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{2}{W}{W}
Ajani Goldmane
Legendary Planeswalker - Ajani
+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
L: 4
{3}{W}
Ajani Steadfast
Legendary Planeswalker - Ajani
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
L: 4
{4}{G}{W}
Ajani Unyielding
Legendary Planeswalker - Ajani
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

-2: Exile target creature. Its controller gains life equal to its power.

-9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
L: 4
{1}{W}
Ajani's Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
{1}{W}
Ajani's Pridemate
Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 / 2
{W}{W}
Ajani's Sunstriker
Creature - Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{W}
Ajani's Welcome
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
{2}{W}{W}
Ajani, Adversary of Tyrants
Legendary Planeswalker - Ajani
+1: Put a +1/+1 counter on each of up to two target creatures.

-2: Return target creature card with mana value 2 or less from your graveyard to the battlefield.

-7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
L: 4
{1}{W}{W}
Ajani, Caller of the Pride
Legendary Planeswalker - Ajani
+1: Put a +1/+1 counter on up to one target creature.

-3: Target creature gains flying and double strike until end of turn.

-8: Create X 2/2 white Cat creature tokens, where X is your life total.
L: 4
{4}{W}{W}
Ajani, Inspiring Leader
Legendary Planeswalker - Ajani
+2: You gain 2 life. Put two +1/+1 counters on up to one target creature.

-3: Exile target creature. Its controller gains 2 life.

-10: Creatures you control gain flying and double strike until end of turn.
L: 5
{1}{G}{G/W/P}{W}
Ajani, Sleeper Agent
Legendary Planeswalker - Ajani
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.

-3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.

-6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
L: 4
{4}{G}{W}
Ajani, Valiant Protector
Legendary Planeswalker - Ajani
+2: Put two +1/+1 counters on up to one target creature.

+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

-11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
L: 4
{2}{G}{W}
Ajani, the Greathearted
Legendary Planeswalker - Ajani
Creatures you control have vigilance.

+1: You gain 3 life.

-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
L: 5
{1}{W}
Angelic Cub
Creature - Cat Angel
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.

As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
1 / 1
{3}{G}{W}
Arahbo, Roar of the World
Legendary Creature - Cat Avatar
Eminence -- At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.

Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
5 / 5
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{W}
Arcbound Mouser
Artifact Creature - Cat
Lifelink

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{6}
Argentum Armor
Artifact - Equipment
Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip {6}
{2}{W}{W}
Basri's Acolyte
Creature - Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
2 / 3
{1}{W}
Basri's Solidarity
Sorcery
Put a +1/+1 counter on each creature you control.
{1}{G}{W}
Behemoth Sledge
Artifact - Equipment
Equipped creature gets +2/+2 and has trample and lifelink.

Equip {3}
{3}{W}
Bola Slinger
Creature - Cat Soldier
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, tap target artifact or creature an opponent controls.
2 / 2
--
Bountiful Promenade
Land
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.

{T}: Add {G} or {W}.
--
Branchloft Pathway
Land
{T}: Add {G}.
--
Boulderloft Pathway
Land

{T}: Add {W}.
{1}{W}{W}
Brimaz, King of Oreskos
Legendary Creature - Cat Soldier
Vigilance

Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.

Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
3 / 4
{G}{W}
Bronzehide Lion
Creature - Cat
{G}{W}: Bronzehide Lion gains indestructible until end of turn.

When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
3 / 3
--
Canopy Vista
Land - Forest Plains
({T}: Add {G} or {W}.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
{3}{W}{W}
Cathars' Crusade
Enchantment
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
{3}
Chrome Cat
Artifact Creature - Cat
When Chrome Cat enters the battlefield, scry 1.
3 / 2
{5}
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}{W}
Cubwarden
Creature - Cat
Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Lifelink

Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
3 / 5
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{4}
Door of Destinies
Artifact
As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
{1}{G}
Durable Handicraft
Enchantment
Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.

{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
{2}
Emerald Medallion
Artifact
Green spells you cast cost {1} less to cast.
{1}{W}
Enlightened Ascetic
Creature - Cat Monk
When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.
1 / 1
{3}{W}
Felidar Retreat
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
{2}{G}
Feline Sovereign
Creature - Cat
Other Cats you control get +1/+1 and have protection from Dogs.

Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2 / 3
{G}{W}
Fleecemane Lion
Creature - Cat
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
3 / 3
{1}{G}{W}
Fleetfoot Panther
Creature - Cat
Flash

When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
3 / 4
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Fortified Village
Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

{T}: Add {G} or {W}.
{2}{G}{W}
Frondland Felidar
Creature - Cat Beast
Vigilance

Creatures you control with vigilance have "{1}, {T}: Tap target creature."
3 / 5
{2}{G}
Garruk's Uprising
Enchantment
When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
--
Gavony Township
Land
{T}: Add {C}.

{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
{G}{W}
Grizzled Leotau
Creature - Cat
1 / 5
{4}
Hammer of Nazahn
Legendary Artifact - Equipment
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.

Equipped creature gets +2/+0 and has indestructible.

Equip {4}
{3}{W}
Healer of the Pride
Creature - Cat Cleric
Whenever another creature enters the battlefield under your control, you gain 2 life.
2 / 3
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{2}
Hero's Blade
Artifact - Equipment
Equipped creature gets +3/+2.

Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{1}{G}
Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
{4}{W}
Ingenious Leonin
Creature - Cat Soldier
{3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.
4 / 4
{1}{W}
Ironpaw Aspirant
Creature - Cat Warrior
When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature.
1 / 2
{3}{W}{W}{W}
Jareth, Leonine Titan
Legendary Creature - Cat Giant
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.

{W}: Jareth gains protection from the color of your choice until end of turn.
4 / 7
{2}{W}{W}
Jazal Goldmane
Legendary Creature - Cat Warrior
First strike

{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
4 / 4
{3}{G}{G}{G}
Jedit Ojanen of Efrava
Legendary Creature - Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
5 / 5
{2}
Jet Medallion
Artifact
Black spells you cast cost {1} less to cast.
{2}{G}
Jewel Thief
Creature - Cat Rogue
Vigilance, trample

When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 3
{3}{G}{G}
Keeper of Fables
Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
4 / 5
{1}{W}{W}
Kemba, Kha Regent
Legendary Creature - Cat Cleric
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
2 / 4
{2}{W}
King of the Pride
Creature - Cat
Other Cats you control get +2/+1.
2 / 1
--
Krosan Verge
Land
Krosan Verge enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
{2}{W}
Kutzil's Flanker
Creature - Cat Warrior
Flash

When Kutzil's Flanker enters the battlefield, choose one --

• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.

• You gain 2 life and scry 2.

• Exile target player's graveyard.
3 / 1
{1}{G}{W}
Kutzil, Malamet Exemplar
Legendary Creature - Cat Warrior
Your opponents can't cast spells during your turn.

Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
3 / 3
{3}{W}
Leonin Abunas
Creature - Cat Cleric
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
2 / 5
{1}{W}
Leonin Arbiter
Creature - Cat Cleric
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
2 / 2
{1}{W}
Leonin Shikari
Creature - Cat Soldier
You may activate equip abilities any time you could cast an instant.
2 / 2
{W}
Leonin Vanguard
Creature - Cat Soldier
At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
1 / 1
{2}{W}{W}
Leonin Warleader
Creature - Cat Soldier
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
4 / 4
{1}{W}
Lion Sash
Artifact Creature - Equipment Cat
{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.

Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.

Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
1 / 1
{W}
Loam Lion
Creature - Cat
Loam Lion gets +1/+2 as long as you control a Forest.
1 / 1
{2}{W}
Mace of the Valiant
Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.

Equip {3}
{1}{W}
Maned Serval
Creature - Cat
Vigilance
1 / 4
{2}{W}
Maul of the Skyclaves
Artifact - Equipment
When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+2 and has flying and first strike.

Equip {2}{W}{W}
{3}{G}{W}
Mirari's Wake
Enchantment
Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana of any type that land produced.
{1}{G}{G}
Mirri, Cat Warrior
Legendary Creature - Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
2 / 3
{1}{G}{W}
Mirri, Weatherlight Duelist
Legendary Creature - Cat Warrior
First strike

Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.

