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Select Main Deck Cards

{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{1}{G}
Blessed Respite
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
{3}{U}
Brilliant Spectrum
Sorcery
Converge -- Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.
{1}{R}
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
{X}{R}
By Force
Sorcery
Destroy X target artifacts.
{1}{U}{U}
Cackling Counterpart
Instant
Create a token that's a copy of target creature you control.

Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{U}
Careful Study
Sorcery
Draw two cards, then discard two cards.
{4}{U}{U}{U}
Cast Through Time
Enchantment
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
{1}{R}
Cathartic Reunion
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.
{3}
Codie, Vociferous Codex
Legendary Artifact Creature - Construct
You can't cast permanent spells.

{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
1 / 4
{2}{U}
Compulsive Research
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
{U}
Consider
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.
{3}{B}{B}
Dark Petition
Sorcery
Search your library for a card, put that card into your hand, then shuffle.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
{G}
Dwell on the Past
Sorcery
Target player shuffles up to four target cards from their graveyard into their library.
{1}{G}
Edge of Autumn
Sorcery
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling--Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
{X}{U}
Epiphany at the Drownyard
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
{3}{U}{U}
Evacuation
Instant
Return all creatures to their owners' hands.
{R}
Expedite
Instant
Target creature gains haste until end of turn.

Draw a card.
{1}{G}
Explore
Sorcery
You may play an additional land this turn.

Draw a card.
{1}{U}{ // }{3}{U}
Fae of Wishes // Granted
Creature - Faerie Wizard // Sorcery - Adventure
Flying

{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.



You may reveal a noncreature card you own from outside the game and put it into your hand.
1 / 4
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{W}{ // }{2}{U}
Farm // Market
Instant // Sorcery
Destroy target attacking or blocking creature.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{U}{U}{U}
Fated Infatuation
Instant
Create a token that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{3}{R}
Flameshadow Conjuring
Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
{1}{G}
Gaea's Blessing
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
{X}{G}{ // }{X}{R}{R}
Heaven // Earth
Instant // Sorcery
Heaven deals X damage to each creature with flying.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.
{2}{W}
Idyllic Tutor
Sorcery
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
--
Inevitable Betrayal
Sorcery
Suspend 3--{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
{1}{G}
Krosan Reclamation
Instant
Target player shuffles up to two target cards from their graveyard into their library.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{U}{B}
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
{1}{U}
Memory's Journey
Instant
Target player shuffles up to three target cards from their graveyard into their library.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{5}{R}
Mirror March
Enchantment
Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
{X}{U}
Multiple Choice
Sorcery
If X is 1, scry 1, then draw a card.

If X is 2, you may choose a player. They return a creature they control to its owner's hand.

If X is 3, create a 4/4 blue and red Elemental creature token.

If X is 4 or more, do all of the above.
{2}{U}{U}
Mythos of Illuna
Sorcery
Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."
{2}{R}
Nahiri's Wrath
Sorcery
As an additional cost to cast this spell, discard X cards.

Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
{U}
Opt
Instant
Scry 1.

Draw a card.
{3}{U}{U}
Perplexing Test
Instant
Choose one --

• Return all creature tokens to their owners' hands.

• Return all nontoken creatures to their owners' hands.
{U}
Ponder
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.

Draw a card.
{U}
Preordain
Sorcery
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{2}{U}
Probe
Sorcery
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)

Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
--
Profane Tutor
Sorcery
Suspend 2--{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Search your library for a card, put that card into your hand, then shuffle.
{1}{G}{U}
Quandrix Command
Instant
Choose two --

• Return target creature or planeswalker to its owner's hand.

• Counter target artifact or enchantment spell.

• Put two +1/+1 counters on target creature.

• Target player shuffles up to three target cards from their graveyard into their library.
{1}{U}{U}
Quasiduplicate
Sorcery
Create a token that's a copy of target creature you control.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{X}{U}
Read the Runes
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
{4}{U}
Replication Technique
Sorcery
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Create a token that's a copy of target permanent you control.
{G}{U}{ // }{3}{U}{R}
Research // Development
Instant // Instant
Shuffle up to four cards you own from outside the game into your library.



Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
{6}{G}{G}
Sandwurm Convergence
Enchantment
Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.
{2}{G}
Search for Tomorrow
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.

Suspend 2--{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{G}
Serene Remembrance
Sorcery
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
{U}
Serum Visions
Sorcery
Draw a card. Scry 2.
{5}{U}
Shark Typhoon
Enchantment
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.

Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.)

When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
{X}{B}
Skeletal Scrying
Instant
As an additional cost to cast this spell, exile X cards from your graveyard.

You draw X cards and you lose X life.
{4}{W}{W}
Song of the Worldsoul
Enchantment
Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
{B/G}{ // }{2}{B}{G}
Status // Statue
Instant // Instant
Target creature gets +1/+1 and gains deathtouch until end of turn.



Destroy target artifact, creature, or enchantment.
{1}{U}
Stream of Consciousness
Instant - Arcane
Target player shuffles up to four target cards from their graveyard into their library.
{U}
Stream of Thought
Sorcery
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.

Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
{6}{U}
Swarm Intelligence
Enchantment
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
{2}{U}
Theoretical Duplication
Instant
Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
{1}{U}
Thing in the Ice
Creature - Horror
Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
0 / 4
--
Awoken Horror
Creature - Kraken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
0 / 4
{4}{U}{R}
Thousand-Year Storm
Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
{R}{W}
Thrilling Discovery
Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
{1}{R}
Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards.
{2}{R}
Wish
Sorcery
You may play a card you own from outside the game this turn.
{2}{W}{W}
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.