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Select Main Deck Cards

{3}
Braidwood Cup
Artifact
{T}: You gain 1 life.
{3}
Braidwood Cup
Artifact
{T}: You gain 1 life.
{3}
Braidwood Cup
Artifact
{T}: You gain 1 life.
{3}
Braidwood Cup
Artifact
{T}: You gain 1 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact

{T}: Target player loses 5 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact

{T}: Target player loses 5 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact

{T}: Target player loses 5 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact

{T}: Target player loses 5 life.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{1}
Fountain of Renewal
Artifact
At the beginning of your upkeep, you gain 1 life.

{3}, Sacrifice Fountain of Renewal: Draw a card.
{1}
Fountain of Renewal
Artifact
At the beginning of your upkeep, you gain 1 life.

{3}, Sacrifice Fountain of Renewal: Draw a card.
{1}
Fountain of Renewal
Artifact
At the beginning of your upkeep, you gain 1 life.

{3}, Sacrifice Fountain of Renewal: Draw a card.
{1}
Fountain of Renewal
Artifact
At the beginning of your upkeep, you gain 1 life.

{3}, Sacrifice Fountain of Renewal: Draw a card.
{0}
Fountain of Youth
Artifact
{2}, {T}: You gain 1 life.
{0}
Fountain of Youth
Artifact
{2}, {T}: You gain 1 life.
{0}
Fountain of Youth
Artifact
{2}, {T}: You gain 1 life.
{0}
Fountain of Youth
Artifact
{2}, {T}: You gain 1 life.
{2}
Golem's Heart
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
{2}
Golem's Heart
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
{2}
Golem's Heart
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
{2}
Golem's Heart
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
{0}
Phyrexian Walker
Artifact Creature - Phyrexian Construct
0 / 3
{0}
Phyrexian Walker
Artifact Creature - Phyrexian Construct
0 / 3
{0}
Phyrexian Walker
Artifact Creature - Phyrexian Construct
0 / 3
{0}
Phyrexian Walker
Artifact Creature - Phyrexian Construct
0 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Steel Wall
Artifact Creature - Wall
Defender (This creature can't attack.)
0 / 4
{1}
Steel Wall
Artifact Creature - Wall
Defender (This creature can't attack.)
0 / 4
{1}
Steel Wall
Artifact Creature - Wall
Defender (This creature can't attack.)
0 / 4
{1}
Steel Wall
Artifact Creature - Wall
Defender (This creature can't attack.)
0 / 4
{2}
Sun Droplet
Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
{2}
Sun Droplet
Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
{2}
Sun Droplet
Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
{2}
Sun Droplet
Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}
Tanglebloom
Artifact
{1}, {T}: You gain 1 life.
{1}
Tanglebloom
Artifact
{1}, {T}: You gain 1 life.
{1}
Tanglebloom
Artifact
{1}, {T}: You gain 1 life.
{1}
Tanglebloom
Artifact
{1}, {T}: You gain 1 life.
{2}{B}
Wall of Limbs
Creature - Zombie Wall
Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
0 / 3
{2}{B}
Wall of Limbs
Creature - Zombie Wall
Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
0 / 3
{2}{B}
Wall of Limbs
Creature - Zombie Wall
Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
0 / 3
{2}{B}
Wall of Limbs
Creature - Zombie Wall
Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
0 / 3