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A R T I F A C T M A S H (EDH / Commander)

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    This the import of my paper deck.

    Looking at this deck, it needs a bit of optimizing. This is one of those: what combination of cards did I draw and how do I break them? It's not a question of 'if' you can break the deck. It's a matter of 'how' and 'when'.

    This deck can do a lot of cool stuff including, but not limited to:

    1) infinite mana
    2) infinite permanent destruction
    3) infinite draw
    4) infinite damage
    5) infinite tokens
    6) recurring land destruction
    7) T R O N ! ! ! :DDDDD

    This deck goes from durtling > winning very quickly. I find a lot of enjoyment from the deck because it's hard to pilot. Each time I play it, I find an unexplored line of action which keeps things fresh.

    Still, I'm happy where this list is at now despite there being plenty of optimizations left to explore.

    ~cheers

    Maybeboard

    This deck appears to be legal in EDH / Commander.

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