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{R}
Ancestral Anger
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.
--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{R}
Blazing Volley
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
{R}
Blisterspit Gremlin
Creature - Gremlin
{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.

Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
1 / 1
--
Bonders' Enclave
Land
{T}: Add {C}.

{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
{3}{R}
Burning Earth
Enchantment
Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.
--
Castle Embereth
Land
Castle Embereth enters the battlefield tapped unless you control a Mountain.

{T}: Add {R}.

{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
{1}{R}
Cathartic Reunion
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.
{3}
Champion's Helm
Artifact - Equipment
Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
{2}{R}
Cinder Pyromancer
Creature - Elemental Shaman
{T}: Cinder Pyromancer deals 1 damage to target player or planeswalker.

Whenever you cast a red spell, you may untap Cinder Pyromancer.
0 / 1
{1}{R}{R}
Claws of Valakut
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
{1}
Commander's Plate
Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander {3}

Equip {5}
{R}
Crash Through
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Draw a card.
{R}
Crimson Wisps
Instant
Target creature becomes red and gains haste until end of turn.

Draw a card.
{R}
Electrickery
Instant
Electrickery deals 1 damage to target creature you don't control.

Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
{1}{R}
Electrostatic Field
Creature - Wall
Defender

Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
0 / 4
{R}
End the Festivities
Sorcery
End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
{1}{R}
Erebor Flamesmith
Creature - Dwarf Artificer
Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent.
2 / 1
{R}
Expedite
Instant
Target creature gains haste until end of turn.

Draw a card.
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{5}{R}{R}{ // }{1}{R}
Fang Dragon // Forktail Sweep
Creature - Dragon // Sorcery - Adventure
Flying



Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)
6 / 3
{2}{R}
Fiery Inscription
Enchantment
When Fiery Inscription enters the battlefield, the Ring tempts you.

Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.
{1}{R}
Firebrand Archer
Creature - Human Archer
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
2 / 1
{1}{R}
Fists of Flame
Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
{2}{R}
Granite Grip
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{4}
Hammer of Nazahn
Legendary Artifact - Equipment
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.

Equipped creature gets +2/+0 and has indestructible.

Equip {4}
{1}{R}
Harsh Mentor
Creature - Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
2 / 2
{1}{R}
Immolation Shaman
Creature - Viashino Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.

{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
1 / 3
{1}{R}
Kessig Flamebreather
Creature - Human Shaman
Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
1 / 3
{1}{R}{R}
Mages' Contest
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
{2}{R}
Magus of the Wheel
Creature - Human Wizard
{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
3 / 3
{0}
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

{T}: Add {C}{C}.
{3}{R}
Manabarbs
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
--
Mikokoro, Center of the Sea
Legendary Land
{T}: Add {C}.

{2}, {T}: Each player draws a card.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{R}
Needle Drop
Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.

Draw a card.
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{2}{R}{R}
Ojer Axonil, Deepest Might
Legendary Creature - God
Trample

If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.

When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
4 / 4
--
Temple of Power
Land

(Transforms from Ojer Axonil, Deepest Might.)

{T}: Add {R}.

{2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
4 / 4
{R}
Overmaster
Sorcery
The next instant or sorcery spell you cast this turn can't be countered.

Draw a card.
{3}{R}
Past in Flames
Sorcery
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{R}
Pirate's Pillage
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}{R}{R}
Pyrohemia
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

{R}: Pyrohemia deals 1 damage to each creature and each player.
{2}{R}
Rampaging Ferocidon
Creature - Dinosaur
Menace

Players can't gain life.

Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
3 / 3
{R}
Renegade Tactics
Sorcery
Target creature can't block this turn.

Draw a card.
{1}{R}{R}
Repercussion
Enchantment
Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
{R}
Rile
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.

Draw a card.
{1}{R}
Roiling Vortex
Enchantment
At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.

Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.

{R}: Your opponents can't gain life this turn.
{2}
Ruby Medallion
Artifact
Red spells you cast cost {1} less to cast.
{2}{R}
Seize the Spoils
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{R}
Smash to Dust
Sorcery
Choose one --

• Destroy target artifact.

• Destroy target creature with defender.

