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Select Main Deck Cards

{2}{G}{G}
Abundance
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
{3}{G}{G}
Acidic Slime
Creature - Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 / 2
{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{2}{U}{U}
Archaeomancer
Creature - Human Wizard
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
1 / 2
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Capsize
Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.
{3}{G}
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 / 0
{G}{U}
Coiling Oracle
Creature - Snake Elf Druid
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1 / 1
{4}{G}
Crash of Rhino Beetles
Creature - Insect
Trample

Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
5 / 5
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{G}
Dryad Greenseeker
Creature - Dryad
{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
1 / 3
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{U}{U}
Flood of Recollection
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
{4}{U}{U}
Flood of Tears
Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}{G}{U}{U}
Frilled Mystic
Creature - Elf Lizard Wizard
Flash

When Frilled Mystic enters the battlefield, you may counter target spell.
3 / 2
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
{3}{U}{U}
Guardian of Tazeem
Creature - Sphinx
Flying

Landfall -- Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
4 / 5
{G/U}{ // }{1}{G}{U}
Incubation // Incongruity
Sorcery // Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.



Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{G}
Khalni Heart Expedition
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.

Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{2}{G}{G}
Leyline of Abundance
Enchantment
If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.

Whenever you tap a creature for mana, add an additional {G}.

{6}{G}{G}: Put a +1/+1 counter on each creature you control.
{1}{G}
Llanowar Scout
Creature - Elf Scout
{T}: You may put a land card from your hand onto the battlefield.
1 / 3
{4}{U}
Meloku the Clouded Mirror
Legendary Creature - Moonfolk Wizard
Flying

{1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
2 / 4
{X}{U}{U}
Mind Spring
Sorcery
Draw X cards.
{3}{G}{U}
Momir Vig, Simic Visionary
Legendary Creature - Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
2 / 2
{1}{G}{U}{U}
Mystic Snake
Creature - Snake
Flash

When Mystic Snake enters the battlefield, counter target spell.
2 / 2
{1}{U}
Negate
Instant
Counter target noncreature spell.
{2}{G}
Nissa's Pilgrimage
Sorcery
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
{1}{U}
Oboro Breezecaller
Creature - Moonfolk Wizard
Flying

{2}, Return a land you control to its owner's hand: Untap target land.
1 / 1
{4}{G}{G}
Oran-Rief Hydra
Creature - Hydra
Trample

Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
5 / 5
{1}{U}{U}
Polymorphist's Jest
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
{2}{U}
Portal Mage
Creature - Human Wizard
Flash

When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)
2 / 2
{4}{G}{G}
Rampaging Baloths
Creature - Beast
Trample

Landfall -- Whenever a land you control enters, you may create a 4/4 green Beast creature token.
6 / 6
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{X}{U}
Read the Runes
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
{1}{U}
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
{2}{G}
Reclamation Sage
Creature - Elf Shaman
When Reclamation Sage enters, you may destroy target artifact or enchantment.
2 / 1
{1}{G}
Regrowth
Sorcery
Return target card from your graveyard to your hand.
{2}{U}
Retreat to Coralhelm
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{G}
Sakura-Tribe Elder
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 / 1
{G}{U}
Simic Charm
Instant
Choose one --

• Target creature gets +3/+3 until end of turn.

• Permanents you control gain hexproof until end of turn.

• Return target creature to its owner's hand.
{3}{G}
Skyshroud Claim
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
{G}
Skyshroud Ranger
Creature - Elf Ranger
{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
1 / 1
{1}{U}
Snap
Instant
Return target creature to its owner's hand. Untap up to two lands.
{2}{U}
Soratami Rainshaper
Creature - Moonfolk Wizard
Flying

{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
2 / 1
{2}{U}{U}
Soratami Savant
Creature - Moonfolk Wizard
Flying

{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
2 / 2
{2}{G}
Springbloom Druid
Creature - Elf Druid
When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
1 / 1
{2}{G}
Sylvan Awakening
Sorcery
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
{3}{G}{U}
Tatyova, Benthic Druid
Legendary Creature - Merfolk Druid
Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
3 / 3
{6}{G}{G}
Terastodon
Creature - Elephant
When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9 / 9
{2}{U}{U}
Thwart
Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.

Counter target spell.
{U}
Turn Aside
Instant
Counter target spell that targets a permanent you control.
{2}{U}{U}
Vizier of Many Faces
Creature - Shapeshifter Cleric
You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.

Embalm {3}{U}{U}
0 / 0
{2}{U}{U}
Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
{3}{G}
Wilderness Reclamation
Enchantment
At the beginning of your end step, untap all lands you control.
{2}{G}
Wood Elves
Creature - Elf Scout
When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1 / 1
{1}{G}{G}
Yavimaya Elder
Creature - Human Druid
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

{2}, Sacrifice Yavimaya Elder: Draw a card.
2 / 1
{3}{G}{G}
Zendikar's Roil
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.