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{2}{R}{R}{R}
Apocalypse
Sorcery
Exile all permanents. You discard your hand.
--
Archaeological Dig
Land
{T}: Add {C}.

{T}, Sacrifice Archaeological Dig: Add one mana of any color.
{6}{B}{B}
Avatar of Woe
Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

{T}: Destroy target creature. It can't be regenerated.
6 / 5
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
{2}{R}{R}
Bedlam
Enchantment
Creatures can't block.
{2}{B}{B}
Befoul
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
{5}
Belbe's Portal
Artifact
As Belbe's Portal enters the battlefield, choose a creature type.

{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
{3}{B}{B}{R}{R}
Bladewing the Risen
Legendary Creature - Zombie Dragon
Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

{B}{R}: Dragon creatures get +1/+1 until end of turn.
4 / 4
--
Bog Wreckage
Land
Bog Wreckage enters the battlefield tapped.

{T}: Add {B}.

{T}, Sacrifice Bog Wreckage: Add one mana of any color.
{6}
Brass Herald
Artifact Creature - Golem
As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.
2 / 2
{6}{R}{R}
Brimstone Dragon
Creature - Dragon
Flying, haste
6 / 6
{2}{B}
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
{1}{B}
Cannibalize
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
{4}{B}{R}
Cauldron Dance
Instant
Cast this spell only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
{1}
Chromatic Sphere
Artifact
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
--
Cinder Marsh
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
{2}{B}
Coercion
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
{4}{R}
Covetous Dragon
Creature - Dragon
Flying

When you control no artifacts, sacrifice Covetous Dragon.
6 / 5
{6}{R}{R}{R}
Crimson Hellkite
Creature - Dragon
Flying

{X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
6 / 6
{R}
Crown of Flames
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.

{R}: Return Crown of Flames to its owner's hand.
{B}{B}{B}
Cruel Bargain
Sorcery
Draw four cards. You lose half your life, rounded up.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}{B}
Death Stroke
Sorcery
Destroy target tapped creature.
{3}{B}
Diabolic Servitude
Enchantment
When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.

When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.

When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
--
Dormant Volcano
Land
Dormant Volcano enters the battlefield tapped.

When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.

{T}: Add {C}{R}.
{16}
Draco
Artifact Creature - Dragon
Domain -- This spell costs {2} less to cast for each basic land type among lands you control.

Flying

Domain -- At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
9 / 9
{5}
Dragon Arch
Artifact
{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
{5}{R}{R}
Dragon Mage
Creature - Dragon Wizard
Flying

Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
5 / 5
{4}{R}{R}
Dragon Roost
Enchantment
{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
{2}{R}{R}
Dragon Whelp
Creature - Dragon
Flying

{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
2 / 3
{8}{R}
Dragonstorm
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{5}{B}{B}
Ebon Dragon
Creature - Dragon
Flying

When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
5 / 4
--
Everglades
Land
Everglades enters the battlefield tapped.

When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.

{T}: Add {C}{B}.
{B}
Fatal Blow
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
{2}{R}
Fervor
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
{R}{R}
Final Fortune
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
{6}{R}{R}{R}
Fire Dragon
Creature - Dragon
Flying

When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
6 / 6
{1}{R}{R}
Fire Drake
Creature - Drake
Flying

{R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
1 / 2
{R}
Firebreathing
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.
{R}
Goblin Guide
Creature - Goblin Scout
Haste

Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
2 / 2
{5}{R}{R}
Imperial Hellkite
Creature - Dragon
Flying

Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
6 / 6
{4}
Jayemdae Tome
Artifact
{4}, {T}: Draw a card.
{2}{R}{R}
Jeska, Warrior Adept
Legendary Creature - Human Barbarian Warrior
First strike, haste

{T}: Jeska, Warrior Adept deals 1 damage to any target.
3 / 1
{4}{R}{R}
Kamahl, Pit Fighter
Legendary Creature - Human Barbarian
Haste (This creature can attack and {T} as soon as it comes under your control.)

