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This deck is all about getting lots of counters (see Word Soup custom section) onto Kathril, Aspect Walker or Skullbriar, the Walking Grave. Then, you swing out really big and try and drop people's life totals down to zero. The below stuff is how to best optimise that word soup. Because sometimes, the game progresses in such a way that you get a turn 1 drop of Dreadmalkin or Banehound or a Bassara Tower Archer and they die early on, which means you don't want their menace / lifelink (remember you can't pick up Haste with Kathril!) or hexproof & reach respectively. Then midgame, you find a way to tutor for another card and dump it straight into your graveyard, so you'll want to avoid overlap. The best combo is with Zetalpa and Bassara Archer, because then you've got a 10/10 indestructible, hexproof, doublestrike commander. That scares people. But sometimes people play graveyard hate and you lose Zetalpa, Primal Dawn, or you draw Akroma, Angel of Wrath or Sunblade Angel early instead with general milling off the top of your library. These 4 combos are to help you figure out what is the best way around it all. Either Akroma for trample or Sunblade to give you a basis of 4 buffs (the only difference on them in terms of being in the graveyard is Akroma has trample, Sunblade has lifelink).
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Gets +7/+7, indestructible and Hexproof to be really resistant to removal
Zetalpa, Primal Dawn 1st (for Flying, double strike, vigilance, trample, indestructible) and Bassara Tower Archer (hexproof, reach)
Net gain - +7/+7, flying, double strike, vigilance, trample, indestructible, hexproof, reach (give reach to another creature on the board)
At this point, you're looking for Vampire Nighthawk (deathtouch, lifelink) and Dreadmalkin for menace
Zetalpa, Primal Dawn 1st (for Flying, double strike, vigilance, trample, indestructible) then second Vampire Nighthawk (flying, deathtouch, lifelink)
Net gain - +7/+7, flying, double strike, vigilance, trample, indestructible, deathtouch, lifelink
At this point, you'd then be looking for Bassara Tower Archer to get the hexproof, and Dreadmalkin for menace
Akroma, Angel of Wrath (Flying, first strike, vigilance, trample) and Oketra the True (doublestrike, indestructible)
Net gain - +6/+6, flying, first strike, vigilance, trample, doublestrike, indestructible.
Next goals - Kunoros, Hound of Athreos for menace, lifelink
Honestly, this is like a last resort. I prefer trample over lifelink, but if you're in dire straights and you need hp, lifelink is sometimes better than trample
Sunblade (Flying, first strike, vigilance, lifelink) and Oketra the True (doublestrike, indestructible)
Net gain - +6/+6, flying, first strike, vigilance, lifelink, doublestrike, indestructible
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Indestructible - Oketra the True, Zetalpa, Primal Dawn and Karametra, God of Harvests
Hexproof - Slippery Bogbonder, Bassara Tower Archer
Double Strike - Oketra, Zetalpa
Deathtouch - Void Beckoner, Vampire Nighthawk
Trample - Doom Whisperer, Akroma, Titanoth Rex, Zetalpa
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 6 | June 24, 2022 | Wombat_Matt_3 | |||
Revision 5 | June 23, 2022 | Wombat_Matt_3 | ||||
Revision 4 | July 29, 2021 | Wombat_Matt_3 | ||||
Revision 3 | October 13, 2020 | Wombat_Matt_3 | ||||
Revision 2 | October 13, 2020 | Wombat_Matt_3 | ||||
Revision 1 | October 13, 2020 | Wombat_Matt_3 |