Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
{R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
0 /
1
{2}{R}
Battle Frenzy
Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
{G}
Brown Ouphe
Creature - Ouphe
{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
1 /
1
{G}
Brown Ouphe
Creature - Ouphe
{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
1 /
1
{1}{R}{G}
Centaur Archer
Creature - Centaur Archer
{T}: Centaur Archer deals 1 damage to target creature with flying.
3 /
2
{1}{R}{G}
Centaur Archer
Creature - Centaur Archer
{T}: Centaur Archer deals 1 damage to target creature with flying.
3 /
2
{1}{R}{G}
Centaur Archer
Creature - Centaur Archer
{T}: Centaur Archer deals 1 damage to target creature with flying.
3 /
2
{3}{R}{R}
Conquer
Enchantment - Aura
Enchant land
You control enchanted land.
{3}{R}{R}
Conquer
Enchantment - Aura
Enchant land
You control enchanted land.
{3}{R}{R}
Conquer
Enchantment - Aura
Enchant land
You control enchanted land.
{3}{R}{R}
Conquer
Enchantment - Aura
Enchant land
You control enchanted land.
{2}{R}{R}
Dwarven Armory
Enchantment
{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
{2}{G}
Fyndhorn Elder
Creature - Elf Druid
{T}: Add {G}{G}.
1 /
1
{2}{G}
Fyndhorn Elder
Creature - Elf Druid
{T}: Add {G}{G}.
1 /
1
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{1}{R}{G}
Giant Trap Door Spider
Creature - Spider
{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
2 /
3
{1}{R}{G}
Giant Trap Door Spider
Creature - Spider
{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
2 /
3
{3}{R}{R}
Karplusan Yeti
Creature - Yeti
{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
3 /
3
{R}
Mountain Goat
Creature - Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 /
1
{R}
Mountain Goat
Creature - Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 /
1
{R}
Mountain Goat
Creature - Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 /
1
{R}
Mountain Goat
Creature - Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 /
1
{R}
Orcish Lumberjack
Creature - Orc
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
1 /
1
{R}
Orcish Lumberjack
Creature - Orc
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
1 /
1
{R}
Orcish Lumberjack
Creature - Orc
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
1 /
1
{R}
Orcish Lumberjack
Creature - Orc
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
1 /
1
{4}{R}
Orcish Squatters
Creature - Orc
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.