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Select Main Deck Cards

{7}{G}{G}
Arboretum Elemental
Creature - Elemental
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7 / 5
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{5}{W}
Archway Angel
Creature - Angel
Flying

When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
3 / 4
--
Archway Commons
Land
Archway Commons enters the battlefield tapped.

When Archway Commons enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
{2}{W}{U}
Ascended Lawmage
Creature - Vedalken Wizard
Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
3 / 2
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Baldur's Gate
Legendary Land - Gate
{T}: Add {C}.

{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
--
Basilisk Gate
Land - Gate
{T}: Add {C}.

{2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
--
Black Dragon Gate
Land - Gate
Black Dragon Gate enters the battlefield tapped.

As Black Dragon Gate enters the battlefield, choose a color other than black.

{T}: Add {B} or one mana of the chosen color.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
--
Botanical Plaza
Land
Botanical Plaza enters the battlefield tapped.

{T}: Add {G} or {W}.

{2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card.
{3}{G}
Cartographer's Survey
Sorcery
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
{W}{U}{B}{R}{G}
Child of Alara
Legendary Creature - Avatar
Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
6 / 6
{3}{G}
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
--
Citadel Gate
Land - Gate
Citadel Gate enters the battlefield tapped.

As Citadel Gate enters the battlefield, choose a color other than white.

{T}: Add {W} or one mana of the chosen color.
--
Cliffgate
Land - Gate
Cliffgate enters the battlefield tapped.

As Cliffgate enters the battlefield, choose a color other than red.

{T}: Add {R} or one mana of the chosen color.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{6}{G}{G}
Copper Host Crusher
Creature - Phyrexian Bear Rhino
Trample

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
8 / 8
{1}{U}{B}{R}
Cormela, Glamour Thief
Legendary Creature - Vampire Rogue
Haste

{1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells.

When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.
2 / 4
{1}{B}
Costly Plunder
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.
{5}{G}{G}
Cragplate Baloth
Creature - Beast
Kicker {2}{G}

This spell can't be countered.

Hexproof, haste

If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
6 / 6
{B}{R}{G}
Crew Captain
Creature - Human Warrior
Haste

Crew Captain has indestructible as long as it entered the battlefield this turn.
4 / 2
--
Crosis's Catacombs
Land - Lair
When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {U}, {B}, or {R}.
--
Darigaaz's Caldera
Land - Lair
When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {B}, {R}, or {G}.
{3}
Darksteel Ingot
Artifact
Indestructible

{T}: Add one mana of any color.
{B/G}{B/G}{B/G}{B/G}
Deathless Knight
Creature - Skeleton Knight
Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.
4 / 2
{2}{R}{R}
Desolation Giant
Creature - Giant
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)

When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
3 / 3
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.

{T}: Add {U} or {B}.
{2}{G}
District Guide
Creature - Elf Scout
When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
2 / 2
{5}
Door to Nothingness
Artifact
Door to Nothingness enters the battlefield tapped.

{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
{2}{W}{W}{U}{U}
Dream Trawler
Creature - Sphinx
Flying, lifelink

Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.

Whenever Dream Trawler attacks, draw a card.

Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
3 / 5
{1}{B}{G}
Dreg Mangler
Creature - Plant Zombie
Haste

Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3 / 3
--
Dromar's Cavern
Land - Lair
When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {W}, {U}, or {B}.
{2}{G}{U}
Eureka Moment
Instant
Draw two cards. You may put a land card from your hand onto the battlefield.
{5}{W}{B}
Exterminatus
Sorcery
Nonland permanents your opponents control lose indestructible until end of turn.

Destroy all nonland permanents.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{5}{R}
Furnace Host Charger
Creature - Phyrexian Giant
Haste

Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
5 / 5
{8}
Gate Colossus
Artifact Creature - Construct
This spell costs {1} less to cast for each Gate you control.

Gate Colossus can't be blocked by creatures with power 2 or less.

Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
8 / 8
{2}{G}
Gatebreaker Ram
Creature - Sheep
Gatebreaker Ram gets +1/+1 for each Gate you control.

As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
2 / 2
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender

When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 / 2
{2}{R}
Gates Ablaze
Sorcery
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.

When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Gond Gate
Land - Gate
Gates you control enter the battlefield untapped.

{T}: Add {C}.

{T}: Add one mana of any color that a Gate you control could produce.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.

{T}: Add {R} or {G}.
--
Heap Gate
Land - Gate
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{4}{B}{B}
Invasion of Fiora
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Fiora enters the battlefield, choose one or both --

• Destroy all legendary creatures.

• Destroy all nonlegendary creatures.
--
Marchesa, Resolute Monarch
Legendary Creature - Human Noble

Menace, deathtouch

Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.

At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.

{T}: Add {U} or {R}.
{1}{U}
Joint Exploration
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.)

Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
{2}{R}
Keldon Overseer
Creature - Human Warrior
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)

Haste

When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
3 / 1
{3}
Lantern of Revealing
Artifact
{T}: Add one mana of any color.

{4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
{5}{R}
Lava Serpent
Creature - Elemental Serpent
Haste

Cycling {2} ({2}, Discard this card: Draw a card.)
5 / 5
{U}{R}
Lightning Stormkin
Creature - Elemental Wizard
Flying

Haste (This creature can attack and {T} as soon as it comes under your control.)
2 / 2
--
Manor Gate
Land - Gate
Manor Gate enters the battlefield tapped.

As Manor Gate enters the battlefield, choose a color other than green.

{T}: Add {G} or one mana of the chosen color.
{2}{R}{W}
Markov Waltzer
Creature - Vampire
Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
1 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}
Navigation Orb
Artifact
{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{3}{W}{U}{B}
Nevinyrral, Urborg Tyrant
Legendary Creature - Zombie Wizard
Hexproof from artifacts, creatures, and enchantments

When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.

When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments.
3 / 6
{1}{B}{G}{U}
Nine-Fingers Keene
Legendary Creature - Human Rogue
Menace

Ward--Pay 9 life.

Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
4 / 4
{6}{W}{W}
Ondu Inversion
Sorcery
Destroy all nonland permanents.
--
Ondu Skyruins
Land

Ondu Skyruins enters the battlefield tapped.

{T}: Add {W}.
{G}
Open the Gates
Sorcery
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
{5}{R}{R}
Ore-Scale Guardian
Creature - Dragon
This spell costs {1} less to cast for each land card in your graveyard.

Flying, haste
4 / 4
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}{G}{G}{G}
Plated Crusher
Creature - Beast
Trample

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7 / 6
--
Racers' Ring
Land
Racers' Ring enters the battlefield tapped.

{T}: Add {R} or {G}.

{2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{B/R}{B/R}
Rakdos Shred-Freak
Creature - Human Berserker
Haste
2 / 1
{2}{R}{G}
Rampaging Geoderm
Creature - Dinosaur Beast
Trample, haste

Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.
3 / 3
{4}{G}
Ravenous Sailback
Creature - Dinosaur
When Ravenous Sailback enters the battlefield, choose one --

• Ravenous Sailback gains haste until end of turn.

• Destroy target artifact or enchantment.
3 / 4
{5}{W}{W}{ // }{3}{W}{W}
Realm-Cloaked Giant // Cast Off
Creature - Giant // Sorcery - Adventure
Vigilance



Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
7 / 7
{2}{U}{U}
Rewind
Instant
Counter target spell. Untap up to four lands.
--
Rith's Grove
Land - Lair
When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {R}, {G}, or {W}.
--
Rupture Spire
Land
Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
{4}{G}{U}
Sagu Mauler
Creature - Beast
Trample, hexproof

Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
6 / 6
{4}{G}{G}
Scaled Behemoth
Creature - Crocodile
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
6 / 7
--
Sea Gate
Land - Gate
Sea Gate enters the battlefield tapped.

As Sea Gate enters the battlefield, choose a color other than blue.

{T}: Add {U} or one mana of the chosen color.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.

{T}: Add {G} or {W}.
{2}{W}
Selfless Glyphweaver
Creature - Human Cleric
Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.
2 / 3
--
Deadly Vanity
Sorcery

Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
2 / 3
{2}{U/R}{B}
Sewn-Eye Drake
Creature - Zombie Drake
Flying, haste
3 / 1
{2}{B}
Shadow Prophecy
Instant
Domain -- Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.

{T}: Add {G} or {U}.
{1}{R}{W}
Skyknight Legionnaire
Creature - Human Knight
Flying, haste
2 / 2
{7}
Sphinx of the Guildpact
Artifact Creature - Sphinx
Sphinx of the Guildpact is all colors.

Flying

Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
5 / 5
{5}{U}{U}
Spined Megalodon
Creature - Shark
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
5 / 7
--
Study Hall
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
{4}{W}{W}
Sunblast Angel
Creature - Angel
Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.
4 / 5
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{G}{U}
Tatyova, Benthic Druid
Legendary Creature - Merfolk Druid
Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
3 / 3
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
--
Transguild Promenade
Land
Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
--
Treva's Ruins
Land - Lair
When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {G}, {W}, or {U}.
{3}{G}{G}
Tyrranax Atrocity
Creature - Phyrexian Dinosaur
Haste

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
4 / 4
{3}{G}{U}
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
{B}
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{2}{B}
Virtus's Maneuver
Sorcery
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
{1}{G}
Yavimaya Iconoclast
Creature - Elf
Kicker {R} (You may pay an additional {R} as you cast this spell.)

Trample

When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
3 / 2