Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2 /
1
{1}{R}
Abbot of Keral Keep
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2 /
1
{1}{R}
Abbot of Keral Keep
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2 /
1
{1}{R}
Abbot of Keral Keep
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2 /
1
--
Battlefield Forge
Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
--
Battlefield Forge
Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{3}{W}{U}
Dragonlord Ojutai
Legendary Creature - Elder Dragon
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
5 /
4
{1}{R}{R}
Exquisite Firecraft
Sorcery
Exquisite Firecraft deals 4 damage to any target.
Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
{1}{R}{R}
Exquisite Firecraft
Sorcery
Exquisite Firecraft deals 4 damage to any target.
Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
{1}{R}{R}
Exquisite Firecraft
Sorcery
Exquisite Firecraft deals 4 damage to any target.
Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{U}{R}{W}
Jeskai Charm
Instant
Choose one --
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
{U}{R}{W}
Jeskai Charm
Instant
Choose one --
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
{U}{R}{W}
Jeskai Charm
Instant
Choose one --
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
{U}{R}{W}
Mantis Rider
Creature - Human Monk
Flying, vigilance, haste
3 /
3
{U}{R}{W}
Mantis Rider
Creature - Human Monk
Flying, vigilance, haste
3 /
3
{U}{R}{W}
Mantis Rider
Creature - Human Monk
Flying, vigilance, haste
3 /
3
{U}{R}{W}
Mantis Rider
Creature - Human Monk
Flying, vigilance, haste
3 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.
{2}{W}{U}
Ojutai's Command
Instant
Choose two --
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.
{2}{W}{U}
Ojutai's Command
Instant
Choose two --
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.
{2}{W}{U}
Ojutai's Command
Instant
Choose two --
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Shivan Reef
Land
{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
--
Shivan Reef
Land
{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
--
Shivan Reef
Land
{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
{1}{W}
Soulfire Grand Master
Creature - Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
2 /
2
{1}{W}
Soulfire Grand Master
Creature - Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
2 /
2
{1}{W}
Soulfire Grand Master
Creature - Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
2 /
2
{2}{R}{R}
Thunderbreak Regent
Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
4 /
4
{2}{R}{R}
Thunderbreak Regent
Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
4 /
4
{2}{R}{R}
Thunderbreak Regent
Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
4 /
4
{2}{R}{R}
Thunderbreak Regent
Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
4 /
4
{1}{W}
Valorous Stance
Instant
Choose one --
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
{1}{W}
Valorous Stance
Instant
Choose one --
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
{1}{W}
Valorous Stance
Instant
Choose one --
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
{R}
Wild Slash
Instant
Ferocious -- If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
{R}
Wild Slash
Instant
Ferocious -- If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}.
{2}{U}{U}
Clever Impersonator
Creature - Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
0 /
0
{2}{U}{U}
Clever Impersonator
Creature - Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
0 /
0
{1}{U}
Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
{1}{U}
Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
{1}{U}
Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
{3}{W}{W}
End Hostilities
Sorcery
Destroy all creatures and all permanents attached to creatures.
{3}{W}{W}
End Hostilities
Sorcery
Destroy all creatures and all permanents attached to creatures.
{3}{W}{W}
End Hostilities
Sorcery
Destroy all creatures and all permanents attached to creatures.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{U}{U}
Silumgar's Scorn
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
{U}{U}
Silumgar's Scorn
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
{U}{U}
Silumgar's Scorn
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.