Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
{3}{G}{U}
Aether Mutation
Sorcery
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
{3}{G}{U}
Aether Mutation
Sorcery
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
{3}{G}
Anavolver
Creature - Volver
Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)
If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
3 /
3
{3}{G}
Anavolver
Creature - Volver
Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)
If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
3 /
3
{1}
Chromatic Sphere
Artifact
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
{1}
Chromatic Sphere
Artifact
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
{1}{U}
Confound
Instant
Counter target spell that targets a creature.
Draw a card.
{1}{U}
Confound
Instant
Counter target spell that targets a creature.
Draw a card.
{2}{U}
Exclude
Instant
Counter target creature spell.
Draw a card.
{2}{U}
Exclude
Instant
Counter target creature spell.
Draw a card.
{1}{G}
Fertile Ground
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
{1}{G}
Fertile Ground
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}{U}
Gaea's Skyfolk
Creature - Elf Merfolk
Flying
2 /
2
{G}{U}
Gaea's Skyfolk
Creature - Elf Merfolk
Flying
2 /
2
{G}{U}
Gaea's Skyfolk
Creature - Elf Merfolk
Flying
2 /
2
{G}{U}
Gaea's Skyfolk
Creature - Elf Merfolk
Flying
2 /
2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{G}{U}
Jungle Barrier
Creature - Plant Wall
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
2 /
6
{2}{G}{U}
Jungle Barrier
Creature - Plant Wall
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
2 /
6
{2}{G}{U}
Jungle Barrier
Creature - Plant Wall
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
2 /
6
{3}{G}{G}
Kavu Chameleon
Creature - Kavu
This spell can't be countered.
{G}: Kavu Chameleon becomes the color of your choice until end of turn.
4 /
4
{3}{G}{G}
Kavu Chameleon
Creature - Kavu
This spell can't be countered.
{G}: Kavu Chameleon becomes the color of your choice until end of turn.
4 /
4
{3}{U}
Living Airship
Creature - Metathran
Flying
{2}{G}: Regenerate Living Airship.
2 /
3
{1}{G}{U}{U}
Mystic Snake
Creature - Snake
Flash
When Mystic Snake enters the battlefield, counter target spell.
2 /
2
{1}{G}{U}{U}
Mystic Snake
Creature - Snake
Flash
When Mystic Snake enters the battlefield, counter target spell.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{G}{W}{U}
Questing Phelddagrif
Creature - Phelddagrif
{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
{U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
4 /
4
{2}{G}{G}
Rooting Kavu
Creature - Kavu
When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
4 /
3
{2}{U}
Rushing River
Instant
Kicker--Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
{1}{W}
Sunscape Familiar
Creature - Wall
Defender (This creature can't attack.)
Green spells and blue spells you cast cost {1} less to cast.
0 /
3
{1}{W}
Sunscape Familiar
Creature - Wall
Defender (This creature can't attack.)
Green spells and blue spells you cast cost {1} less to cast.
0 /
3
{1}{G}{U}
Temporal Spring
Sorcery
Put target permanent on top of its owner's library.
{1}{G}{U}
Temporal Spring
Sorcery
Put target permanent on top of its owner's library.
{1}{G}{U}
Temporal Spring
Sorcery
Put target permanent on top of its owner's library.
--
Treva's Ruins
Land - Lair
When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {G}, {W}, or {U}.
--
Treva's Ruins
Land - Lair
When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {G}, {W}, or {U}.
{1}{G}
Urborg Elf
Creature - Elf Druid
{T}: Add {B}, {G}, or {U}.
1 /
1
{1}{G}
Urborg Elf
Creature - Elf Druid
{T}: Add {B}, {G}, or {U}.
1 /
1
{1}{G}
Urborg Elf
Creature - Elf Druid
{T}: Add {B}, {G}, or {U}.
1 /
1
{1}{G}
Urborg Elf
Creature - Elf Druid
{T}: Add {B}, {G}, or {U}.
1 /
1
--
Yavimaya Coast
Land
{T}: Add {C}.
{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
{U}
Ceta Disciple
Creature - Merfolk Wizard
{R}, {T}: Target creature gets +2/+0 until end of turn.
{G}, {T}: Add one mana of any color.
1 /
1
{2}{U}
Ceta Sanctuary
Enchantment
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
{2}{U}
Ceta Sanctuary
Enchantment
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
{2}{U}
Coastal Drake
Creature - Drake
Flying
{1}{U}, {T}: Return target Kavu to its owner's hand.
2 /
1
{2}{U}
Coastal Drake
Creature - Drake
Flying
{1}{U}, {T}: Return target Kavu to its owner's hand.
2 /
1
{2}{G}{U}
Jungle Barrier
Creature - Plant Wall
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
2 /
6
{3}{G}{G}
Kavu Climber
Creature - Kavu
When Kavu Climber enters the battlefield, draw a card.
3 /
3
{3}{U}
Living Airship
Creature - Metathran
Flying
{2}{G}: Regenerate Living Airship.
2 /
3
{3}{U}
Living Airship
Creature - Metathran
Flying
{2}{G}: Regenerate Living Airship.
2 /
3
{2}{G}
Penumbra Bobcat
Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
2 /
1
{2}{G}
Penumbra Bobcat
Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
2 /
1
{1}{G}{U}
Temporal Spring
Sorcery
Put target permanent on top of its owner's library.
{U}
Tidal Visionary
Creature - Merfolk Wizard
{T}: Target creature becomes the color of your choice until end of turn.