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{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{3}{U}
Cloaked Siren
Creature - Siren
Flash (You may cast this spell any time you could cast an instant.)

Flying
3 / 2
{3}{U}
Cloaked Siren
Creature - Siren
Flash (You may cast this spell any time you could cast an instant.)

Flying
3 / 2
{2}{U}{U}
Countermand
Instant
Counter target spell. Its controller mills four cards.
{2}{U}{U}
Countermand
Instant
Counter target spell. Its controller mills four cards.
{1}{U}
Crosstown Courier
Creature - Vedalken
Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.
2 / 1
{U}
Dispel
Instant
Counter target instant spell.
{U}
Dispel
Instant
Counter target instant spell.
{U}
Dispel
Instant
Counter target instant spell.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{3}{U}
Elgaud Shieldmate
Creature - Human Soldier
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
2 / 3
{2}{U}
Enclave Elite
Creature - Merfolk Soldier
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2 / 2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Murmuring Phantasm
Creature - Spirit
Defender
0 / 5
{1}{U}
Murmuring Phantasm
Creature - Spirit
Defender
0 / 5
{1}{U}
Murmuring Phantasm
Creature - Spirit
Defender
0 / 5
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{3}{U}
Nephalia Seakite
Creature - Bird
Flash (You may cast this spell any time you could cast an instant.)

Flying
2 / 3
{1}{U}{U}
Neurok Invisimancer
Creature - Human Wizard
Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
2 / 1
{U}{U}
Nullify
Instant
Counter target creature or Aura spell.
{U}{U}
Nullify
Instant
Counter target creature or Aura spell.
{U}{U}
Nullify
Instant
Counter target creature or Aura spell.
{3}{U}{U}
Prescient Chimera
Creature - Chimera
Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
3 / 4
{2}{U}
Stealer of Secrets
Creature - Human Rogue
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
2 / 2
{2}{U}
Tandem Lookout
Creature - Human Scout
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2 / 1
{3}{U}
Thassa's Emissary
Enchantment Creature - Crab
Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.
3 / 3
{U}
Triton Shorestalker
Creature - Merfolk Rogue
Triton Shorestalker can't be blocked.
1 / 1
{U}
Triton Shorestalker
Creature - Merfolk Rogue
Triton Shorestalker can't be blocked.
1 / 1
{1}{W/U}{W/U}
Vassal Soul
Creature - Spirit
Flying
2 / 2

{U}
Annul
Instant
Counter target artifact or enchantment spell.
{U}
Annul
Instant
Counter target artifact or enchantment spell.
{U}
Annul
Instant
Counter target artifact or enchantment spell.
{U}
Annul
Instant
Counter target artifact or enchantment spell.
{2}{U}{U}
Countermand
Instant
Counter target spell. Its controller mills four cards.
{2}{U}{U}
Countermand
Instant
Counter target spell. Its controller mills four cards.
{1}{U}
Crosstown Courier
Creature - Vedalken
Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.
2 / 1
{U}
Dispel
Instant
Counter target instant spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{U}{U}
Nullify
Instant
Counter target creature or Aura spell.
{U}
Outwit
Instant
Counter target spell that targets a player.
{U}
Outwit
Instant
Counter target spell that targets a player.
{U}
Outwit
Instant
Counter target spell that targets a player.
{U}
Outwit
Instant
Counter target spell that targets a player.
{2}{U}
Stealer of Secrets
Creature - Human Rogue
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
2 / 2
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{1}{U}
Volrath's Curse
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.

{1}{U}: Return Volrath's Curse to its owner's hand.
{1}{U}
Volrath's Curse
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.

{1}{U}: Return Volrath's Curse to its owner's hand.