{T}: Kamahl, Pit Fighter deals 3 damage to any target.
6 / 1
{2}{R}{R}
Lava Hounds
Creature - Dog
Haste

When Lava Hounds enters the battlefield, it deals 4 damage to you.
4 / 4
{7}
Lotus Guardian
Artifact Creature - Dragon
Flying

{T}: Add one mana of any color.
4 / 4
{0}
Lotus Petal
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
--
Lotus Vale
Land
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add three mana of any one color.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{R}
Mark of Fury
Enchantment - Aura
Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.
--
Mercadian Bazaar
Land
Mercadian Bazaar enters the battlefield tapped.

{T}: Put a storage counter on Mercadian Bazaar.

{T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way.
{3}{B}{B}{B}
Minion of the Wastes
Creature - Minion
Trample

As Minion of the Wastes enters the battlefield, pay any amount of life.

Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
* / *
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{B}
Ostracize
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
{X}{R}
Outmaneuver
Instant
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
{6}
Planar Portal
Artifact
{6}, {T}: Search your library for a card, put that card into your hand, then shuffle.
--
Polluted Mire
Land
Polluted Mire enters the battlefield tapped.

{T}: Add {B}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{5}
Predator, Flagship
Legendary Artifact
{2}: Target creature gains flying until end of turn.

{5}, {T}: Destroy target creature with flying.
{2}{B}
Priest of Gix
Creature - Phyrexian Human Cleric Minion
When Priest of Gix enters the battlefield, add {B}{B}{B}.
2 / 1
{2}{R}{R}
Rathi Dragon
Creature - Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.
5 / 5
--
Rhystic Cave
Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
{2}{B}
Rhystic Tutor
Sorcery
Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.
{3}{R}{R}{R}
Rorix Bladewing
Legendary Creature - Dragon
Flying, haste
6 / 5
{4}{R}{R}
Shivan Dragon
Creature - Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.
5 / 5
--
Shivan Gorge
Legendary Land
{T}: Add {C}.

{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
--
Smoldering Crater
Land
Smoldering Crater enters the battlefield tapped.

{T}: Add {R}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{R}
Sneak Attack
Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
--
Spawning Pool
Land
Spawning Pool enters the battlefield tapped.

{T}: Add {B}.

{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
--
Subterranean Hangar
Land
Subterranean Hangar enters the battlefield tapped.

{T}: Put a storage counter on Subterranean Hangar.

{T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{9}
Teeka's Dragon
Artifact Creature - Dragon
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
5 / 5
--
Thran Quarry
Land
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.

{T}: Add one mana of any color.
{2}{R}
Threaten
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
{5}{R}
Thundermare
Creature - Elemental Horse
Haste (This creature can attack and {T} as soon as it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.
5 / 5
{5}{B}{R}
Tsabo Tavoc
Legendary Creature - Phyrexian Horror
First strike, protection from legendary creatures

{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.
7 / 4
--
Undiscovered Paradise
Land
{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
--
Urborg Volcano
Land
Urborg Volcano enters the battlefield tapped.

{T}: Add {B} or {R}.
{6}
Urza's Blueprints
Artifact
Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{T}: Draw a card.
{6}{B}{R}
Vampiric Dragon
Creature - Vampire Dragon
Flying

Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.

{1}{R}: Vampiric Dragon deals 1 damage to target creature.
5 / 5
{4}{R}{R}
Volcanic Dragon
Creature - Dragon
Flying, haste
4 / 4
{6}
Well of Discovery
Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
--
Wintermoon Mesa
Land
Wintermoon Mesa enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.

{2}{B}{B}
Abyssal Specter
Creature - Specter
Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.
2 / 3
{R}{R}{R}
Ball Lightning
Creature - Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.
6 / 1
{1}{B}
Bog Imp
Creature - Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 / 1
{1}
Codex Shredder
Artifact
{T}: Target player mills a card. (They put the top card of their library into their graveyard.)

{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
{3}{R}{R}
Conquer
Enchantment - Aura
Enchant land

You control enchanted land.
{3}{B}
Despoil
Sorcery
Destroy target land. Its controller loses 2 life.
{X}{R}
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
{2}{B}{B}
Eastern Paladin
Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target green creature.
3 / 3
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{2}
Millstone
Artifact
{2}, {T}: Target player mills two cards.
{B}
Rampart Crawler
Creature - Lizard Mercenary
Rampart Crawler can't be blocked by Walls.
1 / 1
{4}{B}{B}{B}{B}
Reiver Demon
Creature - Demon
Flying

When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
6 / 6
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{2}{B}{B}
Western Paladin
Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target white creature.
3 / 3