{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
6 /
5
{3}{B}{B}
Bloodgift Demon
Creature - Demon
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
5 /
4
{3}{B}{B}
Crux of Fate
Sorcery
Choose one --
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
{2}{B}{B}
Drag to the Underworld
Instant
This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Destroy target creature.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{3}{B}
Eat to Extinction
Instant
Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{B}
Funeral Rites
Sorcery
You draw two cards, lose 2 life, then mill two cards.
{2}{B}
Funeral Rites
Sorcery
You draw two cards, lose 2 life, then mill two cards.
{2}{B}
Funeral Rites
Sorcery
You draw two cards, lose 2 life, then mill two cards.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
{1}{B}
Mire Triton
Creature - Zombie Merfolk
Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.
2 /
1
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach
At the beginning of your upkeep, mill two cards.
{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 /
3
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach
At the beginning of your upkeep, mill two cards.
{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 /
3
{5}{B}
Public Execution
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
{2}{G}
Reclamation Sage
Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
2 /
1
{2}{G}
Relentless Pursuit
Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
{4}{B}
Rise from the Grave
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
{1}{G}
Scavenging Ooze
Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
2 /
2
{1}{G}
Scavenging Ooze
Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
2 /
2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{G}
The Binding of the Titans
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I -- Each player mills three cards.
II -- Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
III -- Return target creature or land card from your graveyard to your hand.
{4}{B}
Treacherous Urge
Instant
Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
{1}{B}
Ultimate Price
Instant
Destroy target monocolored creature.
{2}{G}{G}
Voracious Typhon
Creature - Snake Beast
Escape--{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Voracious Typhon escapes with three +1/+1 counters on it.
4 /
4
{2}{G}{G}
Voracious Typhon
Creature - Snake Beast
Escape--{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Voracious Typhon escapes with three +1/+1 counters on it.
4 /
4
{2}{B}
Wall of Bone
Creature - Skeleton Wall
Defender (This creature can't attack.)
{B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 /
4
{1}{G}
Wall of Mulch
Creature - Wall
Defender (This creature can't attack.)
{G}, Sacrifice a Wall: Draw a card.
0 /
4
{1}{B}{B}
Witch's Vengeance
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.