Collision deals 6 damage to target creature with flying.
Target creature gets +4/+2 and gains trample until end of turn.
{1}{R/G}{ // }{R}{G}
Collision // Colossus
Instant // Instant
Collision deals 6 damage to target creature with flying.
Target creature gets +4/+2 and gains trample until end of turn.
{1}{R/G}{ // }{R}{G}
Collision // Colossus
Instant // Instant
Collision deals 6 damage to target creature with flying.
Target creature gets +4/+2 and gains trample until end of turn.
{1}{R/G}{ // }{R}{G}
Collision // Colossus
Instant // Instant
Collision deals 6 damage to target creature with flying.
Target creature gets +4/+2 and gains trample until end of turn.
{G/U}{W}
Crystallization
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.
{G/U}{W}
Crystallization
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.
{G/U}{W}
Crystallization
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.
{G/U}{W}
Crystallization
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.
{R/G}{R/G}{R/G}{R/G}{R/G}
Deus of Calamity
Creature - Spirit Avatar
Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
6 /
6
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{2}{R}
Exuberant Firestoker
Creature - Human Druid Shaman
At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker.
{T}: Add {C}.
1 /
1
{2}{R}
Exuberant Firestoker
Creature - Human Druid Shaman
At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker.
{T}: Add {C}.
1 /
1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}
Ghor-Clan Rampager
Creature - Beast
Trample
Bloodrush -- {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
4 /
4
--
Graypelt Refuge
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
--
Jungle Shrine
Land
Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.
--
Jungle Shrine
Land
Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.
{3}{R}{G}{W}
Meglonoth
Creature - Beast
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
6 /
6
{3}{R}{G}{W}
Meglonoth
Creature - Beast
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
6 /
6
{11}
Metalwork Colossus
Artifact Creature - Construct
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
10 /
10
{11}
Metalwork Colossus
Artifact Creature - Construct
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
10 /
10
{4}{G}
Mosstodon
Creature - Plant Elephant
{1}: Target creature with power 5 or greater gains trample until end of turn.
5 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{R}{G}{W}
Naya Charm
Instant
Choose one --
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
{R}{G}{W}
Naya Charm
Instant
Choose one --
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
--
Naya Panorama
Land
{T}: Add {C}.
{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.
--
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.
--
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.
{R}{W}
Swiftblade Vindicator
Creature - Human Soldier
Double strike, vigilance, trample
1 /
1
{R}{W}
Swiftblade Vindicator
Creature - Human Soldier
Double strike, vigilance, trample
1 /
1
{R}{W}
Swiftblade Vindicator
Creature - Human Soldier
Double strike, vigilance, trample
1 /
1
{R}{W}
Swiftblade Vindicator
Creature - Human Soldier
Double strike, vigilance, trample
1 /
1
{G}
Wild Nacatl
Creature - Cat Warrior
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
1 /
1
{G}
Wild Nacatl
Creature - Cat Warrior
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
1 /
1
{R}{G}{W}
Woolly Thoctar
Creature - Beast
5 /
4
{R}{G}{W}
Woolly Thoctar
Creature - Beast
5 /
4
{R}{G}{W}
Woolly Thoctar
Creature - Beast
5 /
4
{R}{G}{W}
Woolly Thoctar
Creature - Beast
5 /
4
{3}{R}{G}
Xenagos, God of Revels
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
6 /
5
{2}{R}{G}
Xenagos, the Reveler
Legendary Planeswalker - Xenagos
+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
0: Create a 2/2 red and green Satyr creature token with haste.
-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
L:
3
{2}{R}{G}
Xenagos, the Reveler
Legendary Planeswalker - Xenagos
+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
0: Create a 2/2 red and green Satyr creature token with haste.
-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.