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Gor Muldrak, Amphinologist leads a curiously aggressive control plan. Leveraging his protection from Salamanders against other board threats via creature type changers and simultaneously ensuring opposition has beefy salamanders that can only be used to attack each other. Gor buys you time to assemble a 'Demo' (EDH Deckbuilding) inspired set of creatures with "when this creature becomes blocked" card draw, bounce and destroy abilities. Combined with Lure and Fog effects creates potent board control and draw as well as opening lanes for your other attackers.
"Politics" - Provide arms and incentivize your opponents:
Gor Muldrak, Amphinologist - Distribute the means for opponents to fight amongst themselves.
Edric, Spymaster of Trest - Encourage the use of Gor's generous gifts against your opponents.
Concordant Crossroads - Gor's attack plans are conspicuous, haste allows for surprise. As long as opponents are incentivized to attack each other, global haste shouldn't be an issue.
Coveted Jewel - Will encourage opponents to attack each other.
Tempt with Discovery - Tutors for any land, with potential upside for more.
Misleading Signpost - Reroute an attacker from one opponent to another or to your creatures.
Maze of Ith
"When this creature becomes blocked":
Sylvan Basilisk - Add lure effect for one sided board wiping.
Engulfing Slagwurm - Add lure effect for one sided board wiping.
Tangle Asp - Add lure effect for one sided board wiping, fog if need be.
Venomous Dragonfly - Add lure effect for one sided board wiping, fog if need be.
Elven Warhounds - Add lure effect for one sided board bouncing.
Tolarian Entrancer - Add lure effect for one sided board swiping.
Stormsurge Kraken - Get blocked, profit, fog if need be.
Saprazzan Heir - Get blocked, profit, fog if need be.
Infiltration Lens - Get blocked, profit, fog if need be.
"She turned me into a newt!" - Keep opposition at tails length:
Imagecrafter
Amoeboid Changeling
Standardize
Unnatural Selection
Metamorphic Alteration
Mystic Reflection - turn a creature or creatures entering play into Salamanders. Always fun to bring someone's commander into play as a newt!
Sudden Substitution - Swap any spell on the stack for a Salamander (or an opponents Salamander for political favor).
'Lure effects" - Maximize attack/blocking pay-offs:
Lure
Predatory Impetus
Nemesis Mask
Tempting Licid
Shinen of Life's Roar
Revenge of the Hunted
Noble Quarry
Magnetic Web
"Fogs/protection" - Use offensively to collect attack triggers safely or defensively to save your creatures for counter-attack:
Blinding Fog
Heroic Intervention
Obscuring Haze
Grazilaxx, Illithid Scholar
Maze of Ith
Dolmen Gate
"Win-cons"
Generally speaking, use creature type change effects to turn opponent creatures into salamanders preventing damage and blocking, or, lure them into a trap and get through with the rest of your creatures. Salamanders are effective beat sticks. Consider Colossification from the sideboard - Untap, Haste & Flash tools in deck.
"Tool box":
Phyrexian Metamorph - Mimic a piece of the engine or mana-fix.
Mimic Vat - Mimic a piece of the engine or a exile and copy an opponents board threat.
Glasspool Mimic // Glasspool Shore - Land drop? Second Basilisk?
Benefactor's Draught - Maximize a luring Entrancer + pseudo vigilance.
Daring Thief - Swap threats for Salamanders.
The Sea Devils - Create salamander tokens, give salamanders extra punch.
Xolatoyac, the Smiling Flood - put counters on lands (Nykthos, Shrine to Nyx)
City of Shadows - Good tool to both remove extra salamanders if you want to control their distribution and ramp. Use Xolatoyac to double it up.
"Card draw":
Infiltration Lens
Grazilaxx, Illithid Scholar
Edric, Spymaster of Trest
Saprazzan Heir
Stormsurge Kraken
Curiosity Crafter
Kiora, Behemoth Beckoner - Receive a Salamander, draw a card.
Sea Gate Restoration // Sea Gate, Reborn
Evolutionary Leap - Sac a Salamander for a piece of the engine.
Benefactor's Draught
"Honorable Mention":
Declare Dominance
Roar of Challenge
Coastal Piracy
Reconnaissance Mission
Mirrorhall Mimic // Ghastly Mimicry - Mimic a board threat? Make some Slagwurm tokens?
Cosima, God of the Voyage // The Omenkeel - The Omenkeel can keep Gor useful ramping.
Irresistible Prey
Mistform Mutant
Winds of Qal Sisma
Moment's Peace
Slith Strider
Satyr Piper
Knight of the Mists - Flanking + Lure = all blockers get -1/-1.
Angel's Trumpet - Keep opposition Salamanders busy attacking.
Basilisk Collar - Makes a 4/3 Salamander a worthy lure in a pinch.
Riptide Entrancer - Use an open lane to take control of a threat.
Urza's Saga - Ramp into a Sol ring. Tutor Basilisk Collar or Infiltration Lens.
Intruder Alarm - At the end of your turn when Gor creates Salamanders, all creatures untap (pseudo-vigilance). Control over opponent creature untap for max blocking effect.
Cosima, God of the Voyage // The Omenkeel - The Omenkeel can keep Gor useful ramping (and looking busy in case Angel's Trumpet is checking).
Chambered Nautilus - Get blocked, profit, fog if need be.
Drelnoch - Get blocked, profit, fog if need be.
Primal Command - Versatile removal, graveyard control and tutoring.
Silent Submersible - Allows Gor or Daring thief to tap for card draw without risk.
Blessed Respite - Also graveyard hate.
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