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Select Main Deck Cards

{2}{B}{G}
Ancient Lumberknot
Creature - Treefolk
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
1 / 4
{5}{G}
Arachnus Spinner
Creature - Spider
Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.
5 / 7
{2}{G}
Arachnus Web
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
{2}{G}{G}
Arasta of the Endless Web
Legendary Enchantment Creature - Spider
Reach

Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
3 / 5
{1}{G}
Assault Formation
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.

{G}: Target creature with defender can attack this turn as though it didn't have defender.

{2}{G}: Creatures you control get +0/+1 until end of turn.
{2}{B}{B}
Bake into a Pie
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
--
Barren Moor
Land
Barren Moor enters the battlefield tapped.

{T}: Add {B}.

Cycling {B} ({B}, Discard this card: Draw a card.)
{3}{G}
Brood Weaver
Creature - Spider
Reach

When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
2 / 4
{G}
Bushwhack
Sorcery
Choose one --

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{1}{G}
Canopy Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
1 / 3
{G}
Caravan Vigil
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Morbid -- You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
{G}
Chainweb Aracnir
Creature - Spider
Reach

When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Escape--{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Chainweb Aracnir escapes with three +1/+1 counters on it.
1 / 2
{3}
Chariot of Victory
Artifact - Equipment
Equipped creature has first strike, trample, and haste.

Equip {1}
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Curse of Clinging Webs
Enchantment - Aura Curse
Enchant player

Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
{4}{B}{G}
Deadbridge Chant
Enchantment
When Deadbridge Chant enters the battlefield, mill ten cards.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
{2}{B}{G}
Deathreap Ritual
Enchantment
Morbid -- At the beginning of each end step, if a creature died this turn, you may draw a card.
{G}
Dig Up
Sorcery
Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
{B}{G}
Dina, Soul Steeper
Legendary Creature - Dryad Druid
Whenever you gain life, each opponent loses 1 life.

{1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
1 / 3
{4}{B}{B}
Doom Weaver
Creature - Spider Horror
Reach

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."
1 / 8
{1}{B}
Epic Downfall
Sorcery
Exile target creature with mana value 3 or greater.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Fork in the Road
Sorcery
Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.

{T}: Add {B} or {G}.
{2}{G}
Giant Opportunity
Sorcery
You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
--
Gingerbread Cabin
Land - Forest
({T}: Add {G}.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{G}.
{B}{G}
Grisly Salvage
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
{2}{B}{G}
Gyome, Master Chef
Legendary Creature - Troll Warlock
Trample

At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.

{1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
5 / 3
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{5}{G}{G}
Hatchery Spider
Creature - Spider
Reach

Undergrowth -- When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
5 / 7
--
Haunted Mire
Land - Swamp Forest
({T}: Add {B} or {G}.)

Haunted Mire enters the battlefield tapped.
{4}{G}
Ishkanah, Grafwidow
Legendary Creature - Spider
Reach

Delirium -- When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.

{6}{B}: Target opponent loses 1 life for each Spider you control.
3 / 5
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
{G}{G}
Juvenile Gloomwidow
Creature - Spider
Reach (This creature can block creatures with flying.)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
1 / 3
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{B}{B}
Mask of Griselbrand
Legendary Artifact - Equipment
Equipped creature has flying and lifelink.

Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.

Equip {3}
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{2}{B}
Nadier's Nightblade
Creature - Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
1 / 3
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach

At the beginning of your upkeep, mill two cards.

{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 / 3
{1}{B}{G}
Obelisk Spider
Creature - Spider
Reach

Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.

Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
1 / 4
{2}{G}{G}
Penumbra Spider
Creature - Spider
Reach

When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
2 / 4
{3}{G}
Peregrination
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{G}
Prey Upon
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{1}{G}
Prizefight
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{G}
Return to Nature
Instant
Choose one --

• Destroy target artifact.

• Destroy target enchantment.

• Exile target card from a graveyard.
{3}{G}
Root Spider
Creature - Spider
Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
2 / 2
{2}{B}{G}
Rotwidow Pack
Creature - Spider
Reach

{3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
2 / 4
{3}{B}{B}
Sanguine Bond
Enchantment
Whenever you gain life, target opponent loses that much life.
{3}{G}{G}
Shamanic Revelation
Sorcery
Draw a card for each creature you control.

Ferocious -- You gain 4 life for each creature you control with power 4 or greater.
{B}
Shelob's Ambush
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{4}{B}{G}
Shelob, Child of Ungoliant
Legendary Creature - Spider Demon
Deathtouch, ward {2}

Other Spiders you control have deathtouch and ward {2}.

Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8 / 8
{3}{B}
Shelob, Dread Weaver
Legendary Creature - Spider Demon
Whenever a nontoken creature an opponent controls dies, exile it.

{2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

{X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.
3 / 3
{2}{B}{G}
Skyfisher Spider
Creature - Spider
Reach

When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
3 / 3
{4}{G}{G}
Skysnare Spider
Creature - Spider
Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)
6 / 6
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Soul Foundry
Artifact
Imprint -- When Soul Foundry enters the battlefield, you may exile a creature card from your hand.

{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
{4}{G}
Spider Spawning
Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.

Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Sporecap Spider
Creature - Spider
Reach
1 / 5
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}{B}
Syr Konrad, the Grim
Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
--
Temple of Malady
Land
Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

{T}: Add {B} or {G}.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}{G}
Terrifying Presence
Instant
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
--
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.

{T}: Add {G}.

Cycling {G} ({G}, Discard this card: Draw a card.)
{2}{G}
Twin-Silk Spider
Creature - Spider
Reach

When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach.
1 / 2
{B}{B}{B}
Underworld Dreams
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
{5}{G}{G}
Verdant Sun's Avatar
Creature - Dinosaur Avatar
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
5 / 5
{2}
Viridian Claw
Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.

Equip {1}
{2}{B}
Vito, Thorn of the Dusk Rose
Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.

{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1 / 3
{4}{G}
Watcher in the Web
Creature - Spider
Reach (This creature can block creatures with flying.)

Watcher in the Web can block an additional seven creatures each combat.
2 / 5
{1}{G}
Wilt
Instant
Destroy target artifact or enchantment.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Witch's Cottage
Land - Swamp
({T}: Add {B}.)

Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.

When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
{1}{G}
Wrap in Vigor
Instant
Regenerate each creature you control.