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A Duskmantle Guildmage/Mindcrank combo modern peasant (up to 5 uncommons, rest commons) deck. It works as a combo/control; it tries to push back by countering/removing most threaths, while waiting for the combo pieces, which it can fish by using the transmute cards (Muddle the Mixture / Shred Memory). It can also use the same transmute cards to find an answer to most problems, by picking up one of the numerous removals or one of the singleton cards if needed. There's a single Ulamog's Crusher in case the combo fails and there's the need to push for damage, but it's unreliable and may be removed in successive revisions. The same can be said about Crypt Rats, which are here to act as a board clear.
|2-sided (coin flip)|
Double-click to open card details.
|Name||Hand||Turn 1||Turn 2||Turn 3||Turn 4||Turn 5||Turn 6||Turn 7||Turn 8||Turn 9||Turn 10|
|»||Revision 6||August 12, 2020||Gulnar13|
|Revision 5||August 4, 2020||Gulnar13|
|Revision 4||July 30, 2020||Gulnar13|
|Revision 3||July 30, 2020||Gulnar13|
|Revision 2||July 24, 2020||Gulnar13|
|Revision 1||July 24, 2020||Gulnar13|