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Select Main Deck Cards

{U}{B}{R}
Anhelo, the Painter
Legendary Creature - Vampire Assassin
Deathtouch

The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
1 / 3
{U}
Annul
Instant
Counter target artifact or enchantment spell.
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{1}{U}
Assimilate Essence
Instant
Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
{U}{U}
Counterspell
Instant
Counter target spell.
{1}{U}
Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
{1}{U}{U}
Ertai's Scorn
Instant
This spell costs {U} less to cast if an opponent cast two or more spells this turn.

Counter target spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{2}{U}{B}{R}
In the Darkness Bind Them
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III -- Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV -- For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
{1}{B}
Infernal Grasp
Instant
Destroy target creature. You lose 2 life.
{1}{U}{B}{R}
Kess, Dissident Mage
Legendary Creature - Human Wizard
Flying

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
3 / 4
{4}{U}{B}{R}
Lord Xander, the Collector
Legendary Creature - Vampire Demon Noble
When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.

Whenever Lord Xander attacks, defending player mills half their library, rounded down.

When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.
6 / 6
{3}{U}{B}
Lord of the Nazgûl
Legendary Creature - Wraith Noble
Flying

Wraiths you control have protection from Ring-bearers.

Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
4 / 3
{1}{U}
Make Disappear
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Counter target spell unless its controller pays {2}.
{U}{B}{R}
Marchesa, Dealer of Death
Legendary Creature - Human Rogue
Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
3 / 4
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{B}
Nightscape Familiar
Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.

{1}{B}: Regenerate Nightscape Familiar.
1 / 1
{B}{R}
Rakdos Charm
Instant
Choose one --

• Exile target player's graveyard.

• Destroy target artifact.

• Each creature deals 1 damage to its controller.
{B}
Reanimate
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
{2}{U}{U}
Rite of Replication
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
{3}{U}{B}{R}
The Horus Heresy
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.

II -- Draw a card for each creature you control but don't own.

III -- Starting with you, each player chooses a creature. Destroy each creature chosen this way.
{U}
Thought Scour
Instant
Target player mills two cards.

Draw a card.
{U}
Wash Away
Instant
Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Counter target spell [that wasn't cast from its owner's hand].