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Select Main Deck Cards

{2}{G}
Alpine Grizzly
Creature - Bear
4 / 2
{1}{G}{ // }{G}
Curious Pair // Treats to Share
Creature - Human Peasant // Sorcery - Adventure




Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
1 / 3
{2}{G}
Elvish Ranger
Creature - Elf Ranger
4 / 1
{3}{G}{ // }{1}{G}
Garenbrig Carver // Shield's Might
Creature - Human Warrior // Instant - Adventure




Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
3 / 2
{4}{G}
Garruk's Gorehorn
Creature - Beast
7 / 3
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 / 10
{5}
Glass Golem
Artifact Creature - Golem
6 / 2
{2}{G}{G}
Hum of the Radix
Enchantment
Each artifact spell costs {1} more to cast for each artifact its controller controls.
{G}{G}
Kalonian Tusker
Creature - Beast
3 / 3
{2}{G}
Katabatic Winds
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 / 5
{3}{G}
Muraganda Petroglyphs
Enchantment
Creatures with no abilities get +2/+2.
{G}
Norwood Ranger
Creature - Elf Scout Ranger
1 / 2
{2}{G}{G}
Nullhide Ferox
Creature - Beast
Hexproof

You can't cast noncreature spells.

{2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.

If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
6 / 6
{4}{G}
Panther Warriors
Creature - Cat Warrior
6 / 3
{4}{G}{G}
Primordial Sage
Creature - Spirit
Whenever you cast a creature spell, you may draw a card.
4 / 5
{4}{G}{G}
Primordial Wurm
Creature - Wurm
7 / 6
{5}
Prizefighter Construct
Artifact Creature - Construct
6 / 2
{4}{G}{G}{G}
Quilled Slagwurm
Creature - Phyrexian Wurm
8 / 8
{G}
Root Maze
Enchantment
Artifacts and lands enter the battlefield tapped.
{2}{G}{G}
Ruxa, Patient Professor
Legendary Creature - Bear Druid
Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
4 / 4
{G}{G}
Swordwise Centaur
Creature - Centaur Warrior
3 / 2
{1}{G}
Terrain Elemental
Creature - Elemental
3 / 2
{G}
Trained Jackal
Creature - Jackal
1 / 2
{5}{G}{ // }{3}{G}
Tuinvale Treefolk // Oaken Boon
Creature - Treefolk Druid // Sorcery - Adventure




Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
6 / 5
{4}{G}{G}
Vorstclaw
Creature - Elemental Horror
7 / 7
{G}
Willow Elf
Creature - Elf
1 / 1
{G}
Woodland Druid
Creature - Human Druid
1 / 2
{5}{G}{G}
Zendikar Resurgent
Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.