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Select Main Deck Cards

{2}
Aeolipile
Artifact
{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{3}{U}{U}{U}
Amnesia
Sorcery
Target player reveals their hand and discards all nonland cards.
{1}{U}{U}
Apprentice Wizard
Creature - Human Wizard
{U}, {T}: Add {C}{C}{C}.
0 / 1
{2}{U}{U}
Brine Hag
Creature - Hag
When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
2 / 2
{2}
Chaos Orb
Artifact
{1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 / 0
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature

You control enchanted creature.
{U}{U}
Counterspell
Instant
Counter target spell.
{4}
Dancing Scimitar
Artifact Creature - Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 / 5
{3}
Disrupting Scepter
Artifact
{3}, {T}: Target player discards a card. Activate only during your turn.
{2}{U}
Energy Flux
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
{1}{U}
Flash Counter
Instant
Counter target instant spell.
{2}{U}{U}
Ghost Ship
Creature - Spirit
Flying

{U}{U}{U}: Regenerate Ghost Ship.
2 / 4
{4}
Icy Manipulator
Artifact
{1}, {T}: Tap target artifact, creature, or land.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}
Ivory Tower
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
{4}
Jayemdae Tome
Artifact
{4}, {T}: Draw a card.
{4}{U}{U}
Mahamoti Djinn
Creature - Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
5 / 6
{2}{U}
Mana Short
Instant
Tap all lands target player controls and that player loses all unspent mana.
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
{U}{U}
Phantasmal Terrain
Enchantment - Aura
Enchant land

As Phantasmal Terrain enters the battlefield, choose a basic land type.

Enchanted land is the chosen type.
{4}{U}
Pirate Ship
Creature - Human Pirate
Pirate Ship can't attack unless defending player controls an Island.

{T}: Pirate Ship deals 1 damage to any target.

When you control no Islands, sacrifice Pirate Ship.
4 / 3
{X}{U}
Power Sink
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
{2}{U}
Prodigal Sorcerer
Creature - Human Wizard
{T}: Prodigal Sorcerer deals 1 damage to any target.
1 / 1
{1}{U}
Psychic Venom
Enchantment - Aura
Enchant land

Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
{X}{X}{U}
Recall
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
{U}
Reconstruction
Sorcery
Return target artifact card from your graveyard to your hand.
{1}{U}
Remove Soul
Instant
Counter target creature spell.
{5}{U}
Sea Serpent
Creature - Serpent
Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.
5 / 5
{X}{U}
Spell Blast
Instant
Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
{U}{U}
Sunken City
Enchantment
At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.

Blue creatures get +1/+1.
{5}
The Hive
Artifact
{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
{2}{U}
Time Elemental
Creature - Elemental
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.
0 / 2
{U}
Unstable Mutation
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{3}{U}{U}
Vesuvan Doppelganger
Creature - Shapeshifter
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
0 / 0
{3}{U}{U}
Water Elemental
Creature - Elemental
5 / 4