• Smash to Dust deals 1 damage to each creature your opponents control.
{2}{R}
Spellshock
Enchantment
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
{R}
Spikefield Hazard
Instant
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
--
Spikefield Cave
Land

Spikefield Cave enters the battlefield tapped.

{T}: Add {R}.
{1}{R}
Stun
Instant
Target creature can't block this turn.

Draw a card.
{1}{R}{R}
Sulfuric Vortex
Enchantment
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.
{2}{R}
Tavern Brawler
Legendary Enchantment - Background
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
{4}
The One Ring
Legendary Artifact
Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
{1}{R}
Thermo-Alchemist
Creature - Human Shaman
Defender

{T}: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
0 / 3
{1}{R}
Thrill of Possibility
Instant
As an additional cost to cast this spell, discard a card.

Draw two cards.
{5}
Throne of Eldraine
Legendary Artifact
As Throne of Eldraine enters the battlefield, choose a color.

{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.

{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.
{1}{R}
Tibalt's Trickery
Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
{1}{R}
Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards.
{2}{R}
Unruly Catapult
Artifact Creature - Construct
Defender

{T}: Unruly Catapult deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Unruly Catapult.
0 / 4
{2}{R}{R}
Urabrask
Legendary Creature - Phyrexian Praetor
First strike

Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.

{R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
4 / 4
--
The Great Work
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter.)

I -- The Great Work deals 3 damage to target opponent and each creature they control.

II -- Create three Treasure tokens.

III -- Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
4 / 4
--
War Room
Land
{T}: Add {C}.

{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
{R}
Warlord's Fury
Sorcery
Creatures you control gain first strike until end of turn.

Draw a card.
{2}{R}
Wheel of Fortune
Sorcery
Each player discards their hand, then draws seven cards.
{2}{R}
Wheel of Misfortune
Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
{R}{R}
Wild Magic Surge
Instant
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
{1}{R}
Witch's Mark
Sorcery
You may discard a card. If you do, draw two cards.

Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

{1}{R}
Abrade
Instant
Choose one --

• Abrade deals 3 damage to target creature.

• Destroy target artifact.
{1}{R}
Accelerate
Instant
Target creature gains haste until end of turn.

Draw a card.
{2}{R}
Birgi, God of Storytelling
Legendary Creature - God
Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end.

Creatures you control can boast twice during each of your turns rather than once.
3 / 3
--
Harnfel, Horn of Bounty
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.
3 / 3
{1}{R}
Bitter Reunion
Enchantment
When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.

{1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.
{2}
Blackblade Reforged
Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature {3}

Equip {7}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{X}{R}
By Force
Sorcery
Destroy X target artifacts.
{1}{R}
Cemetery Gatekeeper
Creature - Vampire
First strike

When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard.

Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
2 / 1
{5}{R}
Chandra's Incinerator
Creature - Elemental
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.
6 / 6
{1}{R}{R}
Chandra, Fire of Kaladesh
Legendary Creature - Human Shaman
Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.

{T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
2 / 2
--
Chandra, Roaring Flame
Legendary Planeswalker - Chandra

+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.

-2: Chandra, Roaring Flame deals 2 damage to target creature.

-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
2 / 2
{2}{R}
Citadel of Pain
Enchantment
At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
{2}{R}{R}
Defiler of Instinct
Creature - Phyrexian Kavu
First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
4 / 4
{R}
Dire Flail
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}

Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
--
Dire Blunderbuss
Artifact - Equipment

Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."

Equip {1}
{R}
Dragon Mantle
Enchantment - Aura
Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
{R}
Dueling Rapier
Artifact - Equipment
Flash

When Dueling Rapier enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Endless Atlas
Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

{T}: Add {C} for each charge counter on Everflowing Chalice.
{2}{R}{R}
Fiery Confluence
Sorcery
Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.
{2}
Fire Diamond
Artifact
Fire Diamond enters the battlefield tapped.

{T}: Add {R}.
{2}{R}
Flick a Coin
Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Draw a card.
{2}
Fractured Powerstone
Artifact
{T}: Add {C}.

{T}: Roll the planar die. Activate only as a sorcery.
{2}{R}
Ghirapur Aether Grid
Enchantment
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.
{1}{R}
Gibbering Fiend
Creature - Devil
When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.

