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This the import of my paper deck.
Looking at this deck, it needs a bit of optimizing. This is one of those: what combination of cards did I draw and how do I break them? It's not a question of 'if' you can break the deck. It's a matter of 'how' and 'when'.
This deck can do a lot of cool stuff including, but not limited to:
1) infinite mana
2) infinite permanent destruction
3) infinite draw
4) infinite damage
5) infinite tokens
6) recurring land destruction
7) T R O N ! ! ! :DDDDD
This deck goes from durtling > winning very quickly. I find a lot of enjoyment from the deck because it's hard to pilot. Each time I play it, I find an unexplored line of action which keeps things fresh.
Still, I'm happy where this list is at now despite there being plenty of optimizations left to explore.
|2-sided (coin flip)|
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|Name||Hand||Turn 1||Turn 2||Turn 3||Turn 4||Turn 5||Turn 6||Turn 7||Turn 8||Turn 9||Turn 10|
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