As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
3 / 2
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{4}{G}{W}
Nazahn, Revered Bladesmith
Legendary Creature - Cat Artificer
When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
5 / 4
{1}{G}{W}
Noble Panther
Creature - Cat
{1}: Noble Panther gains first strike until end of turn.
3 / 3
{G}{W}
Oath of Ajani
Legendary Enchantment
When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.

Planeswalker spells you cast cost {1} less to cast.
{1}{W}
Oreskos Sun Guide
Creature - Cat Monk
Inspired -- Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
2 / 2
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{2}{G}
Penumbra Bobcat
Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
2 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{G}
Pouncing Jaguar
Creature - Cat
Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 2
{2}{W}
Prava of the Steel Legion
Legendary Creature - Cat Soldier
As long as it's your turn, creature tokens you control get +1/+4.

{3}{W}: Create a 1/1 white Soldier creature token.

Partner (You can have two commanders if both have partner.)
1 / 4
{2}{G}
Pride Sovereign
Creature - Cat
Pride Sovereign gets +1/+1 for each other Cat you control.

{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2 / 2
{2}{G}
Pridemalkin
Creature - Cat
When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.

Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
2 / 1
{4}{G}
Primal Vigor
Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.

If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
{3}{W}
Prowling Felidar
Creature - Cat Beast
Vigilance

Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
2 / 3
{1}{G}{G}
Prowling Serpopard
Creature - Cat Snake
This spell can't be countered.

Creature spells you control can't be countered.
4 / 3
{1}{G}{W}
Qasali Ambusher
Creature - Cat Warrior
Reach

If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
2 / 3
{G}{W}
Qasali Pridemage
Creature - Cat Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
2 / 2
{4}{G}
Qasali Slingers
Creature - Cat Warrior
Reach

Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
3 / 5
{3}
Quietus Spike
Artifact - Equipment
Equipped creature has deathtouch.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip {3}
{5}{W}{W}
Raksha Golden Cub
Legendary Creature - Cat Soldier
Vigilance

As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
3 / 4
{3}{W}{W}
Regal Caracal
Creature - Cat
Other Cats you control get +1/+1 and have lifelink.

When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
3 / 3
{2}
Ring of Kalonia
Artifact - Equipment
Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Ring of Thune
Artifact - Equipment
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{3}{G}
Sabertooth Mauler
Creature - Cat
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.
3 / 3
{1}{W}
Savannah Sage
Creature - Cat Cleric
When Savannah Sage enters the battlefield, you gain 2 life.
2 / 2
{G}
Scythe Tiger
Creature - Cat
Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.
3 / 2
--
Selesnya Sanctuary
Land
Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{W}.
{2}
Selesnya Signet
Artifact
{1}, {T}: Add {G}{W}.
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.

{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}{W}{W}
Spirit of the Hearth
Creature - Cat Spirit
Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)
4 / 5
{W}
Steppe Lynx
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
0 / 1
--
Sungrass Prairie
Land
{1}, {T}: Add {G}{W}.
--
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

{T}: Add {G} or {W}.
{1}{W}
Sunspear Shikari
Creature - Cat Soldier
As long as Sunspear Shikari is equipped, it has first strike and lifelink.
2 / 2
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{2}{G}{G}
Temur Sabertooth
Creature - Cat
{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
4 / 3
{2}{G}
Territorial Scythecat
Creature - Cat
Trample

Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
2 / 1
{2}{W}{W}
Trove Warden
Creature - Cat Beast
Vigilance

Landfall -- Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.

When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
3 / 4
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{3}
Urza's Incubator
Artifact
As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.
{X}{W}{W}{W}
White Sun's Zenith
Instant
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
{1}{W}
Whitemane Lion
Creature - Cat
Flash

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
2 / 2
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Wooded Bastion
Land
{T}: Add {C}.

{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
{5}{G}{G}
Zendikar Resurgent
Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

{1}{G/W}{G/W}
Kaheera, the Orphanguard
Legendary Creature - Cat Beast
Companion -- Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

Vigilance

Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
3 / 2