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This deck wants to ramp into big, hard to deal with dinosaurs. Marauding Raptor is a powerhouse in this deck, ramping us into our big threats and also triggering our enrage creature, Ripjaw Raptor. Marauding Raptor also doesn't kill any of our creatures upon entry, as the only creature with less than 2 toughness being Drover of the Mighty, but Drover will be a 3/3 anyway if the Raptor is on the battlefield. Ripjaw Raptor is very crucial in this deck, acting as both a big threat and a draw engine. Regisaur Alpha is one of my favorites, putting so much power onto the battlefield for little investment and giving our dinos haste, which works very well with Ghalta, Primal Hunger. Carnage Tyrant is a given in any dinosaur deck, it's soooo difficult to deal with and it forces control opponents to either wipe the board or just die. Shifting Ceratops is also one of our control hosers, while also being just a big threat. Commune with Dinosaurs is our ideal turn 1 play, insuring our future land drops or securing a big threat on curve. Savage Stomp is a great interaction piece, and has the added benefit of pumping our dinos and triggering enrage on our Ripjaw Raptor. The only cards I haven't really talked about are Rampaging Ferocidon and Thrashing Brontodon, which are both thicc turn 3 plays while also giving the deck more reach against go wide strategies and enchantment/artifact strategies. I'm still not completely sold on Raging Swordtooth, but I like the thicc trampling body, and the mini creature wipe that also triggers Ripjaw Raptor is an added benefit.

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XLN

¡Este mazo parece ser legal para Modern!

Turno: Your life: Opponent's life: Poison counters:
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