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Rakdos Carnage v1.1.OTJ.d (EDH / Commander)

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Rakdos, Lord of Riots cheats high costed beaters in ahead of curve via opponent loss of life from a bevvy of ever escalating sources. The deck features an impulse & draw subtheme and light recursion to keep the pressure high. Finish opponents with multiple combats, double damage or a massive blast from 'Price of Progress' or 'Cut // Ribbons', ribbons mode.

Direct Damage to Opponents (As primary reason for inclusion) - required to cast Rakdos and fuel creature discounts:

Leechridden Swamp (land) - B: Each op loses 1 life.
Retreat to Hagra (ench.) - Landfall: Op's lose 1 life, you gain 1 life.
Honden of Infinite Rage (ench.) - Upkeep: # of Shrines = 1 dmg to any target.
Sanctum of Stone Fangs (ench.) - Main: # of Shrines = Op's lose 1 and you gain 1 life.
Pyrohemia (ench.) - Re-usable, controlled wipe + opponent damage.
Cryptolith Fragment // Aurora of Emrakul (art/ctr) - Tap: Add one mana, each player loses 1 life.
Creeping Bloodsucker
Spear Spewer (ctr) - Tap: 1 dmg to each player.
Generous Plunderer
Plague Spitter (ctr) - Upkeep: 1 dmg to each creature and each player.
Shepherd of Rot (ctr) - Tap: # of Zombies = 1 damage to each player.
Tree of Perdition (ctr) - Tap: Swap toughness for a life total (= loss of life)
Vial Smasher the Fierce (ctr) - Your 1st spell each turn: dmg = to mana cost to random op.
Balor (ctr) - Attack: Deal dmg to op = to their cards in hand.
Spawn of Mayhem (ctr) - Upkeep: 1 dmg to each player.
Raving Dead (ctr) - Damage to player = lose 1/2 of their life.
Delayed Blast Fireball (inst.) - 2 dmg to each opponent + each of their creatures or fortell for 5 dmg.
Price of Progress (inst.) - 2 dmg to each player per non-basic land they control (bomb!)
Spikefield Hazard // Spikefield Cave (inst.) - 1 dmg, any target, etc.
Lightning Bolt (inst.) - 3 dmg, any target.
Kolaghan's Command (inst.) - 2 dmg, any target, etc.
Rakdos Charm (inst.) - Each creature does 1 dmg to it's controller, etc.
Ob Nixilis, the Adversary (plnsw) - +1: Each opp loses 2 life unless they discard 1.
Bontu's Monument (art) - Cast creature = 1 dmg to each Op.

Draw and/or Damage - Tempo & discounts:

Caustic Bronco
Keen Duelist (ctr) - Upkeep: You + target op, draw 1 and lose life equal to others mana cost.
Stormfist Crusader (ctr) - Upkeep: Each player draws a card and loses 1 life.
Sin Prodder (ctr) - Upkeep: Draw unless op takes damage = mana value.
Indulgent Tormentor (ctr) - Upkeep: Draw unless op sacs creature or loses 3 life.
Bloodgift Demon (ctr) - Upkeep: Target player draws 1 and loses 1 life.
Florian, Voldaren Scion (ctr) - 2nd main: Scry = dmg dealt, impulse 1.
Archon of Cruelty (ctr) - ETB/Attack: Draw 1 + op loses 3 life, etc.
Knollspine Dragon (ctr) - ETB: Wheel = to dmg dealt.
Hidetsugu, Devouring Chaos (ctr) - 2R, tap: Impulse draw + dmg = to mana value.
Theater of Horrors (ench.) - Upkeep: Exile card, deal damage to play. 3R: 1 dmg to target op.
Protection Racket (ench.) - Upkeep: draw for each op, they may pay life to exile.
Ensnared by the Mara (sorc.) - Free spells or damage.
Insatiable Avarice

Amp Advantage - tip scales to win:

Unquenchable Fury (ench/aura) - Attack: Deal dmg to op = to their cards in hand.
Bloodletter of Aclazotz (ctr)
Blast-Furnace Hellkite (ctr)
Bloodthirster (ctr) - Combat dmg to op = another attack phase. Possible to attack all ops in one turn.
Eye of Ojer Taq // Apex Observatory - Apex is a good back-up to get big creatures out.

Recycle Creatures:

Phyrexian Reclamation
Whip of Erebos
Artisan of Kozilek
Myojin of Grim Betrayal - Wipe protection/win-con

Honorable Mentions / Subs:

Urabrask the Hidden (ctr) - Your creatures have haste - ops' enter tapped.
Vilis, Broker of Blood (ctr) - Take X dmg, draw X cards. Perfect in this build, but only so many top-heavy cards fit.
Curse of Hospitality (ench.) - Op exiles cards you may play = to # of your creatures doing damage.
Lim-Dûl's Hex (ench.) - Upkeep: 1 dmg to each player.
Dictate of the Twin Gods (ench.) (flash) - All 2x dmg.
Shivan Gorge (land) - 2R: 1 dmg to each op.
Chandra, Torch of Defiance (plnsw.) - +1: Exile 1 card, play or deal 2 dmg.
Gratuitous Violence (ench.) - Creatures you control 2x dmg.
Burning-Rune Demon (ctr) - ETB: Tutor/draw.
Shakedown Heavy (ctr) - Cheap, beefy beats or draw.
Angrath's Marauders (ctr.) - Sources you control 2x dmg.
Neheb, the Eternal (ctr) - 2nd Main: +X red mana = X ops' life lost this turn.
Vexing Devil (ctr) - Opp loses 4 life to prevent entering battlefield (for 1 red, win-win!).
Volrath's Stronghold
Sign in Blood (sorc.) - Target player draws 2 + loses 2 life.
Thermo-Alchemist (ctr) - Tap: 1 dmg to each op.
Goblin Fireslinger (ctr) - Tap: 1 dmg to target op.

Sideboard

Maybeboard

This deck appears to be legal in EDH / Commander.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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