecraft -- Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.
2 / 2
{W}
Light the Way
Instant
Choose one --

• Put a +1/+1 counter on target creature or Vehicle. Untap it.

• Return target permanent you control to its owner's hand.
{2}
Livewire Lash
Artifact - Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target."

Equip {2}
{2}
Marble Diamond
Artifact
Marble Diamond enters the battlefield tapped.

{T}: Add {W}.
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{3}{R}{R}
Mirrorwing Dragon
Creature - Dragon
Flying

Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
4 / 5
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Needle Spires
Land
Needle Spires enters the battlefield tapped.

{T}: Add {R} or {W}.

{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
--
Needleverge Pathway
Land
{T}: Add {R}.
--
Pillarverge Pathway
Land

{T}: Add {W}.
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{R}
Psychotic Fury
Instant
Target multicolored creature gains double strike until end of turn.

Draw a card.
{R}
Pyroblast
Instant
Choose one --

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.
{1}{R}
Raking Claws
Instant
Target creature gains double strike until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
{W}
Rebuff the Wicked
Instant
Counter target spell that targets a permanent you control.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{R}
Renegade Tactics
Sorcery
Target creature can't block this turn.

Draw a card.
{2}{W}{W}
Return to Dust
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
{1}{R}
Runaway Steam-Kin
Creature - Elemental
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
1 / 1
{R}
Samut's Sprint
Instant
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
{1}{W}
Sejiri Shelter
Instant
Target creature you control gains protection from the color of your choice until end of turn.
--
Sejiri Glacier
Land

Sejiri Glacier enters the battlefield tapped.

{T}: Add {W}.
{1}{W}
Shelter
Instant
Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.
{W}
Sheltering Light
Instant
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
--
Stone Quarry
Land
Stone Quarry enters the battlefield tapped.

{T}: Add {R} or {W}.
{3}{R}
Storm-Kiln Artist
Creature - Dwarf Shaman
Storm-Kiln Artist gets +1/+0 for each artifact you control.

Magecraft -- Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
2 / 2
{3}
Sunforger
Artifact - Equipment
Equipped creature gets +4/+0.

{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.

Equip {3}
{1}{R}
Sure Strike
Instant
Target creature gets +3/+0 and gains first strike until end of turn.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Temple of Triumph
Land
Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1.

{T}: Add {R} or {W}.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{R}
Titan's Strength
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{3}{W}{W}
Tragic Arrogance
Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
{1}
Traveler's Amulet
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}{R}
Unleash Fury
Instant
Double the power of target creature until end of turn.
{2}{W}
Unquestioned Authority
Enchantment - Aura
Enchant creature

When Unquestioned Authority enters the battlefield, draw a card.

Enchanted creature has protection from creatures.
{3}{R}
War's Toll
Enchantment
Whenever an opponent taps a land for mana, tap all lands that player controls.

If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
{1}{R}{ // }{W}
Wear // Tear
Instant // Instant
Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)



Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)
{2}{R}{R}
Wild Ricochet
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{1}{R}
Young Pyromancer
Creature - Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
2 / 1
{3}{R}
Zada, Hedron Grinder
Legendary Creature - Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
3 / 3