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Select Main Deck Cards

--
Academy Ruins
Legendary Land
{T}: Add {C}.

{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
{1}
Altar of the Brood
Artifact
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
{1}
Amulet of Vigor
Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.
{X}{U}{U}{U}
Blue Sun's Zenith
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
--
Buried Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
{6}
Caged Sun
Artifact
As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{2}{U}
Compulsive Research
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
{U}{U}
Counterspell
Instant
Counter target spell.
{3}{U}{U}
Devastation Tide
Sorcery
Return all nonland permanents to their owners' hands.

Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
{X}{U}{U}{U}
Diviner's Portent
Instant
Roll a d20 and add the number of cards in your hand.

1--14 | Draw X cards.

15+ | Scry X, then draw X cards.
{U}
Dizzy Spell
Instant
Target creature gets -3/-0 until end of turn.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{3}{U}
Engulf the Shore
Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{2}{U}
Fabricate
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
{1}{U}
Floodbringer
Creature - Moonfolk Wizard
Flying

{2}, Return a land you control to its owner's hand: Tap target land.
1 / 2
{5}{U}
Flow of Ideas
Sorcery
Draw a card for each Island you control.
{4}{U}
Flow of Knowledge
Instant
Draw a card for each Island you control, then discard two cards.
{5}
Gauntlet of Power
Artifact
As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
--
Ghost Town
Land
{T}: Add {C}.

{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
{4}{U}
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.

Draw two cards.
--
Halimar Depths
Land
Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

{T}: Add {U}.
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
{2}
Illusionist's Bracers
Artifact - Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip {3}
{2}{U}
Imprisoned in the Moon
Enchantment - Aura
Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
--
Inventors' Fair
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

{T}: Add {C}.

{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Isolated Watchtower
Land
{T}: Add {C}.

{2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
{2}{U}
Mana Breach
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
{4}{U}
Meloku the Clouded Mirror
Legendary Creature - Moonfolk Wizard
Flying

{1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
2 / 4
{2}
Moonsilver Key
Artifact
{1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
--
Mystic Sanctuary
Land - Island
({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
{1}{U}
Oboro Breezecaller
Creature - Moonfolk Wizard
Flying

{2}, Return a land you control to its owner's hand: Untap target land.
1 / 1
{3}{U}
Oboro Envoy
Creature - Moonfolk Wizard
Flying

{2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
1 / 3
--
Otawara, Soaring City
Legendary Land
{T}: Add {U}.

Channel -- {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
{2}{U}
Ovinomancer
Creature - Human Wizard
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

{T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0 / 1
{5}{U}{U}
Patron of the Moon
Legendary Creature - Spirit
Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)

Flying

{1}: Put up to two land cards from your hand onto the battlefield tapped.
5 / 4
{U}
Personal Tutor
Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
{2}{U}
Ravenform
Sorcery
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{1}{U}
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
{U}
Retraced Image
Sorcery
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
{3}{U}{U}{U}
Roil Elemental
Creature - Elemental
Flying

Landfall -- Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
3 / 2
{U}
Ruin Crab
Creature - Crab
Landfall -- Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
0 / 3
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
{2}
Sky Diamond
Artifact
Sky Diamond enters the battlefield tapped.

{T}: Add {U}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{U}
Solve the Equation
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
{1}{U}
Soratami Cloudskater
Creature - Moonfolk Rogue
Flying

{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
1 / 1
{3}{U}
Soratami Mindsweeper
Creature - Moonfolk Wizard
Flying

{2}, Return a land you control to its owner's hand: Target player mills two cards.
1 / 4
{3}{U}
Soratami Mirror-Mage
Creature - Moonfolk Wizard
Flying

{3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
2 / 1
{2}{U}
Soratami Rainshaper
Creature - Moonfolk Wizard
Flying

{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
2 / 1
{2}{U}{U}
Soratami Savant
Creature - Moonfolk Wizard
Flying

{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
2 / 2
{4}{U}
Soratami Seer
Creature - Moonfolk Wizard
Flying

{4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
2 / 3
{4}{U}{U}
Spectral Deluge
Sorcery
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{3}{U}{U}
Sunder
Instant
Return all lands to their owners' hands.
--
Sunscorched Desert
Land - Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.

{T}: Add {C}.
{3}{U}{U}
Temporal Manipulation
Sorcery
Take an extra turn after this one.
--
Thawing Glaciers
Land
Thawing Glaciers enters the battlefield tapped.

{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
{2}{U}
Thirst for Discovery
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{2}{U}{U}
Thwart
Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.

Counter target spell.
{2}
Tiller Engine
Artifact Creature - Construct
Whenever a land enters the battlefield tapped and under your control, choose one --

• Untap that land.

• Tap target nonland permanent an opponent controls.
1 / 3
{3}{U}{U}
Time Warp
Sorcery
Target player takes an extra turn after this one.
--
Tolaria West
Land
Tolaria West enters the battlefield tapped.

{T}: Add {U}.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{2}{U}
Tragic Lesson
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
{U}
Training Grounds
Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{2}{U}
Trinket Mage
Creature - Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2 / 2
{4}{U}{U}
Uyo, Silent Prophet
Legendary Creature - Moonfolk Wizard
Flying

{2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
4 / 4
{2}
Walking Atlas
Artifact Creature - Construct
{T}: You may put a land card from your hand onto the battlefield.
1 / 1
{2}{U}{U}
Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
{X}{U}{U}{U}
Whir of Invention
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
{2}{U}
Winged Words
Sorcery
This spell costs {1} less to cast if you control a creature with flying.

Draw two cards.
{1}{U}{U}
Wizard's Retort
Instant
This spell costs {1} less to cast if you control a Wizard.

Counter target spell.