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Viewing revision 4. There is a more recent version of this deck.
Overview
All permanents based, optimized casual deck, building interactive and synergistic board states vs. a typical stacks Muldrotha approach. Built for the long game with several paths to victory.
Card draw & Self-mill
Takenuma, Abandoned Mire
Geier Reach Sanitarium
Implement of Ferocity
Mishra's Bauble
Nihil Spellbomb
Jace's Erasure
Psychic Vortex
Excavation
River Kelpie
Lord of the Forsaken
Mulldrifter
Avenging Druid
Hermit Druid
Zoologist
Oriq Loremage
Gravebreaker Lamia
Uro, Titan of Nature's Wrath
The Gitrog Monster
Lord of the Forsaken
Braids, Arisen Nightmare
Uurg, Spawn of TurgMain Engine Parts
Mazirek, Kraul Death Priest - Any sacrifice (by any player) gives all your creatures a +1/+1 counter.
Jarad, Golgari Lich Lord - Sacrifice creatures to deal damage to all opponents.
The Gitrog Monster - Sacrifice land to draw cards.
Titania, Protector of Argoth - Lands to graveyard generates 5/3 Elemental tokens.Strategies/Win-cons
Recur fetch lands and use other 'sacrifice' land abilities to generate creatures with Titania.
Recur one-time use utility permanents with sacrifice triggers and force opponent sacrifice to pump your creatures with Mazirek.
Sacrifice pumped up creatures to damage opponents with Jarad.
Eradicator Valkyrie - Attack and boast (before or after blockers are declared) to force all opponents to sacrifice and, if Mazirek is play, pump all your attackers by +4/+4.
Cast Primal Surge, making sure that Laboratory Maniac comes into play in the process to win game.Tools
Cavern of Souls - Choose 'Elemental' creature type to protect Muldrotha, Titania, Mulldrifter, Endurance or Bane of Progress from being countered.
Bane of Progress - Destroy all artifacts and enchantments (including your own) for +1/+1 counters as attack or defense. Sacrifice pumped up Bane to Jarad to inflict massive damage.
Endurance - Cast to protect your cards if someone tries to exile your graveyard, or use offensively to return an opponents graveyard to their library. Invoke to add a sacrifice trigger.
Zur's Weirding - All player's play with hands and draws revealed and may pay 2 life to force an opponent to discard a draw. This has no negative affect on you.
Psychic Vortex - Cumulative upkeep: draw a card. Sacrifice a land and discard your hand at end of your turn. All of this helps your strategies, increasingly so.
Oath of Druids - If an opponent controls more creatures than any player, in their upkeep they may reveal cards until they reveal a creature card and put it into play, the rest go into the graveyard.
Animate Dead & Necromancy - Plunder opponent graveyards for good creatures.
Spore Frog - Sacrifice to prevent combat damage, recur.
Lonis, Cryptozoologist - Makes & sacs clues to steal permanents.
Aid from the Cowl - Reliable, free permanents.
Energy Field - Prevent damage to you until a card goes to your graveyard, then sac. Sac trigger, recur as needed.
Exploration - More land to fuel sac triggers and Titania.Honourable Mentions
In Search of Greatness - Free permanents, but is only really viable early game, or post-wipe, so often isn't impressive.
Exploration - More land to fuel sac triggers and Titania.
Pernicious Deed - Probably should be in the main build, but it's pretty unfun.
Seal of Doom - As above. Dials up the oppression factor.
Secrets of the Dead - Great card draw, but with so many graveyard choices, is a bit 'win-more'.
Jace, Wielder of Mysteries - Added padding for the Primal Surge win-con.
Recycle / Null Profusion - Skid draw step, but draw a card for each card played (includes from graveyard).
Grim Flayer
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Revision 61 | May 9, 2024 | Kelly | ||||
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» | Revision 4 | January 29, 2023 | Kelly | |||
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Revision 1 | January 29, 2023 | Kelly |