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Select Main Deck Cards

{4}
Aetherflux Reservoir
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
--
Alpine Meadow
Snow Land - Mountain Plains
({T}: Add {R} or {W}.)

Alpine Meadow enters the battlefield tapped.
{3}{W}
Angelic Accord
Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
{1}{R}{R}
Anger of the Gods
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
--
Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
{5}{W}{W}{W}
Avacyn, Angel of Hope
Legendary Creature - Angel
Flying, vigilance, indestructible

Other permanents you control have indestructible.
8 / 8
{W}{W}
Bishop of Wings
Creature - Human Cleric
Whenever an Angel enters the battlefield under your control, you gain 4 life.

Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
1 / 4
{8}{R}
Blasphemous Act
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.
{3}{R}{W}
Blaze Commando
Creature - Minotaur Soldier
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
5 / 3
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
--
Boseiju, Who Shelters All
Legendary Land
Boseiju, Who Shelters All enters the battlefield tapped.

{T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
{1}{R}
Braid of Fire
Enchantment
Cumulative upkeep--Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{4}{R}
Brash Taunter
Creature - Goblin
Indestructible

Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.

{2}{R}, {T}: Brash Taunter fights another target creature.
1 / 1
{2}{R}
Browbeat
Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
--
Buried Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{2}{R}{R}
Chain Reaction
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
{2}{R}{R}
Chandra, Torch of Defiance
Legendary Planeswalker - Chandra
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add {R}{R}.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
L: 4
{X}{R}{R}
Comet Storm
Instant
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)

Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
{4}
Cosmos Elixir
Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
{2}{R}
Crush the Weak
Sorcery
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{1}{W}
Dawn of Hope
Enchantment
Whenever you gain life, you may pay {2}. If you do, draw a card.

{3}{W}: Create a 1/1 white Soldier creature token with lifelink.
{R}{W}
Deflecting Palm
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
{3}{W}{W}
Divine Visitation
Enchantment
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
{3}{R}{R}
Double Vision
Enchantment
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
{X}{R}
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
{5}
Eldrazi Monument
Artifact
Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
{1}
Elixir of Immortality
Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{R}{R}
Fiery Confluence
Sorcery
Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.
{3}{R}{R}{R}
Fiery Emancipation
Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
{4}{R}{W}
Firesong and Sunspeaker
Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
4 / 6
{1}{R}
Flame Rift
Sorcery
Flame Rift deals 4 damage to each player.
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
{4}{R}{W}{W}
Gisela, Blade of Goldnight
Legendary Creature - Angel
Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
5 / 5
{X}{W}{W}
Heliod's Intervention
Instant
Choose one --

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.
{2}{W}
Invoke the Divine
Instant
Destroy target artifact or enchantment. You gain 4 life.
{2}{R}{R}{R}
Jaya Ballard
Legendary Planeswalker - Jaya
+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.

+1: Discard up to three cards, then draw that many cards.

-8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
L: 5
{3}{W}
Keeper of the Accord
Creature - Human Soldier
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3 / 4
{W}
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
{2}{W}
Lapse of Certainty
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{4}
Lithoform Engine
Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.

{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
{3}
Magebane Armor
Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{W}
Mark of Asylum
Enchantment
Prevent all noncombat damage that would be dealt to creatures you control.
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
--
Needle Spires
Land
Needle Spires enters the battlefield tapped.

{T}: Add {R} or {W}.

{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
--
Needleverge Pathway // Needleverge Pathway
Card
{1}{R}
Price of Progress
Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
{4}
Primal Amulet
Artifact
Instant and sorcery spells you cast cost {1} less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
--
Primal Wellspring
Land

(Transforms from Primal Amulet.)

{T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
{1}{R}
Punishing Fire
Instant
Punishing Fire deals 2 damage to any target.

Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
{1}{R}
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
{5}
Pyromancer's Gauntlet
Artifact
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
{5}
Pyromancer's Goggles
Legendary Artifact
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
{R}
Red Elemental Blast
Instant
Choose one --

• Counter target blue spell.

• Destroy target blue permanent.
--
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W}.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{2}{W}
Search for Glory
Snow Sorcery
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)
--
Seraph Sanctuary
Land
When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

{T}: Add {C}.
{2}{R}
Sizzle
Sorcery
Sizzle deals 3 damage to each opponent.
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{3}{W}
Smothering Tithe
Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
{5}{R}{R}
Star of Extinction
Sorcery
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
--
Stone Quarry
Land
Stone Quarry enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}{R}{R}
Storm's Wrath
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
{5}
Stuffy Doll
Artifact Creature - Construct
Indestructible

As Stuffy Doll enters the battlefield, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

{T}: Stuffy Doll deals 1 damage to itself.
0 / 1
{3}
Sunforger
Artifact - Equipment
Equipped creature gets +4/+0.

{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.

Equip {3}
{2}{W}
Survival Cache
Sorcery
You gain 2 life. Then if you have more life than an opponent, draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Temple of Triumph
Land
Temple of Triumph enters tapped.

When Temple of Triumph enters, scry 1.

{T}: Add {R} or {W}.
{2}{W}
Terashi's Grasp
Sorcery - Arcane
Destroy target artifact or enchantment. You gain life equal to its mana value.
{3}{W}
The Wanderer
Legendary Planeswalker
Prevent all noncombat damage that would be dealt to you and other permanents you control.

-2: Exile target creature with power 4 or greater.
L: 5
{1}{R}{R}{R}
Torbran, Thane of Red Fell
Legendary Creature - Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
2 / 4
{4}
Trading Post
Artifact
{1}, {T}, Discard a card: You gain 4 life.

{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.

{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

{1}, {T}, Sacrifice an artifact: Draw a card.
{1}{R}{R}
Volcanic Fallout
Instant
This spell can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.
--
War Room
Land
{T}: Add {C}.

{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
{2}{R}{W}
Warleader's Helix
Instant
Warleader's Helix deals 4 damage to any target and you gain 4 life.
{4}
Well of Lost Dreams
Artifact
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{1}{R}
Young Pyromancer
Creature - Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
2 / 1