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Do you hate Eldrazi and Phyrexia?
This deck, which is a part of my personal collection, is designed with having no eldrazi, no phyrexians, no instants, no sorceries, no planeswalkers, all artifacts, and all nonbasic lands. I was originally inspired to build this deck with the purpose of finding ways to use Traxos' untap ability to win the game, specifically with Clock of Omens. As I improved the deck, the deck price gradually increased, however the deck itself could still be improved upon with future mtg sets and additional funding (started this deck with a 100 dollar budget). There are a number of different combos within the deck, such as making infinite mana to even being able to lock the game with Nevinyrall's Disk and Darksteel Forge. Since most of the deck is artifacts, cards such as Shimmer Myr, Darksteel Juggernaut, Mystic Forge, and Blinkmoth Urn become significantly more powerful. This deck has a tendency to mana flood due to the amount of mana rocks present within the deck, therefore it also has a ton of ways to draw cards (such as a personal favorite, Well of Knowledge). On a number of occasions, I have been able to win having cast every artifact in my deck and having every land in my hand put onto the battlefield. One of my favorite ways to kill the table is to kill everyone with a land called Stalking Stones which is truly a horrible land, however if you can cast your entire deck via Forsaken Monument, Basalt Monolith, and Book of Rass as well as create billions to even trillions of Mishra's Self-Replicators, you could potentially put billions to even trillions of +1/+1 counters on all your creatures (including Stalking Stones) with Clock of Omens and Steel Overseer to kill someone with that much combat damage, FROM A LAND!
If, however, Stalking Stones is not how you can or want to win the game, you can always close it out with Walking Ballista, a horde of Mishra Self-Replicators, Commander Damage, Strixhaven Stadium, Staff of Nin, infinite turns with Magistrate's Scepter, etc.
Finally, while there are many ways to get land ramp for basic Wastes, I chose to focus on how to use Utility Lands to interact with the game, so every land within the deck is there to help ensure that you can have more value out of it than what you could with a basic Wastes. I truly do love this deck, and while it isn't the strongest deck because of the cards I run, it does allow for the pilot to have a lot of fun.
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Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades adicionales |
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Score | Nombre de la carta | Tipo | Maná | Rareza | Salt |
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Comparar | Revisión | Creado | Por | |||
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» | Revisión 7 | Marzo 26, 2022 | Shuckle | |||
Revisión 6 | Marzo 26, 2022 | Shuckle | ||||
Revisión 5 | Agosto 12, 2020 | Shuckle | ||||
Revisión 4 | Julio 23, 2020 | Shuckle | ||||
Revisión 3 | Julio 23, 2020 | Shuckle | ||||
Revisión 2 | Julio 21, 2020 | Shuckle | ||||
Revisión 1 | Junio 13, 2020 | Shuckle |