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Select Main Deck Cards

{1}{B}
Agonizing Remorse
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
{3}{B}
Aspect of Lamprey
Enchantment - Aura
Enchant creature you control

When Aspect of Lamprey enters the battlefield, target opponent discards two cards.

Enchanted creature has lifelink.
{2}{B}
Audacious Thief
Creature - Human Rogue
Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
2 / 2
{2}{B}{B}
Bake into a Pie
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{2}{B}{B}
Bake into a Pie
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{4}{B}
Barrow Witches
Creature - Human Warlock
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
3 / 4
{4}{B}{B}
Blight-Breath Catoblepas
Creature - Beast
When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
3 / 2
{1}
Bronze Sword
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{3}{B}
Charity Extractor
Creature - Human Knight
Lifelink
1 / 5
{5}{B}{B}
Demon of Loathing
Creature - Demon
Flying, trample

Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.
7 / 7
{3}
Diamond Knight
Artifact Creature - Knight
Vigilance (Attacking doesn't cause this creature to tap.)

As Diamond Knight enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
1 / 1
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{X}{B}
Erebos's Intervention
Instant
Choose one --

• Target creature gets -X/-X until end of turn. You gain X life.

• Exile up to twice X target cards from graveyards.
{B}{ // }{2}{B}
Foulmire Knight // Profane Insight
Creature - Zombie Knight // Instant - Adventure
Deathtouch



You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
1 / 1
{B}{ // }{2}{B}
Foulmire Knight // Profane Insight
Creature - Zombie Knight // Instant - Adventure
Deathtouch



You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
1 / 1
{B}
Fruit of Tizerus
Sorcery
Target player loses 2 life.

Escape--{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
{2}{B}
Funeral Rites
Sorcery
You draw two cards, lose 2 life, then mill two cards.
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{3}
Heraldic Banner
Artifact
As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.

{T}: Add one mana of the chosen color.
{3}{B}
Locthwain Paladin
Creature - Human Knight
Menace (This creature can't be blocked except by two or more creatures.)

Adamant -- If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.
3 / 2
{2}{B}
Memory Theft
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
{1}{B}
Mire's Grasp
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-3.
{B}
Omen of the Dead
Enchantment
Flash

When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand.

{2}{B}, Sacrifice Omen of the Dead: Scry 2.
{1}{B}{ // }{1}{B}
Order of Midnight // Alter Fate
Creature - Human Knight // Sorcery - Adventure
Flying

Order of Midnight can't block.



Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
2 / 2
{3}{B}
Pharika's Spawn
Creature - Gorgon
Escape--{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
3 / 4
{4}{B}
Rage-Scarred Berserker
Creature - Minotaur Berserker
When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
5 / 4
{1}{B}
Reave Soul
Sorcery
Destroy target creature with power 3 or less.
{1}{B}
Reave Soul
Sorcery
Destroy target creature with power 3 or less.
{1}{B}
Reave Soul
Sorcery
Destroy target creature with power 3 or less.
{7}
Roving Keep
Artifact Creature - Wall
Defender

{7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
5 / 7
{4}
Saheeli's Silverwing
Artifact Creature - Drake
Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
2 / 3
{2}{B}
Scavenging Harpy
Creature - Harpy
Flying

When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.
2 / 1
{1}{B}{ // }{B}
Smitten Swordmaster // Curry Favor
Creature - Human Knight // Sorcery - Adventure
Lifelink



You gain X life and each opponent loses X life, where X is the number of Knights you control.
2 / 1
{2}{B}
Spark Reaper
Creature - Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
2 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}{B}
Tymaret, Chosen from Death
Legendary Enchantment Creature - Demigod
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

{1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
2 / *
{2}{B}
Underworld Charger
Creature - Nightmare Horse
Underworld Charger can't block.

Escape--{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Underworld Charger escapes with two +1/+1 counters on it.
3 / 3
{3}{B}
Venomous Hierophant
Creature - Gorgon Cleric
Deathtouch

When Venomous Hierophant enters the battlefield, mill three cards.
3 / 3
{2}{B}
Vizier of the Scorpion
Creature - Zombie Wizard
When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have deathtouch.
1 / 1