Delirium -- At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.
2 / 1
{3}{R}
Gimli, Counter of Kills
Legendary Creature - Dwarf Warrior
Trample

Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
4 / 3
{2}
Glamdring
Legendary Artifact - Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

Equip {3}
{1}{R}{R}
Glint-Horn Buccaneer
Creature - Minotaur Pirate
Haste

Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent.

{1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.
2 / 4
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.

{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{2}
Hero's Blade
Artifact - Equipment
Equipped creature gets +3/+2.

Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{1}{R}
Impact Tremors
Enchantment
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
{2}{R}
Imperial Recruiter
Creature - Human Advisor
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
1 / 1
{2}{R}
Ingenious Artillerist
Creature - Human Artificer
Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.
3 / 1
{0}
Jeweled Lotus
Artifact
{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
{3}{R}
Lambholt Raconteur
Creature - Human Werewolf
Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
2 / 4
--
Lambholt Ravager
Creature - Werewolf

Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
2 / 4
{R}
Lava Dart
Instant
Lava Dart deals 1 damage to any target.

Flashback--Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{R}
Light Up the Stage
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{R}
Magmatic Insight
Sorcery
As an additional cost to cast this spell, discard a land card.

Draw two cards.
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{R}
Mirran Banesplitter
Artifact - Equipment
Flash

When Mirran Banesplitter enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{3}{R}{R}
Neheb, the Eternal
Legendary Creature - Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.
4 / 6
{2}{R}
Nettle Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)

{T}: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.
3 / 1
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{1}
O-Naginata
Artifact - Equipment
O-Naginata can be attached only to a creature with power 3 or greater.

Equipped creature gets +3/+0 and has trample.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{3}{R}
Outpost Siege
Enchantment
As Outpost Siege enters the battlefield, choose Khans or Dragons.

• Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
{2}{R}
Pain Distributor
Creature - Devil Citizen
Menace

Whenever a player casts their first spell each turn, they create a Treasure token.

Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player.
2 / 3
{2}
Prismatic Lens
Artifact
{T}: Add {C}.

{1}, {T}: Add one mana of any color.
{1}{R}
Reckless Fireweaver
Creature - Human Artificer
Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
1 / 3
{X}{R}{R}
Red Sun's Twilight
Sorcery
Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
{3}{R}
Rockslide Sorcerer
Creature - Human Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
3 / 3
{1}{R}
Runaway Steam-Kin
Creature - Elemental
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
1 / 1
{2}{R}
Rush of Blood
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
{R}
Sawblade Scamp
Creature - Phyrexian Beast
Haste

Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.

{T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.
1 / 1
{R}
Spear Spewer
Creature - Goblin Warrior
Defender

{T}: Spear Spewer deals 1 damage to each player.
0 / 2
{3}{R}
Spitfire Lagac
Creature - Lizard
Landfall -- Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
3 / 4
{3}{R}
Storm-Kiln Artist
Creature - Dwarf Shaman
Storm-Kiln Artist gets +1/+0 for each artifact you control.

Magecraft -- Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
2 / 2
{1}{R}
Sunshot Militia
Creature - Human Soldier
Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.
1 / 3
{3}{R}
Treasonous Ogre
Creature - Ogre Shaman
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add {R}.
2 / 3
{2}{R}
Tunneling Geopede
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
3 / 2
{1}{R}
Unleash Fury
Instant
Double the power of target creature until end of turn.
{3}
Unstable Obelisk
Artifact
{T}: Add {C}.

{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
--
Valakut, the Molten Pinnacle
Land
Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.

{T}: Add {R}.
{3}{R}{R}{ // }{1}{R}
Virtue of Courage // Embereth Blaze
Enchantment // Instant - Adventure
Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.



Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)
{R}
Voldaren Epicure
Creature - Vampire
When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
1 / 1
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{R}
Winds of Change
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
{2}{R}
Witty Roastmaster
Creature - Devil Citizen
Alliance -- Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.
3 / 2
{3}
Worn Powerstone
Artifact
Worn Powerstone enters the battlefield tapped.

{T}: Add {C}{C}.
{1}{R}
You Find Some Prisoners
Instant
Choose one --

• Break Their Chains -- Destroy target artifact.

• Interrogate Them -- Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.