Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.
1 /
1
{1}{U}
Blighted Agent
Creature - Phyrexian Human Rogue
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.
1 /
1
{1}{U}
Blighted Agent
Creature - Phyrexian Human Rogue
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.
1 /
1
{1}{U}
Blighted Agent
Creature - Phyrexian Human Rogue
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.
1 /
1
{3}{B}
Duskmantle Prowler
Creature - Vampire Rogue
Haste (This creature can attack and {T} as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
2 /
2
{3}{B}
Duskmantle Prowler
Creature - Vampire Rogue
Haste (This creature can attack and {T} as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
2 /
2
{3}{B}
Duskmantle Prowler
Creature - Vampire Rogue
Haste (This creature can attack and {T} as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
2 /
2
{3}{B}
Duskmantle Prowler
Creature - Vampire Rogue
Haste (This creature can attack and {T} as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
2 /
2
{1}{B}
Frogtosser Banneret
Creature - Goblin Rogue
Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
1 /
1
{1}{B}
Frogtosser Banneret
Creature - Goblin Rogue
Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
1 /
1
{1}{B}
Frogtosser Banneret
Creature - Goblin Rogue
Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
1 /
1
{1}{B}
Frogtosser Banneret
Creature - Goblin Rogue
Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
1 /
1
{B}
Guul Draz Vampire
Creature - Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 /
1
{B}
Guul Draz Vampire
Creature - Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 /
1
{B}
Guul Draz Vampire
Creature - Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 /
1
{B}
Guul Draz Vampire
Creature - Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 /
1
{2}{B}
Harbor Bandit
Creature - Human Rogue
Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit can't be blocked this turn.
2 /
2
{2}{B}
Harbor Bandit
Creature - Human Rogue
Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit can't be blocked this turn.
2 /
2
{2}{B}
Harbor Bandit
Creature - Human Rogue
Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit can't be blocked this turn.
2 /
2
{2}{B}
Harbor Bandit
Creature - Human Rogue
Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit can't be blocked this turn.
2 /
2
{1}{U/B}
Lurking Informant
Creature - Human Rogue
({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
1 /
2
{1}{U/B}
Lurking Informant
Creature - Human Rogue
({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
1 /
2
{1}{U/B}
Lurking Informant
Creature - Human Rogue
({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
1 /
2
{1}{U/B}
Lurking Informant
Creature - Human Rogue
({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
1 /
2
{U}
Merrow Witsniper
Creature - Merfolk Rogue
When Merrow Witsniper enters the battlefield, target player mills a card.
1 /
1
{U}
Merrow Witsniper
Creature - Merfolk Rogue
When Merrow Witsniper enters the battlefield, target player mills a card.
1 /
1
{U}
Merrow Witsniper
Creature - Merfolk Rogue
When Merrow Witsniper enters the battlefield, target player mills a card.
1 /
1
{U}
Merrow Witsniper
Creature - Merfolk Rogue
When Merrow Witsniper enters the battlefield, target player mills a card.
1 /
1
{B}
Pulse Tracker
Creature - Vampire Rogue
Whenever Pulse Tracker attacks, each opponent loses 1 life.
1 /
1
{B}
Pulse Tracker
Creature - Vampire Rogue
Whenever Pulse Tracker attacks, each opponent loses 1 life.
1 /
1
{B}
Pulse Tracker
Creature - Vampire Rogue
Whenever Pulse Tracker attacks, each opponent loses 1 life.
1 /
1
{B}
Pulse Tracker
Creature - Vampire Rogue
Whenever Pulse Tracker attacks, each opponent loses 1 life.