Print Options

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Select Main Deck Cards

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Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 / 1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 / 1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 / 1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 / 1
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{7}
Platinum Angel
Artifact Creature - Angel
Flying

You can't lose the game and your opponents can't win the game.
4 / 4
{7}
Platinum Angel
Artifact Creature - Angel
Flying

You can't lose the game and your opponents can't win the game.
4 / 4
{6}{U}{U}
Qumulox
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying
5 / 4
{6}{U}{U}
Qumulox
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying
5 / 4
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{7}{W}{W}{W}
Soulscour
Sorcery
Destroy all nonartifact permanents.
{7}{W}{W}{W}
Soulscour
Sorcery
Destroy all nonartifact permanents.
{7}{W}{W}{W}
Soulscour
Sorcery
Destroy all nonartifact permanents.
{7}{W}{W}{W}
Soulscour
Sorcery
Destroy all nonartifact permanents.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.