Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{0}
Accorder's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Ashnod's Battle Gear
Artifact
You may choose not to untap Ashnod's Battle Gear during your untap step.

{2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
{4}
Assault Suit
Artifact - Equipment
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip {3}
{R}
Bellows Lizard
Creature - Lizard
{1}{R}: Bellows Lizard gets +1/+0 until end of turn.
1 / 1
{R}
Boots of Speed
Artifact - Equipment
Equipped creature gets +1/+0 and has haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{3}
Brawler's Plate
Artifact - Equipment
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{4}{R}{R}
Coalhauler Swine
Creature - Boar Beast
Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
4 / 4
{2}
Empyrial Plate
Artifact - Equipment
Equipped creature gets +1/+1 for each card in your hand.

Equip {2}
{3}{G}{ // }{1}{G}
Garenbrig Carver // Shield's Might
Creature - Human Warrior // Instant - Adventure




Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
3 / 2
{2}
Haunted Guardian
Artifact Creature - Construct
Defender, first strike
2 / 1
{4}
Haunted Plate Mail
Artifact - Equipment
Equipped creature gets +4/+4.

{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Helm of the Gods
Artifact - Equipment
Equipped creature gets +1/+1 for each enchantment you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{W}
Holy Armor
Enchantment - Aura
Enchant creature

Enchanted creature gets +0/+2.

{W}: Enchanted creature gets +0/+1 until end of turn.
{2}
Horned Helm
Artifact - Equipment
Equipped creature gets +1/+1 and has trample.

{G}{G}: Attach Horned Helm to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Kite Shield
Artifact - Equipment
Equipped creature gets +0/+3.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Leather Armor
Artifact - Equipment
Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Equip {0}. Activate only once each turn.
{4}
Living Armor
Artifact
{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
{3}
Magebane Armor
Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Mirror Shield
Artifact - Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{4}
Mourner's Shield
Artifact
Imprint -- When Mourner's Shield enters the battlefield, you may exile target card from a graveyard.

{2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
{3}
Nemesis Mask
Artifact - Equipment
All creatures able to block equipped creature do so.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{5}
Orbs of Warding
Artifact
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.
{1}
Peregrine Mask
Artifact - Equipment
Equipped creature has defender, flying, and first strike.

Equip {2}
{2}
Sacred Armory
Artifact
{2}: Target creature gets +1/+0 until end of turn.
{3}
Shambling Suit
Artifact Creature - Construct
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
* / 3
{1}
Shield of the Avatar
Artifact - Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Sigil of Valor
Artifact - Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Slagwurm Armor
Artifact - Equipment
Equipped creature gets +0/+6.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{1}
Stoneforge Masterwork
Artifact - Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.

Equip {2}
{2}
Vanguard's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{1}{W}
Veteran Armorer
Creature - Human Soldier
Other creatures you control get +0/+1.
2 / 2
{3}
Vulshok Battlegear
Artifact - Equipment
Equipped creature gets +3/+3.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Vulshok Gauntlets
Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)