Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 /
0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 /
0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 /
0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 /
0
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 /
1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 /
1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 /
1
{1}
Myr Servitor
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
1 /
1
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 /
2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 /
2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 /
2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{7}
Platinum Angel
Artifact Creature - Angel
Flying
You can't lose the game and your opponents can't win the game.
4 /
4
{7}
Platinum Angel
Artifact Creature - Angel
Flying
You can't lose the game and your opponents can't win the game.
4 /
4
{6}{U}{U}
Qumulox
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
5 /
4
{6}{U}{U}
Qumulox
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)