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Select Main Deck Cards

{4}
Aetherflux Reservoir
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
{1}
Ashnod's Transmogrant
Artifact
{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
{3}{U}{U}
Baral's Expertise
Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
--
Blighted Cataract
Land
{T}: Add {C}.

{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
--
Buried Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{1}
Chromatic Sphere
Artifact
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
{1}
Chromatic Star
Artifact
{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.
{0}
Claws of Gix
Artifact
{1}, Sacrifice a permanent: You gain 1 life.
{4}
Clock of Omens
Artifact
Tap two untapped artifacts you control: Untap target artifact.
{1}
Codex Shredder
Artifact
{T}: Target player mills a card. (They put the top card of their library into their graveyard.)

{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
{1}
Commander's Plate
Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander {3}

Equip {5}
{1}{U}
Courier's Capsule
Artifact
{1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards.
{X}{U}{U}
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{2}
Darksteel Pendant
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

{1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{0}
Delif's Cone
Artifact
{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
{1}{U}
Deranged Assistant
Creature - Human Wizard
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
1 / 1
{2}{U}
Emry, Lurker of the Loch
Legendary Creature - Merfolk Wizard
This spell costs {1} less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, mill four cards.

{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
1 / 2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}
Flight Spellbomb
Artifact
{T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.

When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
{1}{U}{U}
Grand Architect
Creature - Vedalken Artificer
Other blue creatures you control get +1/+1.

{U}: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 / 3
--
Guildless Commons
Land
Guildless Commons enters the battlefield tapped.

When Guildless Commons enters the battlefield, return a land you control to its owner's hand.

{T}: Add {C}{C}.
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.

{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{3}{U}
Illusionist's Stratagem
Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.
{7}
Ingenuity Engine
Artifact
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

{1}, {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand.
--
Inventors' Fair
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

{T}: Add {C}.

{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}{U}{U}
Jace, Wielder of Mysteries
Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

-8: Draw seven cards. Then if your library has no cards in it, you win the game.
L: 4
{0}
Jeweled Lotus
Artifact
{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
{2}
Key to the City
Artifact
{T}, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
--
Labyrinth of Skophos
Land
{T}: Add {C}.

{4}, {T}: Remove target attacking or blocking creature from combat.
{1}
Merchant's Dockhand
Artifact Creature - Construct
{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1 / 2
{11}
Metalwork Colossus
Artifact Creature - Construct
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
10 / 10
{2}
Millikin
Artifact Creature - Construct
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
0 / 1
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{6}
Mindslaver
Legendary Artifact
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
{3}
Mirage Mirror
Artifact
{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
{2}{U}
Mirran Spy
Creature - Drone
Flying

Whenever you cast an artifact spell, you may untap target creature.
1 / 3
{2}{U}
Mirrodin Besieged
Enchantment
As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.

• Mirran -- Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.

• Phyrexian -- At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
--
Mystic Sanctuary
Land - Island
({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
{2}
Neurok Stealthsuit
Artifact - Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.)

{U}{U}: Attach Neurok Stealthsuit to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{5}
Orbs of Warding
Artifact
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{3}{U}
Padeem, Consul of Innovation
Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
1 / 4
{3}{U}
Paradoxical Outcome
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
{2}
Perpetual Timepiece
Artifact
{T}: Mill two cards.

{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
{1}{U}
Riddlesmith
Creature - Human Artificer
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
2 / 1
{5}
Ring of Three Wishes
Artifact
Ring of Three Wishes enters the battlefield with three wish counters on it.

{5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.
{1}{U}
Sage of Lat-Nam
Creature - Human Artificer
{T}, Sacrifice an artifact: Draw a card.
1 / 2
{2}{U}
Sai, Master Thopterist
Legendary Creature - Human Artificer
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

{1}{U}, Sacrifice two artifacts: Draw a card.
1 / 4
{3}
Scrap Trawler
Artifact Creature - Construct
Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
3 / 2
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Sequestered Stash
Land
{T}: Add {C}.

{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
{3}
Shimmer Myr
Artifact Creature - Myr
Flash

You may cast artifact spells as though they had flash.
2 / 2
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{6}
Soul of New Phyrexia
Artifact Creature - Phyrexian Avatar
Trample

{5}: Permanents you control gain indestructible until end of turn.

{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
6 / 6
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{5}
Tamiyo's Journal
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
{4}{U}
Temporal Fissure
Sorcery
Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 / 3
{3}
Thousand-Year Elixir
Artifact
You may activate abilities of creatures you control as though those creatures had haste.

{1}, {T}: Untap target creature.
{1}
Traveler's Amulet
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{4}
Traxos, Scourge of Kroog
Legendary Artifact Creature - Construct
Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
7 / 7
{4}
Treasure Keeper
Artifact Creature - Construct
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3 / 3
--
Urza's Saga
Enchantment Land - Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Urza's Saga gains "{T}: Add {C}."

II -- Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"

III -- Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
{1}
Wand of Vertebrae
Artifact
{T}: Mill a card.

{2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
--
War Room
Land
{T}: Add {C}.

{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
{X}{U}{U}{U}
Whir of Invention
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
{4}
Witchbane Orb
Artifact
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.

You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
{3}
Workshop Assistant
Artifact Creature - Construct
When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
1 / 2
--
Zhalfirin Void
Land
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {C}.