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Central Cards: Master Transmuter, Sharding Sphinx, and Master of Etherium

The goal is to get out a Master Transmuter (hopefully sooner due to Etherium Sculptor) to cheaply play Sharding Sphinx, which can then start producing lots of thopters. Mask of riddles can help to make sure artifact creatures are getting hits in to proc Sharding Sphinx's effect. This will increase the Power/Toughness of Master of Etherium. Sphinx summoner, Faerie Mechanist, and Courier's capsule are used to ensure you can get the specific creatures you need.

In addition, Esperzoa is included to make use of Sharuum the Hegemon, Filigree Angel, and/or Enigma Sphinx's abilities as needed. Esperzoa can also be used with Sphinx summoner/Faerie Mechanist to get the machine running and provide redundant copies of artifact creatures central to the synergy.

Wall of Denial is included to give you some breathing space if needed. Executioner's Capsule is included to eliminate threats, though if facing a black heavy deck, you may want to swap in Ethersworn Adjudicator.

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