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Kaldheim’s foretell commander precon, improved upon and prettier. I like Ranar a lot more than I expected to. I’m usually not a fan of Azorius commanders, but Ranar is right up my alley.
In general you want to be making spirits, and then winning by attacking with those spirits (Ranar himself makes for a good attack piece as well, so there’s also commander damage). For being a foretell deck, I don’t get a ton of spirits from foretelling things, since there’s a lot of other exile effects in the deck. If you like foretell this is probably as close as you’ll get to foretell “tribal” but it’s just not that splashy most of the time. Cards like Soulherder, Brago, and Mistmeadow Witch will do a lot more work for you.
There’s a strong case to be made for building Ranar as a flicker deck and ignoring foretell, but I think that goes against the spirit of things (pun intended).
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