Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
2 /
1
{1}{U}
Brineborn Cutthroat
Creature - Merfolk Pirate
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
2 /
1
{1}{U}
Brineborn Cutthroat
Creature - Merfolk Pirate
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
2 /
1
{1}{U}
Brineborn Cutthroat
Creature - Merfolk Pirate
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
2 /
1
{U/B}{U/B}
Cunning Nightbonder
Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
2 /
2
{U/B}{U/B}
Cunning Nightbonder
Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
2 /
2
{U/B}{U/B}
Cunning Nightbonder
Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
2 /
2
{U/B}{U/B}
Cunning Nightbonder
Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
2 /
2
{U}{U}
Essence Capture
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
{U}{U}
Essence Capture
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}{G}{U}{U}
Frilled Mystic
Creature - Elf Lizard Wizard
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
3 /
2
{G}{G}{U}{U}
Frilled Mystic
Creature - Elf Lizard Wizard
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
3 /
2
{G}{G}{U}{U}
Frilled Mystic
Creature - Elf Lizard Wizard
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
3 /
2
{G}{G}{U}{U}
Frilled Mystic
Creature - Elf Lizard Wizard
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
3 /
2
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
{X}{G}{U}
Hydroid Krasis
Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
0 /
0
{X}{G}{U}
Hydroid Krasis
Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
0 /
0
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Omen of the Sea
Enchantment
Flash
When Omen of the Sea enters the battlefield, scry 2, then draw a card.
{2}{U}, Sacrifice Omen of the Sea: Scry 2.
{1}{U}
Omen of the Sea
Enchantment
Flash
When Omen of the Sea enters the battlefield, scry 2, then draw a card.
{2}{U}, Sacrifice Omen of the Sea: Scry 2.
{1}{U}
Omen of the Sea
Enchantment
Flash
When Omen of the Sea enters the battlefield, scry 2, then draw a card.
{2}{U}, Sacrifice Omen of the Sea: Scry 2.
{1}{U}
Omen of the Sea
Enchantment
Flash
When Omen of the Sea enters the battlefield, scry 2, then draw a card.
{2}{U}, Sacrifice Omen of the Sea: Scry 2.
{U}
Opt
Instant
Scry 1.
Draw a card.
{U}
Opt
Instant
Scry 1.
Draw a card.
{U}
Opt
Instant
Scry 1.
Draw a card.
{3}{G}{U}
Prophet of Kruphix
Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
2 /
3
{3}{G}{U}
Prophet of Kruphix
Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
2 /
3
{U}
Spectral Sailor
Creature - Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.
1 /
1
{U}
Spectral Sailor
Creature - Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.
1 /
1
{U}
Spectral Sailor
Creature - Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.
1 /
1
{U}
Spectral Sailor
Creature - Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.
1 /
1
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
{X}{U}{U}
Thassa's Intervention
Instant
Choose one --
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice {X}.
--
Thornwood Falls
Land
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}.
--
Thornwood Falls
Land
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{1}{G}
Wildborn Preserver
Creature - Elf Archer
Flash
Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.
2 /
2
{1}{G}
Wildborn Preserver
Creature - Elf Archer
Flash
Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.