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Select Main Deck Cards

{1}{U}{U}
Ambassador Laquatus
Legendary Creature - Merfolk Wizard
{3}: Target player mills three cards.
1 / 3
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature

{U}: Tap enchanted creature.

{U}: Untap enchanted creature.
{U}{U}
Grimoire Thief
Creature - Merfolk Rogue
Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.

You may look at cards exiled with Grimoire Thief.

{U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
2 / 2
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
{U}
Jace's Phantasm
Creature - Illusion
Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
1 / 1
{U/B}{U/B}{U/B}
Nightveil Specter
Creature - Specter
Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play lands and cast spells from among cards exiled with Nightveil Specter.
2 / 3
{2}{U}
Riddlekeeper
Creature - Homunculus
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.
1 / 4
{2}{U}
Sage's Row Denizen
Creature - Vedalken Wizard
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
2 / 3